Player Matchup

Thor
Thor
BIBO28
Thor
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
341W - 339L
1,495 Elo+
Party 1
Cliodhna
Cliodhna
DeadZillah
Cliodhna
Level 48
God Stats
4W - 2L
1,500 SR
Queue Stats
570W - 565L
1,455 Elo+
Solo
Terra
Terra
Jennytx
Terra
Level 109
God Stats
2W - 2L
1,797 SR
Queue Stats
327W - 319L
1,495 Elo+
Party 1
Ne Zha
Ne Zha
MikroAtom
Ne Zha
Level 26
God Stats
8W - 6L
1,512 SR
Queue Stats
263W - 279L
1,411 Elo+
Solo
Kukulkan
Kukulkan
Месса
Kukulkan
Level 129
God Stats
1W - 4L
1,282 SR
Queue Stats
198W - 174L
1,511 Elo+
Solo
Team Averages
Level 86
1,518 SR
1,473 Elo+

VS

Team Averages
Level 108
1,497 SR
1,503 Elo+
Scylla
Scylla
DreamCaster3
Scylla
Level 105
God Stats
2W - 2L
1,500 SR
Queue Stats
78W - 84L
1,486 Elo+
Solo
Ra
Ra
J0zzi
Ra
Level 106
God Stats
4W - 2L
1,706 SR
Queue Stats
473W - 472L
1,469 Elo+
Solo
Cabrakan
Cabrakan
Mffin
Cabrakan
Level 129
God Stats
2W - 1L
1,477 SR
Queue Stats
139W - 114L
1,480 Elo+
Solo
Achilles
Achilles
RaizenKanade
Achilles
Level 141
God Stats
1W - 3L
1,171 SR
Queue Stats
172W - 150L
1,582 Elo+
Solo
Baba Yaga
Baba Yaga
Scbastien-
Baba Yaga
Level 61
God Stats
7W - 4L
1,633 SR
Queue Stats
317W - 341L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
BIBO28
Thor
18
7 / 6 / 7
12,002
600
17,621
23,090
16,375
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cliodhna
DeadZillah
Cliodhna
18
0 / 7 / 8
10,201
510
11,589
25,093
14,901
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Terra
Jennytx
Terra
19
1 / 4 / 11
10,560
528
7,393
25,690
35,661
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Ne Zha
MikroAtom
Ne Zha
20
2 / 5 / 10
11,312
566
23,376
21,815
14,906
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
Месса
Kukulkan
20
4 / 2 / 10
13,001
650
27,637
19,241
15,687
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
7 / 1 / 14
14,862
743
31,990
16,996
6,448
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ra
20
1 / 1 / 15
12,115
606
14,468
14,363
5,647
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
Mffin
Cabrakan
18
2 / 6 / 20
11,492
575
20,610
29,625
42,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Achilles
RaizenKanade
Achilles
20
6 / 6 / 14
12,445
622
16,783
27,779
44,476
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Baba Yaga
Scbastien-
Baba Yaga
20
8 / 0 / 16
13,960
698
22,815
15,715
6,732
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
103
14
Kills
24
24
Deaths
14
46
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Thor
BIBO28
Thor
7
6
7
1.75
L
Cliodhna
DeadZillah
Cliodhna
0
7
8
0.57
W
Scylla
7
1
14
14
W
Ra
1
1
15
8.5
L
Terra
Jennytx
Terra
1
4
11
1.63
W
Cabrakan
Mffin
Cabrakan
2
6
20
2
L
Ne Zha
MikroAtom
Ne Zha
2
5
10
1.4
W
Achilles
RaizenKanade
Achilles
6
6
14
2.17
W
Baba Yaga
Scbastien-
Baba Yaga
8
0
16
16
L
Kukulkan
Месса
Kukulkan
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,616
Damage
106,666
114,929
Taken
104,478
97,530
Mitigated
105,483
47,425
Healing
53,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
BIBO28
Thor
17,621
1,762
1,804
5,039
23,090
16,375
0
18,921
3,802
0
33,739
L
Cliodhna
DeadZillah
Cliodhna
11,589
720
1,035
4,003
25,093
14,901
0
18,256
6,205
0
28,401
W
Scylla
31,990
1,417
1,887
1,561
16,996
6,448
2,065
5,097
11,371
81,408
0
W
Ra
14,468
278
27,907
9,107
14,363
5,647
381
5,641
8,550
35,686
0
L
Terra
Jennytx
Terra
7,393
846
12,797
11,945
25,690
35,661
0
17,232
8,001
15,033
0
W
Cabrakan
Mffin
Cabrakan
20,610
2,033
1,289
2,018
29,625
42,180
0
9,806
19,532
18,743
4,008
L
Ne Zha
MikroAtom
Ne Zha
23,376
1,434
1,535
2,451
21,815
14,906
0
15,210
6,044
0
47,701
W
Achilles
RaizenKanade
Achilles
16,783
2,222
1,106
1,917
27,779
44,476
48
7,528
19,769
0
25,201
W
Baba Yaga
Scbastien-
Baba Yaga
22,815
1,133
2,827
3,599
15,715
6,732
424
6,556
8,665
46,992
0
L
Kukulkan
Месса
Kukulkan
27,637
940
3,137
3,679
19,241
15,687
56
14,013
4,714
67,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,076
Gold Earned
64,874
211
Minions Killed
235
0
Camps Cleared
0
1,870,860
Distance Traveled
1,901,634
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
12,002
600
27
1
0
343,289
0
L
Cliodhna
10,201
510
29
1
0
351,126
0
W
Scylla
14,862
743
123
6
0
399,370
0
W
Ra
12,115
606
45
2
0
428,060
0
L
Terra
10,560
528
5
0
0
387,521
0
W
Cabrakan
11,492
575
9
0
0
323,909
0
L
Ne Zha
11,312
566
50
3
0
371,037
0
W
Achilles
12,445
622
8
0
0
339,642
0
W
Baba Yaga
13,960
698
50
3
0
410,653
0
L
Kukulkan
13,001
650
100
5
0
417,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role