Player Matchup

Bacchus
Bacchus
Babuta
Bacchus
Level 65
God Stats
14W - 7L
1,663 SR
Queue Stats
174W - 152L
1,520 Elo+
Party 1
Tsukuyomi
Tsukuyomi
CuftaJunior
Tsukuyomi
Level 109
God Stats
9W - 4L
1,521 SR
Queue Stats
175W - 143L
1,521 Elo+
Party 1
Danzaburou
Danzaburou
Leidolf
Danzaburou
Level 155
God Stats
2W - 1L
1,412 SR
Queue Stats
57W - 52L
1,541 Elo+
Solo
Thor
Thor
ballciansack
Thor
Level 136
God Stats
3W - 5L
1,215 SR
Queue Stats
152W - 150L
1,494 Elo+
Solo
Baron Samedi
Baron Samedi
kaeeihx187
Baron Samedi
Level 84
God Stats
35W - 30L
1,566 SR
Queue Stats
649W - 606L
1,503 Elo+
Solo
Team Averages
Level 110
1,475 SR
1,516 Elo+

VS

Team Averages
Level 76
1,523 SR
1,434 Elo+
Tsukuyomi
Tsukuyomi
BongLord
Tsukuyomi
Level 135
God Stats
0W - 2L
1,500 SR
Queue Stats
185W - 165L
1,528 Elo+
Party 2
Chernobog
Chernobog
ClamChowder45
Chernobog
Level 33
God Stats
2W - 4L
1,500 SR
Queue Stats
176W - 221L
1,328 Elo+
Solo
Shiva
Shiva
JeLigRaN
Shiva
Level 35
God Stats
3W - 4L
1,440 SR
Queue Stats
43W - 48L
1,446 Elo+
Solo
Charon
Charon
JoyG
Charon
Level 29
God Stats
10W - 6L
1,644 SR
Queue Stats
60W - 43L
1,569 Elo+
Party 2
Zhong Kui
Zhong Kui
ONTHEHORIZON
Zhong Kui
Level 149
God Stats
0W - 2L
1,531 SR
Queue Stats
3W - 5L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Babuta
Bacchus
9
1 / 0 / 7
5,863
586
3,911
6,617
5,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tsukuyomi
CuftaJunior
Tsukuyomi
11
5 / 1 / 1
6,307
631
4,643
6,991
2,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
Leidolf
Danzaburou
11
4 / 0 / 3
6,456
646
7,909
7,073
2,452
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 3 / 1
5,263
526
5,173
10,430
5,649
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
kaeeihx187
Baron Samedi
10
0 / 0 / 1
5,787
579
5,283
3,019
1,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BongLord
Tsukuyomi
11
3 / 2 / 1
6,495
650
5,010
7,665
2,928
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
ClamChowder45
Chernobog
7
0 / 4 / 0
4,447
445
1,862
7,078
2,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shiva
JeLigRaN
Shiva
8
1 / 2 / 2
5,100
510
3,024
8,181
2,854
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charon
JoyG
Charon
7
0 / 2 / 2
4,867
487
4,240
9,064
6,595
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
ONTHEHORIZON
Zhong Kui
10
0 / 1 / 0
5,562
556
1,995
7,447
6,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
11
Kills
4
4
Deaths
11
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Babuta
Bacchus
1
0
7
4.5
L
Tsukuyomi
BongLord
Tsukuyomi
3
2
1
1.75
L
Chernobog
ClamChowder45
Chernobog
0
4
0
0
W
Tsukuyomi
CuftaJunior
Tsukuyomi
5
1
1
5.5
L
Shiva
JeLigRaN
Shiva
1
2
2
1
L
Charon
JoyG
Charon
0
2
2
0.5
W
Danzaburou
Leidolf
Danzaburou
4
0
3
5.5
L
Zhong Kui
ONTHEHORIZON
Zhong Kui
0
1
0
0
W
1
3
1
0.5
W
Baron Samedi
kaeeihx187
Baron Samedi
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,919
Damage
16,131
34,130
Taken
39,435
17,257
Mitigated
20,575
16,437
Healing
12,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Babuta
Bacchus
3,911
745
0
3,150
6,617
5,407
58
2,181
4,436
10,686
0
L
Tsukuyomi
BongLord
Tsukuyomi
5,010
886
0
2,209
7,665
2,928
0
63
7,602
0
46,857
L
Chernobog
ClamChowder45
Chernobog
1,862
1,224
0
1,923
7,078
2,166
0
1,345
5,733
0
24,710
W
Tsukuyomi
CuftaJunior
Tsukuyomi
4,643
1,425
0
3,704
6,991
2,449
0
945
6,046
0
46,245
L
Shiva
JeLigRaN
Shiva
3,024
574
0
1,642
8,181
2,854
0
1,214
6,897
0
29,077
L
Charon
JoyG
Charon
4,240
1,554
0
2,874
9,064
6,595
0
2,129
6,927
17,958
0
W
Danzaburou
Leidolf
Danzaburou
7,909
3,978
0
4,425
7,073
2,452
161
1,309
5,764
0
51,031
L
Zhong Kui
ONTHEHORIZON
Zhong Kui
1,995
246
0
3,530
7,447
6,032
0
4,077
3,014
43,091
0
W
5,173
1,013
0
3,274
10,430
5,649
0
548
9,882
0
27,182
W
Baron Samedi
kaeeihx187
Baron Samedi
5,283
286
351
1,533
3,019
1,300
0
1,327
1,692
37,485
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,676
Gold Earned
26,471
280
Minions Killed
289
0
Camps Cleared
0
989,335
Distance Traveled
955,953
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,863
586
20
2
0
211,461
3
L
Tsukuyomi
6,495
650
72
7
0
196,756
0
L
Chernobog
4,447
445
42
4
0
162,775
0
W
Tsukuyomi
6,307
631
81
8
0
235,232
0
L
Shiva
5,100
510
61
6
0
226,767
0
L
Charon
4,867
487
25
3
0
192,185
0
W
Danzaburou
6,456
646
68
7
0
199,449
3
L
Zhong Kui
5,562
556
89
9
0
177,470
0
W
Thor
5,263
526
33
3
0
150,840
1
W
Baron Samedi
5,787
579
78
8
0
192,353
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role