Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
AngryCalf
Bakasura
Level 154
God Stats
25W - 14L
1,645 SR
Queue Stats
672W - 341L
1,690 Elo+
Solo
Mercury
Mercury
C 4 General F
Mercury
Level 137
God Stats
2W - 4L
1,239 SR
Queue Stats
174W - 200L
1,515 Elo+
Party 2
Chang'e
Chang'e
Kickσ
Chang'e
Level 193
God Stats
8W - 8L
1,442 SR
Queue Stats
233W - 199L
1,553 Elo+
Solo
Team Averages
Level 117
1,465 SR
1,552 Elo+

VS

Team Averages
Level 132
1,644 SR
1,516 Elo+
He Bo
He Bo
AnimeBunny
He Bo
Level 124
God Stats
1W - 1L
1,688 SR
Queue Stats
265W - 227L
1,483 Elo+
Solo
Cu Chulainn
Cu Chulainn
EatMyMacMuffin
Cu Chulainn
Level 146
God Stats
1W - 4L
1,324 SR
Queue Stats
145W - 303L
1,404 Elo+
Party 1
Terra
Terra
Smik0
Terra
Level 129
God Stats
4W - 1L
1,720 SR
Queue Stats
354W - 339L
1,599 Elo+
Solo
Izanami
Izanami
TurpRaid
Izanami
Level 103
God Stats
1W - 2L
1,778 SR
Queue Stats
20W - 18L
1,502 Elo+
Party 1
Loki
Loki
drian28
Loki
Level 159
God Stats
43W - 35L
1,709 SR
Queue Stats
537W - 494L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
3 / 0 / 1
6,167
561
5,106
7,610
6,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anhur
 
Anhur
10
1 / 0 / 0
5,843
531
3,306
4,865
1,596
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
AngryCalf
Bakasura
14
4 / 0 / 0
7,828
712
8,077
9,667
4,948
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Mercury
12
2 / 0 / 2
6,531
594
3,346
6,931
2,532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chang'e
Kickσ
Chang'e
10
0 / 1 / 3
5,904
537
7,352
7,022
2,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
9
0 / 4 / 1
5,139
467
4,604
8,545
3,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
EatMyMacMuffin
Cu Chulainn
10
0 / 4 / 0
5,817
529
5,802
12,752
9,168
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Terra
Smik0
Terra
9
0 / 0 / 0
5,487
499
3,205
9,341
5,733
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Izanami
TurpRaid
Izanami
11
0 / 1 / 0
5,974
543
2,937
6,310
2,011
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
drian28
Loki
10
1 / 1 / 0
5,596
509
2,690
7,201
2,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
2
10
Kills
1
1
Deaths
10
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
0
1
3.5
W
Anhur
 
Anhur
1
0
0
1
W
Bakasura
AngryCalf
Bakasura
4
0
0
4
L
He Bo
0
4
1
0.13
W
Mercury
2
0
2
3
L
Cu Chulainn
EatMyMacMuffin
Cu Chulainn
0
4
0
0
W
Chang'e
Kickσ
Chang'e
0
1
3
1.5
L
Terra
Smik0
Terra
0
0
0
0
L
Izanami
TurpRaid
Izanami
0
1
0
0
L
Loki
drian28
Loki
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,187
Damage
19,238
36,095
Taken
44,149
17,930
Mitigated
22,784
15,782
Healing
13,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
5,106
823
0
3,698
7,610
6,513
0
2,240
5,235
17,152
0
W
Anhur
 
Anhur
3,306
2,517
0
2,832
4,865
1,596
176
374
4,491
0
41,669
W
Bakasura
AngryCalf
Bakasura
8,077
4,808
0
6,628
9,667
4,948
140
19
9,648
0
49,346
L
He Bo
4,604
207
0
490
8,545
3,390
0
4,860
3,393
33,640
0
W
Mercury
3,346
490
0
330
6,931
2,532
0
918
5,969
0
56,974
L
Cu Chulainn
EatMyMacMuffin
Cu Chulainn
5,802
1,740
0
3,051
12,752
9,168
0
0
10,575
0
58,194
W
Chang'e
Kickσ
Chang'e
7,352
602
480
1,814
7,022
2,341
0
3,793
2,882
40,413
0
L
Terra
Smik0
Terra
3,205
499
1,432
2,654
9,341
5,733
0
4,153
5,032
20,568
0
L
Izanami
TurpRaid
Izanami
2,937
2,127
0
2,201
6,310
2,011
60
964
5,346
0
54,213
L
Loki
drian28
Loki
2,690
666
0
3,927
7,201
2,482
0
1,900
5,161
0
40,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,273
Gold Earned
28,013
400
Minions Killed
351
0
Camps Cleared
0
1,199,372
Distance Traveled
1,075,125
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,167
561
12
1
0
255,234
2
W
Anhur
5,843
531
80
7
0
196,268
0
W
Bakasura
7,828
712
121
11
0
248,955
0
L
He Bo
5,139
467
66
6
0
210,139
1
W
Mercury
6,531
594
95
9
0
265,148
1
L
Cu Chulainn
5,817
529
82
7
0
186,848
1
W
Chang'e
5,904
537
92
8
0
233,767
2
L
Terra
5,487
499
31
3
0
234,465
1
L
Izanami
5,974
543
99
9
0
182,400
0
L
Loki
5,596
509
73
7
0
261,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role