Player Matchup

Thoth
Thoth
LuIIr
Thoth
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 109L
1,515 Elo+
Party 1
Lancelot
Lancelot
SenorStab1
Lancelot
Level 140
God Stats
0W - 2L
1,500 SR
Queue Stats
177W - 138L
1,496 Elo+
Party 1
Ratatoskr
Ratatoskr
SirL4ncevrot
Ratatoskr
Level 91
God Stats
19W - 15L
1,643 SR
Queue Stats
66W - 58L
1,509 Elo+
Party 1
Team Averages
Level 127
1,548 SR
1,506 Elo+

VS

Team Averages
Level 137
1,377 SR
1,476 Elo+
Chiron
Chiron
HARDREVIVE
Chiron
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 15L
1,536 Elo+
Solo
Chaac
Chaac
Minaaaa
Chaac
Level 108
God Stats
1W - 3L
1,167 SR
Queue Stats
104W - 92L
1,360 Elo+
Solo
Kukulkan
Kukulkan
fReeze R IV
Kukulkan
Level 158
God Stats
8W - 5L
1,464 SR
Queue Stats
462W - 449L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
LuIIr
Thoth
15
1 / 2 / 3
11,357
710
13,093
13,134
4,663
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lancelot
SenorStab1
Lancelot
13
2 / 2 / 2
10,572
661
7,961
15,897
12,274
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ratatoskr
SirL4ncevrot
Ratatoskr
12
3 / 4 / 3
10,846
678
6,706
17,778
6,531
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
HARDREVIVE
Chiron
14
2 / 1 / 4
11,671
729
11,419
10,913
3,803
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
Minaaaa
Chaac
13
0 / 4 / 6
11,063
691
6,622
16,173
16,543
Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Kukulkan
fReeze R IV
Kukulkan
16
6 / 1 / 1
12,661
791
18,344
9,381
3,411
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
19
6
Kills
8
8
Deaths
6
8
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chiron
HARDREVIVE
Chiron
2
1
4
4
L
Thoth
LuIIr
Thoth
1
2
3
1.25
W
Chaac
Minaaaa
Chaac
0
4
6
0.75
L
Lancelot
SenorStab1
Lancelot
2
2
2
1.5
L
Ratatoskr
SirL4ncevrot
Ratatoskr
3
4
3
1.13
W
Kukulkan
fReeze R IV
Kukulkan
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,760
Damage
36,385
46,809
Taken
36,467
23,468
Mitigated
23,757
4,212
Healing
12,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
HARDREVIVE
Chiron
11,419
4,689
462
3,341
10,913
3,803
2,256
4,812
6,078
0
58,492
L
Thoth
LuIIr
Thoth
13,093
266
0
2,238
13,134
4,663
0
3,591
9,471
74,369
0
W
Chaac
Minaaaa
Chaac
6,622
280
0
5,665
16,173
16,543
256
5,961
10,212
0
27,083
L
Lancelot
SenorStab1
Lancelot
7,961
802
0
700
15,897
12,274
0
6,981
8,720
0
27,858
L
Ratatoskr
SirL4ncevrot
Ratatoskr
6,706
685
0
1,274
17,778
6,531
0
8,271
9,332
0
36,000
W
Kukulkan
fReeze R IV
Kukulkan
18,344
1,182
0
3,285
9,381
3,411
872
3,025
6,356
71,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,775
Gold Earned
35,395
153
Minions Killed
190
0
Camps Cleared
0
969,182
Distance Traveled
920,507
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
11,671
729
83
5
0
313,003
0
L
Thoth
11,357
710
85
5
0
302,005
0
W
Chaac
11,063
691
19
1
0
293,360
6
L
Lancelot
10,572
661
29
2
0
338,723
0
L
Ratatoskr
10,846
678
39
2
0
328,454
2
W
Kukulkan
12,661
791
88
6
0
314,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role