Player Matchup

Jormungandr
Jormungandr
MattyttaM
Jormungandr
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 19L
1,518 Elo+
Party 2
Pele
Pele
RTlachi
Pele
Level 129
God Stats
16W - 20L
1,394 SR
Queue Stats
428W - 408L
1,428 Elo+
Solo
Persephone
Persephone
Roney4543
Persephone
Level 60
God Stats
13W - 9L
1,486 SR
Queue Stats
32W - 31L
1,466 Elo+
Solo
Aphrodite
Aphrodite
Sphirec
Aphrodite
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 11L
1,448 Elo+
Party 2
Danzaburou
Danzaburou
TheDevil9349
Danzaburou
Level 73
God Stats
18W - 18L
1,703 SR
Queue Stats
148W - 143L
1,513 Elo+
Solo
Team Averages
Level 69
1,517 SR
1,475 Elo+

VS

Team Averages
Level 41
1,591 SR
1,339 Elo+
Kukulkan
Kukulkan
Coolman0100
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 12L
1,258 Elo+
Party 1
Anhur
Anhur
L1tty Z4y
Anhur
Level 67
God Stats
0W - 1L
1,697 SR
Queue Stats
6W - 9L
1,496 Elo+
Solo
Jormungandr
Jormungandr
Ryry590
Jormungandr
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 10L
1,258 Elo+
Party 1
Ao Kuang
Ao Kuang
Unluckess
Ao Kuang
Level 28
God Stats
1W - 1L
1,642 SR
Queue Stats
2W - 20L
1,142 Elo+
Party 1
Sun Wukong
Sun Wukong
beachyyclaps
Sun Wukong
Level 94
God Stats
3W - 3L
1,615 SR
Queue Stats
53W - 60L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
MattyttaM
Jormungandr
15
6 / 2 / 5
9,648
536
14,557
15,904
13,402
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Pele
RTlachi
Pele
15
7 / 3 / 4
10,034
557
11,317
20,799
10,251
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Persephone
Roney4543
Persephone
16
3 / 2 / 8
10,997
611
11,409
9,020
3,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Aphrodite
Sphirec
Aphrodite
15
1 / 0 / 10
9,882
549
4,151
7,298
7,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
TheDevil9349
Danzaburou
15
3 / 1 / 4
9,802
545
10,482
11,000
5,348
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Coolman0100
Kukulkan
13
1 / 8 / 0
8,128
452
7,008
12,657
4,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anhur
L1tty Z4y
Anhur
6
0 / 3 / 0
5,597
311
1,626
5,349
1,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
Ryry590
Jormungandr
13
1 / 3 / 1
8,189
455
3,744
13,979
12,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ao Kuang
Unluckess
Ao Kuang
14
1 / 2 / 1
8,243
458
5,360
16,564
6,226
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sun Wukong
beachyyclaps
Sun Wukong
15
4 / 4 / 3
9,534
530
17,823
23,037
22,648
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
12
20
Kills
7
8
Deaths
20
31
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Coolman0100
Kukulkan
1
8
0
0.13
L
Anhur
L1tty Z4y
Anhur
0
3
0
0
W
Jormungandr
MattyttaM
Jormungandr
6
2
5
4.25
W
Pele
RTlachi
Pele
7
3
4
3
W
Persephone
Roney4543
Persephone
3
2
8
3.5
L
Jormungandr
Ryry590
Jormungandr
1
3
1
0.5
W
Aphrodite
Sphirec
Aphrodite
1
0
10
6
W
Danzaburou
TheDevil9349
Danzaburou
3
1
4
5
L
Ao Kuang
Unluckess
Ao Kuang
1
2
1
0.75
L
Sun Wukong
beachyyclaps
Sun Wukong
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,916
Damage
35,561
64,021
Taken
71,586
40,095
Mitigated
48,049
23,552
Healing
8,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Coolman0100
Kukulkan
7,008
571
0
500
12,657
4,995
0
6,996
5,473
53,945
0
L
Anhur
L1tty Z4y
Anhur
1,626
373
0
1,264
5,349
1,469
0
1,215
4,134
0
13,427
W
Jormungandr
MattyttaM
Jormungandr
14,557
2,992
0
379
15,904
13,402
0
4,607
11,297
49,359
1,018
W
Pele
RTlachi
Pele
11,317
2,528
0
5,928
20,799
10,251
2,695
4,004
16,795
0
87,115
W
Persephone
Roney4543
Persephone
11,409
305
0
2,781
9,020
3,813
1,367
3,039
5,943
77,405
0
L
Jormungandr
Ryry590
Jormungandr
3,744
993
0
1,345
13,979
12,711
102
2,799
10,864
35,093
0
W
Aphrodite
Sphirec
Aphrodite
4,151
1,218
4,957
4,467
7,298
7,281
1,410
2,734
4,564
22,583
0
W
Danzaburou
TheDevil9349
Danzaburou
10,482
6,271
0
5,040
11,000
5,348
1,630
2,051
8,447
0
90,908
L
Ao Kuang
Unluckess
Ao Kuang
5,360
1,700
0
1,072
16,564
6,226
0
5,215
11,181
62,833
0
L
Sun Wukong
beachyyclaps
Sun Wukong
17,823
2,415
0
3,970
23,037
22,648
163
12,429
10,334
0
78,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,363
Gold Earned
39,691
485
Minions Killed
407
0
Camps Cleared
0
1,797,355
Distance Traveled
1,569,714
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,128
452
90
5
0
306,683
0
L
Anhur
5,597
311
23
1
0
164,338
1
W
Jormungandr
9,648
536
77
4
0
357,297
0
W
Pele
10,034
557
119
7
0
417,518
0
W
Persephone
10,997
611
137
8
0
341,740
0
L
Jormungandr
8,189
455
75
4
0
353,220
0
W
Aphrodite
9,882
549
32
2
0
361,137
0
W
Danzaburou
9,802
545
120
7
0
319,663
3
L
Ao Kuang
8,243
458
87
5
0
394,715
0
L
Sun Wukong
9,534
530
132
7
0
350,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role