Player Matchup

Poseidon
Poseidon
Alnicoblu
Poseidon
Level 103
God Stats
22W - 8L
1,682 SR
Queue Stats
255W - 245L
1,521 Elo+
Solo
Surtr
Surtr
BeastLordBlack
Surtr
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 78L
1,487 Elo+
Solo
Chaac
Chaac
bad6ones
Chaac
Level 100
God Stats
113W - 79L
1,651 SR
Queue Stats
181W - 163L
1,556 Elo+
Party 1
Ravana
Ravana
fulldarkflame21
Ravana
Level 128
God Stats
28W - 21L
1,627 SR
Queue Stats
172W - 158L
1,539 Elo+
Party 1
Vulcan
Vulcan
shaggyzilla101
Vulcan
Level 177
God Stats
22W - 12L
1,751 SR
Queue Stats
629W - 574L
1,463 Elo+
Solo
Team Averages
Level 110
1,642 SR
1,513 Elo+

VS

Team Averages
Level 98
1,550 SR
1,424 Elo+
Raijin
Raijin
BlueLeoSMT
Raijin
Level 123
God Stats
8W - 6L
1,727 SR
Queue Stats
230W - 203L
1,555 Elo+
Solo
Danzaburou
Danzaburou
Punksoab
Danzaburou
Level 162
God Stats
10W - 10L
1,525 SR
Queue Stats
425W - 409L
1,479 Elo+
Solo
Jormungandr
Jormungandr
SigmaDynamic
Jormungandr
Level 83
God Stats
5W - 10L
1,496 SR
Queue Stats
119W - 106L
1,477 Elo+
Solo
Ratatoskr
Ratatoskr
l-Enyo-l
Ratatoskr
Level 89
God Stats
11W - 17L
1,502 SR
Queue Stats
57W - 67L
1,498 Elo+
Solo
Khepri
Khepri
lVlonster_Paws
Khepri
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,113 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Alnicoblu
Poseidon
18
2 / 3 / 3
10,919
546
10,014
11,931
4,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

17
1 / 1 / 1
10,488
524
9,043
20,005
14,088
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
bad6ones
Chaac
16
4 / 2 / 7
9,742
487
8,709
16,091
15,557
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

17
6 / 2 / 4
10,853
543
11,218
13,537
6,839
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

18
5 / 1 / 7
11,606
580
20,813
8,637
3,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
BlueLeoSMT
Raijin
14
2 / 9 / 1
9,221
461
8,156
16,537
5,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Danzaburou
Punksoab
Danzaburou
17
4 / 4 / 1
10,883
544
8,698
17,784
6,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
SigmaDynamic
Jormungandr
17
2 / 1 / 0
10,356
518
16,576
20,374
18,042
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ratatoskr
l-Enyo-l
Ratatoskr
15
1 / 4 / 1
8,623
431
4,905
16,468
5,623
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 0 / 2
8,325
416
2,904
9,354
8,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
18
Kills
9
9
Deaths
18
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Alnicoblu
Poseidon
2
3
3
1.17
W
1
1
1
1.5
L
Raijin
BlueLeoSMT
Raijin
2
9
1
0.28
L
Danzaburou
Punksoab
Danzaburou
4
4
1
1.13
L
Jormungandr
SigmaDynamic
Jormungandr
2
1
0
2
W
Chaac
bad6ones
Chaac
4
2
7
3.75
W
6
2
4
4
L
Ratatoskr
l-Enyo-l
Ratatoskr
1
4
1
0.38
L
0
0
2
1
W
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,797
Damage
41,239
70,201
Taken
80,517
44,232
Mitigated
45,309
21,687
Healing
22,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Alnicoblu
Poseidon
10,014
2,192
0
2,663
11,931
4,222
1,560
1,561
10,355
84,216
0
W
9,043
4,053
0
7,829
20,005
14,088
1,536
12,412
7,593
1,648
75,570
L
Raijin
BlueLeoSMT
Raijin
8,156
827
0
1,350
16,537
5,725
0
10,442
6,051
64,392
0
L
Danzaburou
Punksoab
Danzaburou
8,698
3,082
0
7,569
17,784
6,966
1,299
6,622
10,673
0
89,010
L
Jormungandr
SigmaDynamic
Jormungandr
16,576
4,237
0
4,763
20,374
18,042
0
4,445
15,774
104,744
560
W
Chaac
bad6ones
Chaac
8,709
985
0
4,720
16,091
15,557
572
4,659
11,063
532
45,127
W
11,218
2,725
123
4,372
13,537
6,839
262
3,376
9,883
0
78,528
L
Ratatoskr
l-Enyo-l
Ratatoskr
4,905
1,080
0
5,167
16,468
5,623
0
4,442
11,990
0
78,556
L
2,904
418
0
3,451
9,354
8,953
0
4,759
4,453
26,563
0
W
20,813
5,268
0
1,980
8,637
3,526
1,163
4,277
3,953
112,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,608
Gold Earned
47,408
600
Minions Killed
595
0
Camps Cleared
0
2,122,671
Distance Traveled
1,893,941
32
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
10,919
546
148
7
0
421,731
11
W
Surtr
10,488
524
115
6
0
393,878
8
L
Raijin
9,221
461
129
6
0
294,774
0
L
Danzaburou
10,883
544
145
7
0
375,690
3
L
Jormungandr
10,356
518
174
9
0
391,977
3
W
Chaac
9,742
487
53
3
0
425,624
0
W
Ravana
10,853
543
117
6
0
439,683
8
L
Ratatoskr
8,623
431
104
5
0
440,682
6
L
Khepri
8,325
416
43
2
0
390,818
3
W
Vulcan
11,606
580
167
8
0
441,755
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role