Player Matchup

Surtr
Surtr
 
Surtr
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
Eledhwen
Charybdis
Level 44
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 0L
1,500 Elo+
Party 3
Raijin
Raijin
Ribolus
Raijin
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 18L
1,410 Elo+
Party 3
Nemesis
Nemesis
Steadypack
Nemesis
Level 37
God Stats
5W - 2L
1,843 SR
Queue Stats
39W - 35L
1,482 Elo+
Party 2
Khepri
Khepri
TheW00lf
Khepri
Level 45
God Stats
23W - 13L
1,566 SR
Queue Stats
142W - 160L
1,384 Elo+
Solo
Team Averages
Level 60
1,582 SR
1,455 Elo+

VS

Team Averages
Level 45
1,426 SR
1,402 Elo+
Neith
Neith
 
Neith
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
ByronLove69
Chaac
Level 8
God Stats
0W - 2L
1,309 SR
Queue Stats
15W - 17L
1,432 Elo+
Party 1
Thanatos
Thanatos
Farco9
Thanatos
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 23L
1,481 Elo+
Party 1
Ymir
Ymir
Hela-Humvisa
Ymir
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,196 Elo+
Party 1
Baron Samedi
Baron Samedi
Luisinene
Baron Samedi
Level 7
God Stats
1W - 2L
1,323 SR
Queue Stats
13W - 17L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
13
5 / 2 / 5
8,477
652
9,892
12,406
8,338
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
Eledhwen
Charybdis
12
6 / 0 / 1
7,527
579
10,184
5,412
2,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Raijin
Ribolus
Raijin
15
8 / 1 / 1
9,302
716
7,603
5,785
2,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Steadypack
Nemesis
12
5 / 1 / 4
7,622
586
7,893
9,453
3,078
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Khepri
TheW00lf
Khepri
10
1 / 0 / 11
7,352
566
3,156
5,276
5,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
8
0 / 5 / 0
5,356
412
1,998
8,552
2,348
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 4 / 1
6,730
518
6,074
10,062
7,339
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
Farco9
Thanatos
13
3 / 4 / 1
7,256
558
7,364
14,300
4,908
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 7 / 0
5,342
411
2,134
12,627
8,823
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
Luisinene
Baron Samedi
10
0 / 5 / 3
5,921
455
3,458
8,521
3,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
9
25
Kills
4
4
Deaths
25
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
5
2
5
3.75
L
Neith
 
Neith
0
5
0
0
L
1
4
1
0.38
W
Charybdis
Eledhwen
Charybdis
6
0
1
6.5
L
Thanatos
Farco9
Thanatos
3
4
1
0.88
L
0
7
0
0
L
Baron Samedi
Luisinene
Baron Samedi
0
5
3
0.3
W
Raijin
Ribolus
Raijin
8
1
1
8.5
W
Nemesis
Steadypack
Nemesis
5
1
4
7
W
Khepri
TheW00lf
Khepri
1
0
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,728
Damage
21,028
38,332
Taken
54,062
21,083
Mitigated
26,815
13,396
Healing
9,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
9,892
3,807
0
3,744
12,406
8,338
840
1,796
10,610
1,660
49,612
L
Neith
 
Neith
1,998
959
0
796
8,552
2,348
0
1,775
6,777
0
25,216
L
6,074
793
0
1,018
10,062
7,339
26
661
9,401
0
49,084
W
Charybdis
Eledhwen
Charybdis
10,184
5,684
0
4,065
5,412
2,500
586
1,210
4,202
0
56,749
L
Thanatos
Farco9
Thanatos
7,364
2,746
0
7,113
14,300
4,908
0
3,907
10,393
0
49,929
L
2,134
500
0
0
12,627
8,823
0
1,618
11,009
17,842
0
L
Baron Samedi
Luisinene
Baron Samedi
3,458
587
194
802
8,521
3,397
0
3,325
5,196
26,793
0
W
Raijin
Ribolus
Raijin
7,603
271
0
1,070
5,785
2,051
175
1,088
4,697
64,784
0
W
Nemesis
Steadypack
Nemesis
7,893
4,432
0
2,577
9,453
3,078
0
686
8,671
0
53,607
W
Khepri
TheW00lf
Khepri
3,156
367
0
1,940
5,276
5,116
557
568
4,536
16,025
107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,280
Gold Earned
30,605
373
Minions Killed
281
0
Camps Cleared
0
1,327,500
Distance Traveled
1,223,838
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,477
652
74
6
0
273,539
4
L
Neith
5,356
412
44
3
0
201,474
0
L
Chaac
6,730
518
73
6
0
242,812
0
W
Charybdis
7,527
579
99
8
0
238,123
1
L
Thanatos
7,256
558
73
6
0
277,906
0
L
Ymir
5,342
411
30
2
0
246,767
3
L
Baron Samedi
5,921
455
61
5
0
254,879
0
W
Raijin
9,302
716
115
9
0
251,635
1
W
Nemesis
7,622
586
69
5
0
321,044
3
W
Khepri
7,352
566
16
1
0
243,159
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role