Player Matchup

King Arthur
King Arthur
RamadanSteve228
King Arthur
Level 67
God Stats
1W - 4L
1,690 SR
Queue Stats
85W - 118L
1,347 Elo+
Party 1
Janus
Janus
ST-Kel
Janus
Level 67
God Stats
3W - 6L
1,188 SR
Queue Stats
201W - 232L
1,412 Elo+
Solo
Gilgamesh
Gilgamesh
X3nonster603
Gilgamesh
Level 61
God Stats
1W - 2L
1,757 SR
Queue Stats
54W - 76L
1,309 Elo+
Party 1
Nu Wa
Nu Wa
peacemakerA94
Nu Wa
Level 129
God Stats
9W - 16L
1,416 SR
Queue Stats
469W - 505L
1,458 Elo+
Solo
Sol
Sol
rookrulz
Sol
Level 107
God Stats
17W - 12L
1,653 SR
Queue Stats
201W - 179L
1,476 Elo+
Solo
Team Averages
Level 86
1,541 SR
1,400 Elo+

VS

Team Averages
Level 81
1,469 SR
1,385 Elo+
Chaac
Chaac
Melodark3951
Chaac
Level 63
God Stats
16W - 11L
1,581 SR
Queue Stats
85W - 88L
1,382 Elo+
Solo
Ganesha
Ganesha
MysticClover260
Ganesha
Level 105
God Stats
6W - 3L
1,523 SR
Queue Stats
169W - 200L
1,389 Elo+
Solo
Loki
Loki
Ozunn
Loki
Level 83
God Stats
1W - 1L
1,358 SR
Queue Stats
9W - 14L
1,467 Elo+
Solo
Zhong Kui
Zhong Kui
SrOfOlympus
Zhong Kui
Level 114
God Stats
52W - 25L
1,614 SR
Queue Stats
372W - 365L
1,458 Elo+
Solo
Xbalanque
Xbalanque
alvaritospv
Xbalanque
Level 38
God Stats
1W - 1L
1,267 SR
Queue Stats
41W - 30L
1,228 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
RamadanSteve228
King Arthur
15
4 / 3 / 1
9,619
481
14,158
21,289
26,816
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Janus
ST-Kel
Janus
16
0 / 2 / 0
9,180
459
7,829
11,057
4,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gilgamesh
X3nonster603
Gilgamesh
12
2 / 3 / 2
8,498
425
7,437
19,127
22,936
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
3 / 5 / 1
7,874
394
11,486
7,736
2,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
1 / 2 / 0
9,007
450
6,674
16,162
6,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 0
10,084
504
10,915
19,986
19,808
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
0 / 3 / 2
8,376
419
1,988
18,762
13,104
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
Ozunn
Loki
15
6 / 3 / 2
10,111
506
7,374
15,517
5,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
SrOfOlympus
Zhong Kui
18
5 / 0 / 4
11,315
566
17,300
18,859
16,479
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xbalanque
alvaritospv
Xbalanque
15
1 / 1 / 5
9,209
460
12,281
11,614
4,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
27
10
Kills
14
15
Deaths
11
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
2
4
0
0.5
W
0
3
2
0.33
W
Loki
Ozunn
Loki
6
3
2
2.33
L
King Arthur
RamadanSteve228
King Arthur
4
3
1
1.5
L
Janus
ST-Kel
Janus
0
2
0
0
W
Zhong Kui
SrOfOlympus
Zhong Kui
5
0
4
7
L
Gilgamesh
X3nonster603
Gilgamesh
2
3
2
1
W
Xbalanque
alvaritospv
Xbalanque
1
1
5
3.5
L
3
5
1
0.7
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,584
Damage
49,858
75,371
Taken
84,738
64,019
Mitigated
59,773
9,140
Healing
34,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,915
4,380
0
9,596
19,986
19,808
260
1,896
18,090
0
74,775
W
1,988
475
1,817
1,181
18,762
13,104
0
5,383
13,379
30,401
0
W
Loki
Ozunn
Loki
7,374
2,392
0
2,253
15,517
5,981
0
4,116
11,345
0
82,241
L
King Arthur
RamadanSteve228
King Arthur
14,158
1,722
0
0
21,289
26,816
0
967
20,322
876
58,304
L
Janus
ST-Kel
Janus
7,829
567
0
652
11,057
4,963
0
5,837
5,126
87,704
0
W
Zhong Kui
SrOfOlympus
Zhong Kui
17,300
808
0
14,421
18,859
16,479
470
10,644
8,215
102,571
0
L
Gilgamesh
X3nonster603
Gilgamesh
7,437
2,301
0
924
19,127
22,936
447
3,634
15,493
0
30,706
W
Xbalanque
alvaritospv
Xbalanque
12,281
5,999
0
5,163
11,614
4,401
504
5,407
6,207
0
67,976
L
11,486
3,259
152
460
7,736
2,922
1,100
2,049
5,687
48,901
0
L
6,674
1,274
0
6,952
16,162
6,382
660
6,892
9,270
63,861
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,178
Gold Earned
49,095
444
Minions Killed
485
0
Camps Cleared
0
1,689,313
Distance Traveled
1,868,922
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,084
504
94
5
0
352,307
0
W
Ganesha
8,376
419
23
1
0
319,712
0
W
Loki
10,111
506
100
5
0
444,824
5
L
King Arthur
9,619
481
72
4
0
369,244
0
L
Janus
9,180
459
154
8
0
394,164
0
W
Zhong Kui
11,315
566
162
8
0
385,739
3
L
Gilgamesh
8,498
425
45
2
0
364,537
0
W
Xbalanque
9,209
460
106
5
0
366,340
0
L
Nu Wa
7,874
394
71
4
0
211,768
0
L
Sol
9,007
450
102
5
0
349,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role