Player Matchup

Chang'e
Chang'e
Deon69
Chang'e
Level 149
God Stats
2W - 1L
1,598 SR
Queue Stats
11W - 14L
1,320 Elo+
Party 2
Cthulhu
Cthulhu
JexxyRoxx
Cthulhu
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,354 Elo+
Party 2
Amaterasu
Amaterasu
ShinryuKaizero
Amaterasu
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,335 Elo+
Party 2
Team Averages
Level 62
1,533 SR
1,336 Elo+

VS

Team Averages
Level 66
1,577 SR
1,420 Elo+
Hachiman
Hachiman
 
Hachiman
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
MugenBoy-771
Vamana
Level 83
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 35L
1,404 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
R3Z3N
Morgan Le Fay
Level 52
God Stats
1W - 2L
1,731 SR
Queue Stats
23W - 25L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Deon69
Chang'e
15
3 / 3 / 7
11,734
782
14,078
15,016
6,558
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cthulhu
JexxyRoxx
Cthulhu
14
3 / 4 / 6
11,338
756
9,154
16,918
19,739
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Amaterasu
ShinryuKaizero
Amaterasu
14
6 / 6 / 6
12,008
801
11,891
19,296
19,931
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
15
4 / 5 / 8
11,907
794
19,131
16,285
6,926
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vamana
14
3 / 3 / 8
11,207
747
8,454
15,240
12,612
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
R3Z3N
Morgan Le Fay
14
6 / 4 / 6
11,825
788
12,690
11,332
5,460
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
35
12
Kills
13
13
Deaths
12
19
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
4
5
8
1.6
W
Chang'e
Deon69
Chang'e
3
3
7
2.17
W
Cthulhu
JexxyRoxx
Cthulhu
3
4
6
1.5
L
Vamana
3
3
8
2.33
L
Morgan Le Fay
R3Z3N
Morgan Le Fay
6
4
6
2.25
W
Amaterasu
ShinryuKaizero
Amaterasu
6
6
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,123
Damage
40,275
51,230
Taken
42,857
46,228
Mitigated
24,998
8,009
Healing
5,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
19,131
12,321
0
3,021
16,285
6,926
0
8,846
7,439
0
59,591
W
Chang'e
Deon69
Chang'e
14,078
1,020
2,460
5,121
15,016
6,558
597
3,795
11,221
56,793
0
W
Cthulhu
JexxyRoxx
Cthulhu
9,154
706
168
100
16,918
19,739
568
4,272
12,363
27,777
991
L
Vamana
8,454
2,886
0
1,315
15,240
12,612
0
8,149
7,047
0
30,955
L
Morgan Le Fay
R3Z3N
Morgan Le Fay
12,690
1,378
0
739
11,332
5,460
0
5,456
5,820
48,117
0
W
Amaterasu
ShinryuKaizero
Amaterasu
11,891
4,396
0
160
19,296
19,931
1,416
5,380
13,900
0
24,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,080
Gold Earned
34,939
135
Minions Killed
137
0
Camps Cleared
0
788,640
Distance Traveled
804,306
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
11,907
794
58
4
0
253,614
1
W
Chang'e
11,734
782
83
6
0
247,978
2
W
Cthulhu
11,338
756
30
2
0
268,530
0
L
Vamana
11,207
747
14
1
0
311,664
0
L
Morgan Le Fay
11,825
788
65
4
0
239,028
0
W
Amaterasu
12,008
801
22
1
0
272,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role