Player Matchup

Ra
Ra
 
Ra
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
JandT76
Cliodhna
Level 133
God Stats
39W - 34L
1,559 SR
Queue Stats
184W - 204L
1,445 Elo+
Solo
Ymir
Ymir
Juvenilexo
Ymir
Level 96
God Stats
4W - 5L
1,260 SR
Queue Stats
14W - 17L
1,233 Elo+
Party 1
Neith
Neith
KindPup24123573
Neith
Level 108
God Stats
8W - 8L
1,586 SR
Queue Stats
15W - 17L
1,233 Elo+
Party 1
Atlas
Atlas
RoofWallPillow
Atlas
Level 154
God Stats
2W - 4L
1,267 SR
Queue Stats
170W - 176L
1,408 Elo+
Solo
Team Averages
Level 128
1,434 SR
1,364 Elo+

VS

Team Averages
Level 87
1,506 SR
1,424 Elo+
King Arthur
King Arthur
 
King Arthur
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
 
Charon
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
MariijuanaTrauma
Hades
Level 62
God Stats
0W - 2L
1,558 SR
Queue Stats
14W - 23L
1,384 Elo+
Solo
Heimdallr
Heimdallr
Skeox2807
Heimdallr
Level 96
God Stats
2W - 2L
1,500 SR
Queue Stats
73W - 78L
1,335 Elo+
Solo
Hun Batz
Hun Batz
XxXM1LESDEEPXxX
Hun Batz
Level 103
God Stats
96W - 108L
1,473 SR
Queue Stats
548W - 542L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
1 / 0 / 0
8,532
609
4,379
5,203
2,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cliodhna
JandT76
Cliodhna
12
2 / 0 / 3
7,077
506
6,259
11,126
4,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
4 / 0 / 5
7,572
541
4,907
6,388
6,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
3 / 1 / 5
7,167
512
9,604
7,932
3,536
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 0 / 1
7,127
509
6,641
7,771
7,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
0 / 1 / 0
7,642
546
4,146
10,039
7,281
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charon
 
Charon
9
0 / 1 / 0
6,102
436
5,349
11,393
7,987
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
0 / 1 / 0
7,462
533
2,446
9,121
5,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heimdallr
Skeox2807
Heimdallr
11
1 / 6 / 0
6,304
450
5,251
14,567
6,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
11
0 / 2 / 0
6,543
467
4,380
12,204
5,019
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
1
11
Kills
1
1
Deaths
11
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
1
0
0
1
L
King Arthur
 
King Arthur
0
1
0
0
L
Charon
 
Charon
0
1
0
0
W
Cliodhna
JandT76
Cliodhna
2
0
3
3.5
W
4
0
5
6.5
W
3
1
5
5.5
L
0
1
0
0
W
1
0
1
1.5
L
Heimdallr
Skeox2807
Heimdallr
1
6
0
0.17
L
Hun Batz
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,790
Damage
21,572
38,420
Taken
57,324
24,156
Mitigated
32,113
15,680
Healing
14,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
4,379
555
689
3,085
5,203
2,594
0
1,837
3,333
72,360
0
L
King Arthur
 
King Arthur
4,146
323
0
1,750
10,039
7,281
0
4,929
4,438
202
62,758
L
Charon
 
Charon
5,349
738
1,362
1,970
11,393
7,987
0
3,310
8,021
21,265
0
W
Cliodhna
JandT76
Cliodhna
6,259
731
0
6,537
11,126
4,846
0
2,282
8,713
0
50,802
W
4,907
1,945
0
1,460
6,388
6,149
269
1,695
4,644
20,081
0
W
9,604
5,536
280
2,685
7,932
3,536
1,030
1,404
6,528
0
53,912
L
2,446
57
58
5,277
9,121
5,623
0
2,071
7,030
60,523
0
W
6,641
1,800
0
944
7,771
7,031
0
569
7,202
36,255
655
L
Heimdallr
Skeox2807
Heimdallr
5,251
2,155
0
2,847
14,567
6,203
0
2,324
12,243
0
41,112
L
Hun Batz
4,380
1,115
0
1,593
12,204
5,019
0
1,896
10,282
0
62,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,475
Gold Earned
34,053
388
Minions Killed
399
0
Camps Cleared
0
1,378,697
Distance Traveled
1,253,930
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,532
609
139
10
0
217,382
0
L
King Arthur
7,642
546
110
8
0
275,503
0
L
Charon
6,102
436
14
1
0
262,951
6
W
Cliodhna
7,077
506
78
6
0
365,362
4
W
Ymir
7,572
541
32
2
0
262,698
0
W
Neith
7,167
512
68
5
0
293,665
0
L
Hades
7,462
533
127
9
0
183,858
0
W
Atlas
7,127
509
71
5
0
239,590
0
L
Heimdallr
6,304
450
61
4
0
234,345
0
L
Hun Batz
6,543
467
87
6
0
297,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role