Player Matchup

Loki
Loki
 
Loki
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Crumplywaif
Baron Samedi
Level 161
God Stats
7W - 4L
1,619 SR
Queue Stats
133W - 137L
1,548 Elo+
Party 2
Hou Yi
Hou Yi
KheprisHoeHoe
Hou Yi
Level 156
God Stats
42W - 29L
1,568 SR
Queue Stats
207W - 169L
1,543 Elo+
Party 2
Athena
Athena
vGzUpKiko
Athena
Level 125
God Stats
2W - 2L
1,382 SR
Queue Stats
92W - 72L
1,575 Elo+
Solo
Team Averages
Level 157
1,514 SR
1,533 Elo+

VS

Team Averages
Level 138
1,694 SR
1,552 Elo+
Thor
Thor
Bengydude
Thor
Level 145
God Stats
9W - 14L
1,621 SR
Queue Stats
169W - 203L
1,528 Elo+
Solo
Danzaburou
Danzaburou
CaIiburnus
Danzaburou
Level 144
God Stats
1W - 3L
1,608 SR
Queue Stats
116W - 118L
1,592 Elo+
Party 1
Bastet
Bastet
Cuuchie Boy
Bastet
Level 117
God Stats
28W - 12L
1,706 SR
Queue Stats
112W - 93L
1,560 Elo+
Solo
Kuzenbo
Kuzenbo
MFCherry
Kuzenbo
Level 124
God Stats
9W - 3L
1,890 SR
Queue Stats
108W - 112L
1,539 Elo+
Solo
Agni
Agni
T0XlCGH0ST
Agni
Level 162
God Stats
3W - 6L
1,645 SR
Queue Stats
138W - 126L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
6 / 2 / 2
9,112
607
7,500
14,764
5,780
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
 
King Arthur
15
1 / 3 / 1
8,917
594
8,585
14,657
9,821
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
Crumplywaif
Baron Samedi
14
1 / 2 / 4
8,508
567
10,232
7,356
3,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
2 / 2 / 0
8,554
570
6,362
12,452
5,470
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Athena
vGzUpKiko
Athena
10
0 / 2 / 4
6,203
414
4,432
14,361
10,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
15
2 / 1 / 2
7,904
527
6,052
10,524
4,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
CaIiburnus
Danzaburou
14
2 / 1 / 3
8,064
538
8,035
10,279
4,179
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
10
2 / 3 / 0
6,548
437
6,163
11,900
7,069
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kuzenbo
MFCherry
Kuzenbo
12
2 / 3 / 5
7,264
484
8,126
14,941
15,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
3 / 2 / 1
7,875
525
12,070
8,428
2,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
22
10
Kills
11
11
Deaths
10
11
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
6
2
2
3.5
W
King Arthur
 
King Arthur
1
3
1
0.5
L
Thor
2
1
2
3
L
Danzaburou
CaIiburnus
Danzaburou
2
1
3
3.5
W
Baron Samedi
Crumplywaif
Baron Samedi
1
2
4
1.5
L
Bastet
2
3
0
0.67
W
2
2
0
1
L
Kuzenbo
MFCherry
Kuzenbo
2
3
5
1.5
L
3
2
1
1.75
W
Athena
vGzUpKiko
Athena
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,111
Damage
40,446
63,590
Taken
56,072
35,717
Mitigated
33,324
19,262
Healing
16,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
7,500
3,119
0
2,398
14,764
5,780
836
2,559
12,145
0
73,949
W
King Arthur
 
King Arthur
8,585
2,046
0
4,444
14,657
9,821
1,479
331
14,326
0
75,476
L
Thor
6,052
1,377
0
4,444
10,524
4,137
0
3,261
7,235
0
67,783
L
Danzaburou
CaIiburnus
Danzaburou
8,035
4,926
0
2,761
10,279
4,179
34
4,109
6,042
0
68,115
W
Baron Samedi
Crumplywaif
Baron Samedi
10,232
499
836
2,590
7,356
3,993
260
1,412
5,937
70,115
0
L
Bastet
6,163
2,323
0
4,905
11,900
7,069
0
0
11,900
0
39,207
W
6,362
4,067
0
6,179
12,452
5,470
865
8,345
3,689
0
69,424
L
Kuzenbo
MFCherry
Kuzenbo
8,126
3,938
0
2,629
14,941
15,022
40
6,217
8,724
23,254
0
L
12,070
1,311
0
1,760
8,428
2,917
0
951
7,477
64,711
0
W
Athena
vGzUpKiko
Athena
4,432
1,295
0
2,815
14,361
10,653
0
6,928
7,165
22,595
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,294
Gold Earned
37,655
504
Minions Killed
417
0
Camps Cleared
0
1,473,015
Distance Traveled
1,340,133
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,112
607
117
8
0
346,086
2
W
King Arthur
8,917
594
127
8
0
273,907
0
L
Thor
7,904
527
113
8
0
312,571
1
L
Danzaburou
8,064
538
118
8
0
266,944
4
W
Baron Samedi
8,508
567
112
7
0
273,102
0
L
Bastet
6,548
437
61
4
0
190,793
1
W
Hou Yi
8,554
570
121
8
0
266,043
0
L
Kuzenbo
7,264
484
16
1
0
305,089
0
L
Agni
7,875
525
109
7
0
264,736
4
W
Athena
6,203
414
27
2
0
313,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role