Player Matchup

Rama
Rama
 
Rama
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charon
Charon
Kazurii
Charon
Level 144
God Stats
3W - 3L
1,630 SR
Queue Stats
86W - 84L
1,474 Elo+
Party 1
Set
Set
alejandroMR2003
Set
Level 72
God Stats
1W - 3L
1,434 SR
Queue Stats
162W - 147L
1,532 Elo+
Party 3
King Arthur
King Arthur
yMxriio
King Arthur
Level 54
God Stats
10W - 13L
1,505 SR
Queue Stats
30W - 29L
1,448 Elo+
Party 3
Ra
Ra
zPio
Ra
Level 103
God Stats
27W - 32L
1,625 SR
Queue Stats
199W - 194L
1,501 Elo+
Party 3
Team Averages
Level 104
1,539 SR
1,491 Elo+

VS

Team Averages
Level 143
1,464 SR
1,491 Elo+
Chang'e
Chang'e
Azarvl
Chang'e
Level 127
God Stats
5W - 1L
1,455 SR
Queue Stats
68W - 70L
1,478 Elo+
Solo
Bakasura
Bakasura
Doomitry
Bakasura
Level 124
God Stats
33W - 25L
1,594 SR
Queue Stats
266W - 241L
1,520 Elo+
Solo
Skadi
Skadi
Klaudupaa
Skadi
Level 157
God Stats
84W - 69L
1,519 SR
Queue Stats
179W - 191L
1,475 Elo+
Party 2
Janus
Janus
Moxxie410
Janus
Level 158
God Stats
2W - 5L
1,248 SR
Queue Stats
88W - 83L
1,494 Elo+
Party 2
Charon
Charon
SxchafterxOG
Charon
Level 147
God Stats
5W - 2L
1,506 SR
Queue Stats
97W - 85L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
9
0 / 4 / 0
5,112
511
2,131
8,057
2,819
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charon
Kazurii
Charon
9
0 / 0 / 0
5,293
529
3,505
5,469
3,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
0 / 4 / 1
5,275
528
2,245
9,763
3,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
yMxriio
King Arthur
10
1 / 2 / 0
5,537
554
5,424
10,497
6,170
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ra
zPio
Ra
12
0 / 0 / 0
5,956
596
2,026
4,134
1,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Azarvl
Chang'e
11
0 / 0 / 1
6,135
614
3,186
6,813
2,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
Doomitry
Bakasura
11
2 / 1 / 2
6,672
667
6,488
10,280
6,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
Klaudupaa
Skadi
12
1 / 0 / 2
6,408
641
3,383
3,302
1,272
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Janus
Moxxie410
Janus
10
2 / 0 / 3
6,070
607
2,941
6,694
3,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
11
5 / 1 / 3
6,724
672
5,736
8,384
3,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
21
1
Kills
10
10
Deaths
2
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
4
0
0
W
Chang'e
Azarvl
Chang'e
0
0
1
0.5
W
Bakasura
Doomitry
Bakasura
2
1
2
3
L
Charon
Kazurii
Charon
0
0
0
0
W
Skadi
Klaudupaa
Skadi
1
0
2
2
W
Janus
Moxxie410
Janus
2
0
3
3.5
W
Charon
5
1
3
6.5
L
0
4
1
0.13
L
King Arthur
yMxriio
King Arthur
1
2
0
0.5
L
Ra
zPio
Ra
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,331
Damage
21,734
37,920
Taken
35,473
17,871
Mitigated
17,122
12,432
Healing
16,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
2,131
1,933
0
820
8,057
2,819
0
2,257
5,800
0
37,670
W
Chang'e
Azarvl
Chang'e
3,186
213
332
3,810
6,813
2,265
161
1,119
5,694
51,650
0
W
Bakasura
Doomitry
Bakasura
6,488
3,886
0
5,928
10,280
6,523
153
495
9,785
0
29,669
L
Charon
Kazurii
Charon
3,505
799
0
1,686
5,469
3,293
0
1,969
3,238
20,535
0
W
Skadi
Klaudupaa
Skadi
3,383
771
0
480
3,302
1,272
140
1,139
2,163
0
49,229
W
Janus
Moxxie410
Janus
2,941
359
0
2,113
6,694
3,495
22
1,806
4,781
27,716
0
W
Charon
5,736
906
0
3,605
8,384
3,567
0
948
7,436
37,563
0
L
2,245
893
0
3,470
9,763
3,870
0
4,314
5,387
0
33,402
L
King Arthur
yMxriio
King Arthur
5,424
532
0
2,696
10,497
6,170
0
232
8,343
0
41,021
L
Ra
zPio
Ra
2,026
197
795
2,965
4,134
1,719
0
2,905
1,229
50,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,173
Gold Earned
32,009
325
Minions Killed
377
0
Camps Cleared
0
1,117,809
Distance Traveled
1,096,102
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,112
511
65
7
0
197,599
3
W
Chang'e
6,135
614
102
10
0
204,648
2
W
Bakasura
6,672
667
83
8
0
250,000
0
L
Charon
5,293
529
32
3
0
215,577
2
W
Skadi
6,408
641
94
9
0
203,509
1
W
Janus
6,070
607
37
4
0
207,279
0
W
Charon
6,724
672
61
6
0
230,666
0
L
Set
5,275
528
61
6
0
230,383
0
L
King Arthur
5,537
554
58
6
0
223,281
1
L
Ra
5,956
596
109
11
0
250,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role