Player Matchup

Cthulhu
Cthulhu
Itzkaiserr
Cthulhu
Level 124
God Stats
9W - 7L
1,781 SR
Queue Stats
379W - 349L
1,581 Elo+
Solo
Neith
Neith
Navoyski
Neith
Level 28
God Stats
5W - 7L
1,482 SR
Queue Stats
86W - 81L
1,505 Elo+
Party 1
Aphrodite
Aphrodite
Nayunami
Aphrodite
Level 61
God Stats
48W - 31L
1,571 SR
Queue Stats
186W - 162L
1,477 Elo+
Party 1
Hades
Hades
Woooloooloo1
Hades
Level 136
God Stats
2W - 0L
1,846 SR
Queue Stats
169W - 159L
1,502 Elo+
Solo
Susano
Susano
mr_wipes
Susano
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
414W - 419L
1,498 Elo+
Solo
Team Averages
Level 94
1,636 SR
1,512 Elo+

VS

Team Averages
Level 105
1,456 SR
1,514 Elo+
Tyr
Tyr
Awe_Tankre
Tyr
Level 95
God Stats
0W - 2L
1,571 SR
Queue Stats
4W - 4L
1,599 Elo+
Solo
Anubis
Anubis
JodenHuckt
Anubis
Level 126
God Stats
15W - 22L
1,435 SR
Queue Stats
529W - 502L
1,511 Elo+
Solo
Izanami
Izanami
UberKestrel
Izanami
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 21L
1,467 Elo+
Party 2
Athena
Athena
imAllison
Athena
Level 148
God Stats
1W - 1L
1,455 SR
Queue Stats
38W - 34L
1,455 Elo+
Party 2
Hun Batz
Hun Batz
natsu7772
Hun Batz
Level 46
God Stats
7W - 7L
1,317 SR
Queue Stats
177W - 169L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Itzkaiserr
Cthulhu
18
3 / 1 / 4
11,573
579
14,157
18,342
21,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
Navoyski
Neith
16
3 / 0 / 4
9,532
477
6,369
7,610
3,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
Nayunami
Aphrodite
14
0 / 0 / 8
9,451
473
4,112
8,102
5,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

19
8 / 2 / 6
12,244
612
21,830
22,872
15,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Susano
mr_wipes
Susano
20
8 / 3 / 4
12,141
607
11,197
18,337
9,993
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 3 / 2
10,460
523
8,054
19,637
19,737
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
JodenHuckt
Anubis
11
1 / 4 / 0
8,461
423
3,029
7,731
3,734
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
UberKestrel
Izanami
16
1 / 5 / 0
10,264
513
9,853
13,752
6,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Athena
imAllison
Athena
15
1 / 2 / 1
9,328
466
7,552
18,453
25,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hun Batz
natsu7772
Hun Batz
14
1 / 8 / 2
8,900
445
8,692
20,857
9,483
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
11
22
Kills
6
6
Deaths
22
26
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
3
2
1
W
Cthulhu
Itzkaiserr
Cthulhu
3
1
4
5
L
Anubis
JodenHuckt
Anubis
1
4
0
0.25
W
Neith
Navoyski
Neith
3
0
4
5
W
Aphrodite
Nayunami
Aphrodite
0
0
8
4
L
Izanami
UberKestrel
Izanami
1
5
0
0.2
W
8
2
6
5.5
L
Athena
imAllison
Athena
1
2
1
0.75
W
Susano
mr_wipes
Susano
8
3
4
3.33
L
Hun Batz
natsu7772
Hun Batz
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,665
Damage
37,180
75,263
Taken
80,430
56,419
Mitigated
64,602
28,364
Healing
13,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,054
737
0
5,841
19,637
19,737
0
10,716
8,171
95
60,192
W
Cthulhu
Itzkaiserr
Cthulhu
14,157
1,369
0
4,101
18,342
21,852
0
626
17,716
82,003
1,299
L
Anubis
JodenHuckt
Anubis
3,029
93
0
2,155
7,731
3,734
0
4,649
3,082
44,842
0
W
Neith
Navoyski
Neith
6,369
2,371
0
3,015
7,610
3,502
1,133
1,127
6,483
0
70,925
W
Aphrodite
Nayunami
Aphrodite
4,112
1,410
5,229
5,872
8,102
5,842
102
1,982
6,120
22,741
0
L
Izanami
UberKestrel
Izanami
9,853
6,319
0
3,578
13,752
6,582
685
5,273
8,371
0
90,603
W
21,830
2,517
572
8,368
22,872
15,230
1,181
6,614
16,192
111,232
0
L
Athena
imAllison
Athena
7,552
1,872
0
1,174
18,453
25,066
0
8,578
9,585
51,458
0
W
Susano
mr_wipes
Susano
11,197
2,251
0
1,207
18,337
9,993
1,018
864
17,377
0
128,868
L
Hun Batz
natsu7772
Hun Batz
8,692
2,173
0
997
20,857
9,483
0
8,354
12,375
0
71,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,941
Gold Earned
47,413
611
Minions Killed
522
0
Camps Cleared
0
1,940,800
Distance Traveled
2,101,569
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,460
523
107
5
0
447,522
10
W
Cthulhu
11,573
579
136
7
0
378,868
0
L
Anubis
8,461
423
89
4
0
425,387
0
W
Neith
9,532
477
123
6
0
335,059
0
W
Aphrodite
9,451
473
35
2
0
393,105
4
L
Izanami
10,264
513
146
7
0
377,567
4
W
Hades
12,244
612
177
9
0
387,742
0
L
Athena
9,328
466
85
4
0
438,897
4
W
Susano
12,141
607
140
7
0
446,026
4
L
Hun Batz
8,900
445
95
5
0
412,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role