Player Matchup

Atlas
Atlas
Nimbleen
Atlas
Level 118
God Stats
21W - 19L
1,632 SR
Queue Stats
218W - 186L
1,543 Elo+
Solo
Anubis
Anubis
XAlonne-knightX
Anubis
Level 89
God Stats
12W - 13L
1,474 SR
Queue Stats
220W - 240L
1,502 Elo+
Party 2
Cthulhu
Cthulhu
jornV17
Cthulhu
Level 109
God Stats
2W - 5L
1,403 SR
Queue Stats
66W - 61L
1,496 Elo+
Solo
Loki
Loki
lordilyad717
Loki
Level 26
God Stats
13W - 13L
1,542 SR
Queue Stats
18W - 23L
1,471 Elo+
Party 2
Izanami
Izanami
mamadsaedi
Izanami
Level 149
God Stats
1W - 2L
1,363 SR
Queue Stats
70W - 78L
1,515 Elo+
Party 2
Team Averages
Level 98
1,483 SR
1,506 Elo+

VS

Team Averages
Level 139
1,468 SR
1,507 Elo+
Poseidon
Poseidon
 
Poseidon
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
 
Tyr
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
DEOBET
Lancelot
Level 105
God Stats
0W - 2L
1,263 SR
Queue Stats
391W - 364L
1,546 Elo+
Solo
Izanami
Izanami
Rambouny
Izanami
Level 166
God Stats
12W - 8L
1,677 SR
Queue Stats
328W - 331L
1,499 Elo+
Party 1
Maui
Maui
XxGGxXBl4cK5t4r
Maui
Level 183
God Stats
2W - 5L
1,399 SR
Queue Stats
143W - 166L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Nimbleen
Atlas
10
2 / 1 / 4
5,982
544
4,252
9,656
6,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
1 / 2 / 5
6,685
608
5,442
6,837
3,246
Cthulhu
jornV17
Cthulhu
12
3 / 0 / 4
6,791
617
5,312
6,002
4,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

12
9 / 1 / 0
7,137
649
6,665
10,124
3,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
mamadsaedi
Izanami
11
0 / 0 / 2
6,155
560
4,128
3,768
1,188
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
12
2 / 4 / 1
6,598
600
5,901
6,828
2,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Tyr
 
Tyr
10
0 / 4 / 0
5,332
485
2,579
10,089
5,551
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lancelot
DEOBET
Lancelot
9
2 / 5 / 1
6,082
553
5,161
9,771
3,071
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Izanami
Rambouny
Izanami
11
0 / 1 / 0
5,897
536
2,824
5,494
1,659
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8
0 / 2 / 0
5,416
492
1,932
9,786
6,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
15
Kills
4
4
Deaths
16
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
2
4
1
0.63
L
Tyr
 
Tyr
0
4
0
0
L
Lancelot
DEOBET
Lancelot
2
5
1
0.5
W
Atlas
Nimbleen
Atlas
2
1
4
4
L
Izanami
Rambouny
Izanami
0
1
0
0
W
1
2
5
1.75
L
0
2
0
0
W
Cthulhu
jornV17
Cthulhu
3
0
4
5
W
9
1
0
9
W
Izanami
mamadsaedi
Izanami
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,799
Damage
18,397
36,387
Taken
41,968
19,174
Mitigated
18,962
13,562
Healing
7,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
5,901
769
0
1,274
6,828
2,130
0
3,145
3,626
57,480
0
L
Tyr
 
Tyr
2,579
421
0
2,338
10,089
5,551
0
3,177
6,520
0
32,477
L
Lancelot
DEOBET
Lancelot
5,161
933
0
0
9,771
3,071
0
3,706
5,943
0
33,443
W
Atlas
Nimbleen
Atlas
4,252
1,391
0
2,161
9,656
6,564
18
3,340
6,248
14,183
0
L
Izanami
Rambouny
Izanami
2,824
1,973
0
2,359
5,494
1,659
0
760
4,734
0
49,589
W
5,442
0
0
3,477
6,837
3,246
0
2,368
4,469
53,033
0
L
1,932
674
0
1,739
9,786
6,551
0
3,316
6,430
13,058
0
W
Cthulhu
jornV17
Cthulhu
5,312
520
0
1,250
6,002
4,760
0
114
5,888
36,560
438
W
6,665
2,185
0
5,170
10,124
3,416
0
1,412
8,625
0
45,538
W
Izanami
mamadsaedi
Izanami
4,128
2,918
0
1,504
3,768
1,188
824
717
3,035
0
52,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,750
Gold Earned
29,325
355
Minions Killed
323
0
Camps Cleared
0
1,191,004
Distance Traveled
1,168,135
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
6,598
600
117
11
0
242,262
0
L
Tyr
5,332
485
45
4
0
223,812
0
L
Lancelot
6,082
553
49
4
0
240,340
0
W
Atlas
5,982
544
17
2
0
239,448
6
L
Izanami
5,897
536
96
9
0
220,449
2
W
Anubis
6,685
608
102
9
0
205,136
0
L
Maui
5,416
492
16
1
0
241,272
0
W
Cthulhu
6,791
617
65
6
0
255,537
2
W
Loki
7,137
649
70
6
0
275,922
0
W
Izanami
6,155
560
101
9
0
214,961
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role