Player Matchup

Anhur
Anhur
 
Anhur
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
II Comikazie II
Set
Level 126
God Stats
4W - 3L
1,634 SR
Queue Stats
226W - 207L
1,542 Elo+
Solo
Ymir
Ymir
Phaynte
Ymir
Level 64
God Stats
2W - 1L
1,294 SR
Queue Stats
198W - 193L
1,534 Elo+
Party 1
Scylla
Scylla
SFGEMINIS
Scylla
Level 67
God Stats
16W - 9L
1,557 SR
Queue Stats
171W - 141L
1,542 Elo+
Solo
Thor
Thor
SpartanB292Tomy
Thor
Level 158
God Stats
5W - 2L
1,744 SR
Queue Stats
232W - 221L
1,496 Elo+
Solo
Team Averages
Level 111
1,546 SR
1,523 Elo+

VS

Team Averages
Level 121
1,579 SR
1,486 Elo+
Geb
Geb
HeFuego
Geb
Level 69
God Stats
7W - 14L
1,746 SR
Queue Stats
161W - 156L
1,527 Elo+
Solo
Kukulkan
Kukulkan
Insid_Scope
Kukulkan
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
148W - 142L
1,554 Elo+
Solo
Ravana
Ravana
PSitsNickelass
Ravana
Level 34
God Stats
0W - 1L
1,715 SR
Queue Stats
19W - 26L
1,425 Elo+
Solo
Tyr
Tyr
SuperMegaUltraD
Tyr
Level 148
God Stats
28W - 34L
1,527 SR
Queue Stats
384W - 381L
1,484 Elo+
Solo
Charybdis
Charybdis
xMPx Infamous
Charybdis
Level 199
God Stats
16W - 36L
1,408 SR
Queue Stats
355W - 544L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
8
0 / 1 / 0
4,727
525
4,515
6,203
1,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
3 / 0 / 0
6,001
667
3,768
5,791
2,513
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ymir
Phaynte
Ymir
8
0 / 1 / 1
5,027
559
1,840
6,332
3,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
SFGEMINIS
Scylla
11
1 / 0 / 1
6,074
675
1,705
1,598
503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 0 / 2
6,006
667
4,859
6,818
5,384
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
9
0 / 1 / 1
5,043
560
3,343
7,860
3,175
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
Insid_Scope
Kukulkan
10
0 / 2 / 0
4,818
535
1,450
4,247
1,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

2
0 / 0 / 0
3,389
377
0
392
92
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 2 / 0
5,102
567
2,725
9,234
6,725
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
xMPx Infamous
Charybdis
10
2 / 0 / 0
5,438
604
5,639
6,678
1,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
3
5
Kills
2
2
Deaths
5
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
0
1
0
0
L
Geb
0
1
1
0.5
W
3
0
0
3
L
Kukulkan
Insid_Scope
Kukulkan
0
2
0
0
L
0
0
0
0
W
Ymir
Phaynte
Ymir
0
1
1
0.5
W
Scylla
SFGEMINIS
Scylla
1
0
1
1.5
W
1
0
2
2
L
0
2
0
0
L
Charybdis
xMPx Infamous
Charybdis
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,687
Damage
13,157
26,742
Taken
28,411
13,911
Mitigated
13,545
7,672
Healing
11,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
4,515
3,144
0
2,732
6,203
1,815
0
1,047
5,156
0
34,356
L
Geb
3,343
373
1,165
2,340
7,860
3,175
0
951
6,909
15,663
0
W
3,768
1,325
0
711
5,791
2,513
0
808
4,983
0
45,290
L
Kukulkan
Insid_Scope
Kukulkan
1,450
0
0
910
4,247
1,632
0
1,761
2,486
39,125
0
L
0
0
0
0
392
92
0
0
392
0
1,192
W
Ymir
Phaynte
Ymir
1,840
1,039
0
2,304
6,332
3,696
81
1,805
4,527
7,823
0
W
Scylla
SFGEMINIS
Scylla
1,705
195
0
355
1,598
503
674
197
1,401
48,104
0
W
4,859
515
0
1,570
6,818
5,384
0
994
5,824
2,181
37,128
L
2,725
348
0
3,250
9,234
6,725
0
731
8,503
0
36,591
L
Charybdis
xMPx Infamous
Charybdis
5,639
3,104
0
4,239
6,678
1,921
0
1,311
5,367
0
47,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,835
Gold Earned
23,790
279
Minions Killed
242
0
Camps Cleared
0
921,611
Distance Traveled
730,260
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
4,727
525
53
6
0
161,098
0
L
Geb
5,043
560
19
2
0
184,508
3
W
Set
6,001
667
70
8
0
221,866
0
L
Kukulkan
4,818
535
71
8
0
171,644
0
L
Ravana
3,389
377
3
0
0
17,948
0
W
Ymir
5,027
559
6
1
0
186,970
0
W
Scylla
6,074
675
75
8
0
171,506
2
W
Thor
6,006
667
75
8
0
180,171
0
L
Tyr
5,102
567
61
7
0
194,231
1
L
Charybdis
5,438
604
88
10
0
161,929
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role