Player Matchup

Ao Kuang
Ao Kuang
Silver I
 
Ao Kuang
Silver I
Level 225
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Silver V
Ender643
Sylvanus
Silver V
Level 125
God Stats
2W - 3L
1,739 SR
Queue Stats
10W - 24L
1,014 MMR
Solo
Zeus
Zeus
Silver I
I3l4ckyChan
Zeus
Silver I
Level 119
God Stats
257W - 214L
1,545 SR
Queue Stats
1,148W - 1,185L
1,174 MMR
Solo
Ishtar
Ishtar
Silver IV
gerock17
Ishtar
Silver IV
Level 102
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 18L
1,013 MMR
Solo
Guan Yu
Guan Yu
Silver III
thebiggestbrain
Guan Yu
Silver III
Level 158
God Stats
3W - 5L
1,639 SR
Queue Stats
360W - 383L
1,078 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 146
1,585 SR
1,156 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 139
1,522 SR
1,072 MMR
Artemis
Artemis
Silver II
FireLordZeus1
Artemis
Silver II
Level 127
God Stats
29W - 22L
1,505 SR
Queue Stats
309W - 320L
1,029 MMR
Solo
Thor
Thor
Silver III
It is Bucc
Thor
Silver III
Level 139
God Stats
4W - 3L
1,567 SR
Queue Stats
117W - 147L
935 MMR
Solo
Geb
Geb
Silver II
Kaise1014
Geb
Silver II
Level 182
God Stats
75W - 56L
1,506 SR
Queue Stats
802W - 827L
1,016 MMR
Solo
Baron Samedi
Baron Samedi
Silver V
Zenith-DW
Baron Samedi
Silver V
Level 86
God Stats
2W - 2L
1,531 SR
Queue Stats
16W - 30L
1,191 MMR
Solo
Vulcan
Vulcan
Silver I
king rivers5631
Vulcan
Silver I
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
378W - 405L
1,187 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
13
5 / 3 / 0
8,129
542
7,279
14,398
5,529
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sylvanus
Ender643
Sylvanus
12
0 / 3 / 4
7,177
478
5,139
13,544
9,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 3 / 2
7,719
515
10,762
10,805
3,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ishtar
gerock17
Ishtar
5
1 / 0 / 0
5,140
343
552
1,455
423
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
5 / 1 / 2
9,003
600
9,272
12,316
9,809
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
KaliRavanaAthenaKuzenbo

VS

Bans
ThanatosJanusBakasuraMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
13
3 / 3 / 4
7,444
496
9,379
11,260
4,633
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

14
5 / 4 / 2
8,619
575
8,121
14,750
5,898
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 1 / 5
7,404
494
3,391
12,710
8,864
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
Zenith-DW
Baron Samedi
12
1 / 4 / 1
7,156
477
3,872
9,838
5,214
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
0 / 0 / 2
6,893
460
5,936
7,245
2,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
24
12
Kills
10
10
Deaths
12
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
5
3
0
1.67
L
Sylvanus
Ender643
Sylvanus
0
3
4
0.67
W
Artemis
3
3
4
1.67
L
1
3
2
0.67
W
5
4
2
1.5
W
1
1
5
3.5
W
Baron Samedi
Zenith-DW
Baron Samedi
1
4
1
0.38
L
Ishtar
gerock17
Ishtar
1
0
0
1
W
0
0
2
1
L
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,004
Damage
30,699
52,518
Taken
55,803
28,636
Mitigated
27,606
13,543
Healing
13,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
7,279
1,180
0
3,639
14,398
5,529
322
4,019
10,379
54,945
0
L
Sylvanus
Ender643
Sylvanus
5,139
1,722
396
3,859
13,544
9,418
763
3,089
10,310
36,875
11,910
W
Artemis
9,379
5,644
0
4,231
11,260
4,633
282
7,200
4,060
0
50,647
L
10,762
546
0
2,273
10,805
3,457
163
2,105
8,700
66,519
0
W
8,121
1,192
0
566
14,750
5,898
0
4,685
9,889
0
61,114
W
3,391
386
1,579
2,601
12,710
8,864
0
6,532
5,993
14,654
0
W
Baron Samedi
Zenith-DW
Baron Samedi
3,872
155
319
3,281
9,838
5,214
0
1,058
8,780
41,547
0
L
Ishtar
gerock17
Ishtar
552
358
0
439
1,455
423
0
102
1,353
0
7,825
W
5,936
2,803
0
1,125
7,245
2,997
634
3,060
4,185
63,742
0
L
9,272
895
0
2,937
12,316
9,809
124
3,878
8,438
0
62,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,168
Gold Earned
37,516
372
Minions Killed
339
0
Camps Cleared
0
1,186,964
Distance Traveled
1,363,327
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,129
542
80
5
0
313,707
2
L
Sylvanus
7,177
478
72
5
0
234,046
0
W
Artemis
7,444
496
95
6
0
270,958
0
L
Zeus
7,719
515
116
8
0
276,032
2
W
Thor
8,619
575
83
6
0
293,727
0
W
Geb
7,404
494
11
1
0
270,227
0
W
Baron Samedi
7,156
477
72
5
0
247,009
0
L
Ishtar
5,140
343
12
1
0
54,381
0
W
Vulcan
6,893
460
78
5
0
281,406
4
L
Guan Yu
9,003
600
92
6
0
308,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role