Player Matchup

Sol
Sol
 
Sol
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
GamePimp
Cernunnos
Level 58
God Stats
22W - 14L
1,454 SR
Queue Stats
293W - 315L
1,423 Elo+
Solo
Charon
Charon
IrisIrisIris
Charon
Level 158
God Stats
6W - 8L
1,497 SR
Queue Stats
75W - 79L
1,516 Elo+
Solo
Nu Wa
Nu Wa
pTolrem
Nu Wa
Level 18
God Stats
9W - 7L
1,651 SR
Queue Stats
9W - 7L
1,567 Elo+
Solo
Jormungandr
Jormungandr
xxxKNSxxx
Jormungandr
Level 98
God Stats
2W - 2L
1,405 SR
Queue Stats
163W - 221L
1,505 Elo+
Solo
Team Averages
Level 91
1,501 SR
1,502 Elo+

VS

Team Averages
Level 86
1,543 SR
1,519 Elo+
Charon
Charon
FoxGіrl9
Charon
Level 158
God Stats
2W - 1L
1,810 SR
Queue Stats
24W - 17L
1,608 Elo+
Solo
King Arthur
King Arthur
Wowable
King Arthur
Level 26
God Stats
5W - 7L
1,500 SR
Queue Stats
246W - 241L
1,522 Elo+
Solo
Neith
Neith
cezur14
Neith
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Solo
Martichoras
Martichoras
volvox-team
Martichoras
Level 86
God Stats
2W - 3L
1,086 SR
Queue Stats
94W - 81L
1,535 Elo+
Solo
Anubis
Anubis
Святогор
Anubis
Level 136
God Stats
2W - 1L
1,819 SR
Queue Stats
196W - 226L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
3 / 2 / 3
9,973
767
16,358
13,492
5,606
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cernunnos
GamePimp
Cernunnos
16
2 / 3 / 5
9,424
725
6,532
12,737
5,482
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charon
17
6 / 0 / 11
10,738
826
14,099
17,336
19,554
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Earring

Mystical Earring

+15
Mp 5

Nu Wa
pTolrem
Nu Wa
19
7 / 0 / 5
11,041
849
20,268
5,521
2,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
xxxKNSxxx
Jormungandr
16
0 / 4 / 14
9,357
720
13,177
16,894
15,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
FoxGіrl9
Charon
15
1 / 1 / 5
9,581
737
9,794
17,629
21,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
Wowable
King Arthur
16
2 / 4 / 5
9,566
736
10,254
18,676
17,684
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
cezur14
Neith
15
1 / 5 / 4
8,603
662
6,025
15,943
7,756
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Talisman

Talisman

+75
Health
+15
Magical Protection

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Martichoras
volvox-team
Martichoras
18
3 / 2 / 4
9,839
757
16,586
14,615
7,132
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
2 / 6 / 5
9,268
713
10,371
14,358
8,723
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
32
18
Kills
9
9
Deaths
18
38
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
2
3
2.25
L
Charon
FoxGіrl9
Charon
1
1
5
3.5
W
Cernunnos
GamePimp
Cernunnos
2
3
5
1.5
W
Charon
6
0
11
11.5
L
King Arthur
Wowable
King Arthur
2
4
5
1.13
L
Neith
cezur14
Neith
1
5
4
0.6
W
Nu Wa
pTolrem
Nu Wa
7
0
5
9.5
L
Martichoras
volvox-team
Martichoras
3
2
4
2.5
W
Jormungandr
xxxKNSxxx
Jormungandr
0
4
14
1.75
L
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,434
Damage
53,030
65,980
Taken
81,221
48,793
Mitigated
62,705
9,836
Healing
13,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
16,358
3,085
0
4,931
13,492
5,606
2,021
2,350
11,142
42,843
0
L
Charon
FoxGіrl9
Charon
9,794
2,602
0
4,679
17,629
21,410
15
11,032
6,102
25,404
0
W
Cernunnos
GamePimp
Cernunnos
6,532
1,887
0
1,058
12,737
5,482
1,744
2,461
10,240
0
28,089
W
Charon
14,099
1,498
0
576
17,336
19,554
313
7,798
9,538
27,434
2,043
L
King Arthur
Wowable
King Arthur
10,254
1,133
0
550
18,676
17,684
0
13,256
4,801
0
33,598
L
Neith
cezur14
Neith
6,025
1,445
0
855
15,943
7,756
0
12,576
3,005
0
18,230
W
Nu Wa
pTolrem
Nu Wa
20,268
4,160
210
1,578
5,521
2,547
1,400
1,248
4,273
51,057
0
L
Martichoras
volvox-team
Martichoras
16,586
4,178
0
3,035
14,615
7,132
0
11,265
3,129
0
61,779
W
Jormungandr
xxxKNSxxx
Jormungandr
13,177
2,622
0
1,483
16,894
15,604
0
6,387
10,507
32,060
921
L
10,371
274
0
4,623
14,358
8,723
0
10,788
3,167
44,002
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,533
Gold Earned
46,857
259
Minions Killed
272
0
Camps Cleared
0
1,389,107
Distance Traveled
1,309,976
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,973
767
58
4
0
279,000
3
L
Charon
9,581
737
22
2
0
283,737
0
W
Cernunnos
9,424
725
46
4
0
273,389
0
W
Charon
10,738
826
30
2
0
291,652
0
L
King Arthur
9,566
736
62
5
0
279,256
0
L
Neith
8,603
662
26
2
0
255,289
0
W
Nu Wa
11,041
849
81
6
0
269,303
0
L
Martichoras
9,839
757
89
7
0
256,238
0
W
Jormungandr
9,357
720
44
3
0
275,763
0
L
Anubis
9,268
713
73
6
0
235,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role