Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Butterkesky
Baron Samedi
Level 48
God Stats
2W - 1L
1,500 SR
Queue Stats
52W - 56L
1,471 Elo+
Party 3
Shiva
Shiva
Hakaishin_Akuma
Shiva
Level 129
God Stats
1W - 1L
1,527 SR
Queue Stats
76W - 79L
1,563 Elo+
Party 3
Vulcan
Vulcan
SirMateus
Vulcan
Level 161
God Stats
1W - 0L
1,741 SR
Queue Stats
8W - 1L
1,797 Elo+
Party 1
Nu Wa
Nu Wa
SirYeTo
Nu Wa
Level 170
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,701 Elo+
Party 1
Team Averages
Level 140
1,554 SR
1,606 Elo+

VS

Team Averages
Level 137
1,573 SR
1,498 Elo+
Skadi
Skadi
Bischi gotcha
Skadi
Level 156
God Stats
5W - 2L
1,898 SR
Queue Stats
550W - 575L
1,524 Elo+
Solo
Chernobog
Chernobog
Dlsan
Chernobog
Level 143
God Stats
0W - 3L
1,500 SR
Queue Stats
312W - 309L
1,564 Elo+
Party 2
Cupid
Cupid
HeromanEx
Cupid
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,364 Elo+
Solo
Neith
Neith
Sernold
Neith
Level 120
God Stats
2W - 4L
1,469 SR
Queue Stats
98W - 88L
1,562 Elo+
Party 2
Maui
Maui
zhejiugangale
Maui
Level 155
God Stats
5W - 3L
1,500 SR
Queue Stats
558W - 546L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
18
7 / 4 / 9
10,812
832
15,254
17,864
17,095
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mace

Mace

+10
Physical Power

Baron Samedi
Butterkesky
Baron Samedi
16
4 / 2 / 8
10,012
770
10,443
13,166
8,660
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
6 / 3 / 9
10,309
793
11,646
20,571
28,351
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Vulcan
SirMateus
Vulcan
19
1 / 2 / 14
10,834
833
15,823
13,792
8,013
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
SirYeTo
Nu Wa
17
3 / 1 / 14
10,494
807
15,953
12,015
5,690
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 6
9,518
732
10,980
15,594
7,132
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
Dlsan
Chernobog
16
1 / 4 / 8
8,813
678
13,164
12,064
5,970
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cupid
HeromanEx
Cupid
15
1 / 6 / 6
8,463
651
6,107
16,078
7,122
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
Sernold
Neith
17
5 / 2 / 5
9,291
715
15,380
15,305
7,423
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
1 / 3 / 9
9,291
715
3,457
14,202
14,051
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
45
21
Kills
11
12
Deaths
21
54
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
7
4
9
2.88
L
3
6
6
1
W
Baron Samedi
Butterkesky
Baron Samedi
4
2
8
4
L
Chernobog
Dlsan
Chernobog
1
4
8
1.25
W
6
3
9
3.5
L
Cupid
HeromanEx
Cupid
1
6
6
0.67
L
Neith
Sernold
Neith
5
2
5
3.75
W
Vulcan
SirMateus
Vulcan
1
2
14
4
W
Nu Wa
SirYeTo
Nu Wa
3
1
14
10
L
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,119
Damage
49,088
77,408
Taken
73,243
67,809
Mitigated
41,698
32,986
Healing
27,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
15,254
2,257
1,059
2,865
17,864
17,095
1,103
286
17,301
0
36,929
L
10,980
2,424
390
2,285
15,594
7,132
0
8,047
7,154
0
35,606
W
Baron Samedi
Butterkesky
Baron Samedi
10,443
505
6,748
4,030
13,166
8,660
1,816
691
12,475
19,319
0
L
Chernobog
Dlsan
Chernobog
13,164
5,952
1,283
1,627
12,064
5,970
0
8,161
3,727
0
37,700
W
11,646
1,304
4,673
5,926
20,571
28,351
761
1,425
18,433
1,278
15,992
L
Cupid
HeromanEx
Cupid
6,107
1,865
4,010
5,062
16,078
7,122
0
9,246
6,552
0
24,161
L
Neith
Sernold
Neith
15,380
2,531
1,190
5,551
15,305
7,423
0
9,120
5,907
0
34,719
W
Vulcan
SirMateus
Vulcan
15,823
3,537
1,704
3,307
13,792
8,013
1,940
542
12,922
39,521
0
W
Nu Wa
SirYeTo
Nu Wa
15,953
3,677
974
1,700
12,015
5,690
2,745
652
11,132
34,263
0
L
3,457
159
2,150
3,749
14,202
14,051
0
8,416
5,284
7,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,461
Gold Earned
45,376
166
Minions Killed
187
0
Camps Cleared
0
1,317,690
Distance Traveled
1,150,193
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,812
832
37
3
0
255,566
0
L
Skadi
9,518
732
43
3
0
217,564
0
W
Baron Samedi
10,012
770
30
2
0
242,884
0
L
Chernobog
8,813
678
69
5
0
219,523
0
W
Shiva
10,309
793
8
1
0
275,428
0
L
Cupid
8,463
651
28
2
0
254,502
0
L
Neith
9,291
715
43
3
0
252,778
0
W
Vulcan
10,834
833
55
4
0
292,158
0
W
Nu Wa
10,494
807
36
3
0
251,654
0
L
Maui
9,291
715
4
0
0
205,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role