Player Matchup

Arachne
Arachne
ADDISON34HD
Arachne
Level 66
God Stats
40W - 32L
1,658 SR
Queue Stats
226W - 252L
1,516 Elo+
Solo
Nu Wa
Nu Wa
Mirazx54555
Nu Wa
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,293 Elo+
Party 2
Achilles
Achilles
TutKen_BSC
Achilles
Level 85
God Stats
14W - 18L
1,561 SR
Queue Stats
24W - 43L
1,288 Elo+
Party 2
Fenrir
Fenrir
plateau_frelate
Fenrir
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 78L
1,467 Elo+
Solo
Kukulkan
Kukulkan
wooded_myth66
Kukulkan
Level 5
God Stats
0W - 2L
1,321 SR
Queue Stats
0W - 3L
1,164 Elo+
Party 2
Team Averages
Level 48
1,508 SR
1,346 Elo+

VS

Team Averages
Level 96
1,393 SR
1,471 Elo+
Hercules
Hercules
Hichemkhamsa
Hercules
Level 88
God Stats
23W - 14L
1,685 SR
Queue Stats
788W - 766L
1,404 Elo+
Solo
Artemis
Artemis
Kuros78
Artemis
Level 158
God Stats
2W - 4L
1,210 SR
Queue Stats
256W - 261L
1,408 Elo+
Solo
Ra
Ra
RABLEX555
Ra
Level 63
God Stats
14W - 20L
1,436 SR
Queue Stats
157W - 129L
1,497 Elo+
Party 1
Nu Wa
Nu Wa
Tibuwoolf
Nu Wa
Level 100
God Stats
2W - 0L
1,500 SR
Queue Stats
83W - 51L
1,687 Elo+
Party 1
Tsukuyomi
Tsukuyomi
filippoIII
Tsukuyomi
Level 69
God Stats
6W - 5L
1,135 SR
Queue Stats
12W - 10L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ADDISON34HD
Arachne
11
1 / 5 / 2
7,435
413
4,565
15,631
5,307
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

11
0 / 7 / 0
7,265
404
7,791
11,503
3,778
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Achilles
TutKen_BSC
Achilles
12
0 / 2 / 1
7,059
392
4,228
11,280
8,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

11
2 / 2 / 0
7,301
406
4,139
18,271
15,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Kukulkan
wooded_myth66
Kukulkan
12
0 / 11 / 1
7,371
410
2,408
13,491
4,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Hichemkhamsa
Hercules
14
2 / 0 / 5
8,583
477
5,852
11,205
12,467
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Artemis
Kuros78
Artemis
17
4 / 1 / 1
10,565
587
7,529
8,365
3,697
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

17
2 / 0 / 7
10,621
590
6,503
8,381
3,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nu Wa
Tibuwoolf
Nu Wa
18
14 / 0 / 6
11,825
657
21,439
9,458
3,838
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
filippoIII
Tsukuyomi
15
5 / 3 / 12
9,879
549
11,680
12,591
5,108
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
58
3
Kills
27
27
Deaths
4
4
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Arachne
ADDISON34HD
Arachne
1
5
2
0.4
W
Hercules
Hichemkhamsa
Hercules
2
0
5
4.5
W
Artemis
Kuros78
Artemis
4
1
1
4.5
L
0
7
0
0
W
2
0
7
5.5
W
Nu Wa
Tibuwoolf
Nu Wa
14
0
6
17
L
Achilles
TutKen_BSC
Achilles
0
2
1
0.25
W
Tsukuyomi
filippoIII
Tsukuyomi
5
3
12
3.67
L
2
2
0
1
L
Kukulkan
wooded_myth66
Kukulkan
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,131
Damage
53,003
70,176
Taken
50,000
37,349
Mitigated
28,510
9,524
Healing
17,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
ADDISON34HD
Arachne
4,565
3,046
0
1,323
15,631
5,307
0
5,342
9,915
0
53,071
W
Hercules
Hichemkhamsa
Hercules
5,852
1,190
0
3,476
11,205
12,467
179
2,315
8,748
0
35,366
W
Artemis
Kuros78
Artemis
7,529
2,131
0
4,012
8,365
3,697
5,870
3,011
5,354
0
85,533
L
7,791
1,152
0
220
11,503
3,778
0
3,632
7,755
46,239
0
W
6,503
1,011
1,905
3,855
8,381
3,400
3,148
1,527
6,448
83,295
0
W
Nu Wa
Tibuwoolf
Nu Wa
21,439
5,677
0
2,250
9,458
3,838
1,327
2,433
6,792
95,913
0
L
Achilles
TutKen_BSC
Achilles
4,228
310
0
2,779
11,280
8,987
0
5,529
5,429
0
33,361
W
Tsukuyomi
filippoIII
Tsukuyomi
11,680
3,380
0
1,637
12,591
5,108
519
1,505
11,039
0
44,074
L
4,139
537
0
5,202
18,271
15,256
0
5,083
12,765
419
25,209
L
Kukulkan
wooded_myth66
Kukulkan
2,408
390
0
0
13,491
4,021
730
7,068
6,231
49,550
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,431
Gold Earned
51,473
328
Minions Killed
541
0
Camps Cleared
0
1,623,556
Distance Traveled
1,787,825
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,435
413
78
4
0
309,163
0
W
Hercules
8,583
477
43
2
0
372,910
0
W
Artemis
10,565
587
143
8
0
314,500
3
L
Nu Wa
7,265
404
70
4
0
290,608
0
W
Ra
10,621
590
160
9
0
340,399
0
W
Nu Wa
11,825
657
128
7
0
342,305
0
L
Achilles
7,059
392
56
3
0
373,625
2
W
Tsukuyomi
9,879
549
67
4
0
417,711
11
L
Fenrir
7,301
406
36
2
0
383,019
1
L
Kukulkan
7,371
410
88
5
0
267,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role