Player Matchup

Aphrodite
Aphrodite
Gold I
 
Aphrodite
Gold I
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Platinum V
Fuxryy
Baron Samedi
Platinum V
Level 147
God Stats
4W - 2L
1,713 SR
Queue Stats
208W - 205L
1,732 MMR
Solo
Janus
Janus
Platinum III
Koenoz
Janus
Platinum III
Level 156
God Stats
12W - 16L
1,516 SR
Queue Stats
176W - 175L
1,834 MMR
Solo
Rama
Rama
Gold I
deadown12
Rama
Gold I
Level 140
God Stats
0W - 2L
1,810 SR
Queue Stats
108W - 105L
1,709 MMR
Solo
Thor
Thor
Platinum V
vital_SeTuPs
Thor
Platinum V
Level 159
God Stats
7W - 5L
1,588 SR
Queue Stats
104W - 97L
1,790 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 151
1,626 SR
1,713 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 133
1,602 SR
1,759 MMR
Anhur
Anhur
Gold IV
Julietta009
Anhur
Gold IV
Level 86
God Stats
2W - 1L
1,768 SR
Queue Stats
17W - 8L
1,683 MMR
Party 1
Mercury
Mercury
Platinum IV
MajinBou
Mercury
Platinum IV
Level 159
God Stats
5W - 5L
1,570 SR
Queue Stats
154W - 146L
1,768 MMR
Solo
Odin
Odin
Platinum IV
SintoFighter_
Odin
Platinum IV
Level 158
God Stats
3W - 2L
1,571 SR
Queue Stats
147W - 140L
1,707 MMR
Solo
Sobek
Sobek
Gold II
Zape1389
Sobek
Gold II
Level 119
God Stats
22W - 19L
1,627 SR
Queue Stats
122W - 107L
1,828 MMR
Party 1
Tiamat
Tiamat
Platinum III
ericra25
Tiamat
Platinum III
Level 142
God Stats
15W - 19L
1,475 SR
Queue Stats
204W - 203L
1,807 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
1
0 / 0 / 0
2,451
490
0
0
0
Baron Samedi
Fuxryy
Baron Samedi
6
1 / 2 / 3
3,602
720
1,719
3,965
1,883
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Janus
Koenoz
Janus
6
1 / 1 / 1
3,513
703
1,895
3,111
849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rama
6
3 / 0 / 0
3,871
774
3,044
3,085
844
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
0 / 0 / 1
3,407
681
1,777
3,858
1,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
KaliMartichorasHachiman

VS

Bans
BakasuraRavanaSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 0 / 0
3,842
768
2,868
3,804
1,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mercury
MajinBou
Mercury
6
1 / 1 / 0
3,484
697
1,563
4,243
1,187
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

6
0 / 1 / 0
3,616
723
621
2,572
1,589
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sobek
Zape1389
Sobek
4
0 / 3 / 2
3,442
688
1,143
4,987
3,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tiamat
ericra25
Tiamat
6
0 / 0 / 1
3,578
716
1,601
2,480
1,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
6
5
Kills
3
3
Deaths
5
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
0
0
0
L
Baron Samedi
Fuxryy
Baron Samedi
1
2
3
1.25
W
2
0
0
2
L
Janus
Koenoz
Janus
1
1
1
1.5
W
Mercury
MajinBou
Mercury
1
1
0
1
W
0
1
0
0
W
Sobek
Zape1389
Sobek
0
3
2
0.33
L
Rama
3
0
0
3
W
Tiamat
ericra25
Tiamat
0
0
1
0.5
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,435
Damage
7,796
14,019
Taken
18,086
4,741
Mitigated
8,034
5,626
Healing
5,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
0
0
0
0
0
0
0
0
0
0
0
L
Baron Samedi
Fuxryy
Baron Samedi
1,719
387
270
1,238
3,965
1,883
0
716
3,175
8,561
0
W
2,868
2,069
0
1,787
3,804
1,037
0
605
3,199
0
17,415
L
Janus
Koenoz
Janus
1,895
80
0
934
3,111
849
0
984
1,939
16,920
0
W
Mercury
MajinBou
Mercury
1,563
508
0
440
4,243
1,187
0
765
3,330
0
16,008
W
621
114
0
651
2,572
1,589
0
640
1,866
0
14,424
W
Sobek
Zape1389
Sobek
1,143
177
0
1,293
4,987
3,168
0
665
4,322
4,986
0
L
Rama
3,044
2,795
0
1,130
3,085
844
0
636
2,449
0
18,239
W
Tiamat
ericra25
Tiamat
1,601
282
0
1,411
2,480
1,053
0
652
1,749
15,494
0
L
1,777
393
0
2,054
3,858
1,165
0
164
3,672
0
18,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,844
Gold Earned
17,962
113
Minions Killed
142
0
Camps Cleared
0
407,309
Distance Traveled
517,362
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
2,451
490
0
0
0
0
0
L
Baron Samedi
3,602
720
9
2
0
93,306
0
W
Anhur
3,842
768
31
6
0
100,641
0
L
Janus
3,513
703
31
6
0
96,816
0
W
Mercury
3,484
697
24
5
0
114,729
0
W
Odin
3,616
723
34
7
0
97,622
0
W
Sobek
3,442
688
7
1
0
102,088
0
L
Rama
3,871
774
40
8
0
99,937
0
W
Tiamat
3,578
716
46
9
0
102,282
0
L
Thor
3,407
681
33
7
0
117,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role