Player Matchup

Cu Chulainn
Cu Chulainn
Br3nts
Cu Chulainn
Level 103
God Stats
10W - 7L
1,502 SR
Queue Stats
19W - 19L
1,517 Elo+
Party 3
Janus
Janus
Pedro_Rib_eiro
Janus
Level 60
God Stats
5W - 4L
1,246 SR
Queue Stats
19W - 18L
1,467 Elo+
Solo
Pele
Pele
QueenJessy
Pele
Level 140
God Stats
10W - 9L
1,425 SR
Queue Stats
40W - 41L
1,432 Elo+
Party 3
Bacchus
Bacchus
derIre
Bacchus
Level 65
God Stats
1W - 1L
1,398 SR
Queue Stats
1W - 2L
1,331 Elo+
Party 2
Danzaburou
Danzaburou
marijuana88
Danzaburou
Level 120
God Stats
1W - 0L
1,615 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Team Averages
Level 98
1,437 SR
1,449 Elo+

VS

Team Averages
Level 82
1,505 SR
1,451 Elo+
Aphrodite
Aphrodite
DarsTheMenace
Aphrodite
Level 129
God Stats
3W - 1L
1,698 SR
Queue Stats
45W - 53L
1,391 Elo+
Solo
Gilgamesh
Gilgamesh
LILJayAmir
Gilgamesh
Level 71
God Stats
2W - 3L
1,663 SR
Queue Stats
157W - 160L
1,506 Elo+
Solo
Chernobog
Chernobog
fiero551vikingo
Chernobog
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
71W - 87L
1,459 Elo+
Party 1
Merlin
Merlin
gokutto999
Merlin
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 16L
1,461 Elo+
Party 1
Awilix
Awilix
yanni69_Dz
Awilix
Level 98
God Stats
15W - 24L
1,167 SR
Queue Stats
79W - 98L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Br3nts
Cu Chulainn
11
4 / 0 / 0
7,151
715
2,227
5,309
3,834
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

11
3 / 0 / 1
6,795
680
4,105
3,228
948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 1 / 3
6,559
656
5,556
8,896
2,781
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Bacchus
derIre
Bacchus
9
0 / 0 / 1
5,599
560
2,139
6,538
6,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
marijuana88
Danzaburou
9
0 / 0 / 1
5,221
522
3,312
3,803
1,319
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DarsTheMenace
Aphrodite
7
0 / 2 / 0
4,908
491
2,423
6,442
4,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gilgamesh
LILJayAmir
Gilgamesh
4
0 / 2 / 0
4,201
420
819
4,023
1,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chernobog
fiero551vikingo
Chernobog
8
0 / 1 / 0
4,789
479
3,415
6,209
2,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
gokutto999
Merlin
9
0 / 3 / 1
4,998
500
1,705
5,215
1,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Awilix
yanni69_Dz
Awilix
6
1 / 2 / 0
4,605
461
2,186
5,613
1,586
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
2
10
Kills
1
1
Deaths
10
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Br3nts
Cu Chulainn
4
0
0
4
L
Aphrodite
DarsTheMenace
Aphrodite
0
2
0
0
L
Gilgamesh
LILJayAmir
Gilgamesh
0
2
0
0
W
3
0
1
3.5
W
3
1
3
4.5
W
Bacchus
derIre
Bacchus
0
0
1
0.5
L
Chernobog
fiero551vikingo
Chernobog
0
1
0
0
L
Merlin
gokutto999
Merlin
0
3
1
0.17
W
Danzaburou
marijuana88
Danzaburou
0
0
1
0.5
L
Awilix
yanni69_Dz
Awilix
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,339
Damage
10,548
27,774
Taken
27,502
15,270
Mitigated
11,218
10,016
Healing
8,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Br3nts
Cu Chulainn
2,227
583
0
1,285
5,309
3,834
1,225
112
5,197
0
41,981
L
Aphrodite
DarsTheMenace
Aphrodite
2,423
526
952
3,115
6,442
4,040
0
2,170
4,253
19,040
0
L
Gilgamesh
LILJayAmir
Gilgamesh
819
405
0
1,584
4,023
1,748
0
0
4,023
0
11,829
W
4,105
378
0
500
3,228
948
801
1,462
1,506
43,806
0
W
5,556
1,696
0
1,797
8,896
2,781
0
423
8,337
0
52,404
W
Bacchus
derIre
Bacchus
2,139
208
0
3,494
6,538
6,388
0
1,295
5,243
16,216
0
L
Chernobog
fiero551vikingo
Chernobog
3,415
1,981
0
2,103
6,209
2,121
0
1,483
4,606
0
35,750
L
Merlin
gokutto999
Merlin
1,705
239
0
440
5,215
1,723
0
1,936
3,125
22,979
0
W
Danzaburou
marijuana88
Danzaburou
3,312
1,352
505
2,435
3,803
1,319
0
693
3,110
0
37,800
L
Awilix
yanni69_Dz
Awilix
2,186
736
0
265
5,613
1,586
0
318
5,251
0
17,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,325
Gold Earned
23,501
327
Minions Killed
192
0
Camps Cleared
0
1,086,488
Distance Traveled
749,468
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
7,151
715
68
7
0
219,943
1
L
Aphrodite
4,908
491
23
2
0
158,429
0
L
Gilgamesh
4,201
420
28
3
0
64,604
0
W
Janus
6,795
680
87
9
0
208,724
0
W
Pele
6,559
656
85
9
0
259,997
0
W
Bacchus
5,599
560
24
2
0
201,364
1
L
Chernobog
4,789
479
66
7
0
204,764
0
L
Merlin
4,998
500
46
5
0
161,974
0
W
Danzaburou
5,221
522
63
6
0
196,460
1
L
Awilix
4,605
461
29
3
0
159,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role