Player Matchup

Baron Samedi
Baron Samedi
Tbands215
Baron Samedi
Level 143
God Stats
18W - 13L
1,756 SR
Queue Stats
593W - 566L
1,492 Elo+
Solo
Ravana
Ravana
Timeflux420
Ravana
Level 91
God Stats
13W - 11L
1,585 SR
Queue Stats
584W - 579L
1,472 Elo+
Solo
Olorun
Olorun
drumlord2112
Olorun
Level 84
God Stats
1W - 3L
1,313 SR
Queue Stats
219W - 212L
1,479 Elo+
Solo
Horus
Horus
true_bubblezz
Horus
Level 115
God Stats
4W - 6L
1,870 SR
Queue Stats
108W - 109L
1,482 Elo+
Solo
Anubis
Anubis
xxxxKottonMouth
Anubis
Level 179
God Stats
10W - 6L
1,593 SR
Queue Stats
289W - 278L
1,496 Elo+
Solo
Team Averages
Level 122
1,623 SR
1,484 Elo+

VS

Team Averages
Level 128
1,535 SR
1,469 Elo+
Sol
Sol
HighEinstein
Sol
Level 127
God Stats
262W - 221L
1,531 SR
Queue Stats
311W - 289L
1,447 Elo+
Solo
Kali
Kali
SealTeamDumbask
Kali
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
162W - 150L
1,521 Elo+
Party 1
Cthulhu
Cthulhu
belmaskill
Cthulhu
Level 58
God Stats
45W - 34L
1,528 SR
Queue Stats
47W - 37L
1,444 Elo+
Solo
Rama
Rama
jbrucier
Rama
Level 192
God Stats
15W - 6L
1,578 SR
Queue Stats
371W - 352L
1,458 Elo+
Solo
He Bo
He Bo
sandwichenjoyer
He Bo
Level 137
God Stats
4W - 4L
1,535 SR
Queue Stats
412W - 413L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Tbands215
Baron Samedi
5
1 / 0 / 0
3,271
654
1,552
3,057
1,376
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ravana
4
1 / 3 / 0
3,200
640
1,980
3,450
974
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Olorun
1
0 / 0 / 0
2,406
481
0
8
2
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

5
2 / 0 / 0
3,410
682
2,158
2,256
781
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

5
0 / 2 / 1
3,128
626
302
2,526
1,003
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 2
3,921
784
801
1,721
345
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

6
0 / 2 / 3
3,549
710
638
4,166
1,773
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
belmaskill
Cthulhu
4
0 / 1 / 0
3,046
609
853
2,662
796
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Rama
5
0 / 0 / 0
3,010
602
0
2,683
686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

7
5 / 1 / 0
4,314
863
2,716
2,588
534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
10
4
Kills
5
5
Deaths
4
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
0
0
2
1
W
0
2
3
0.75
L
Baron Samedi
Tbands215
Baron Samedi
1
0
0
1
L
Ravana
1
3
0
0.33
W
Cthulhu
belmaskill
Cthulhu
0
1
0
0
L
Olorun
0
0
0
0
W
Rama
0
0
0
0
W
5
1
0
5
L
2
0
0
2
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,992
Damage
5,008
11,297
Taken
13,820
4,136
Mitigated
4,134
3,217
Healing
5,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
801
581
0
815
1,721
345
825
54
1,667
19,260
0
W
638
409
0
2,048
4,166
1,773
0
0
4,166
0
14,954
L
Baron Samedi
Tbands215
Baron Samedi
1,552
69
0
1,547
3,057
1,376
0
853
2,204
10,318
0
L
Ravana
1,980
731
0
510
3,450
974
0
1,434
1,898
0
11,535
W
Cthulhu
belmaskill
Cthulhu
853
36
0
630
2,662
796
0
985
1,677
10,048
0
L
Olorun
0
0
0
0
8
2
0
0
8
0
0
W
Rama
0
0
0
1,085
2,683
686
0
567
2,116
0
12,874
W
2,716
220
0
586
2,588
534
0
262
2,326
15,304
0
L
2,158
1,266
0
362
2,256
781
0
416
1,836
0
13,481
L
302
0
0
798
2,526
1,003
0
1,516
892
9,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,415
Gold Earned
17,840
58
Minions Killed
135
0
Camps Cleared
0
359,133
Distance Traveled
462,428
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
3,921
784
44
9
0
81,312
0
W
Kali
3,549
710
21
4
0
92,373
0
L
Baron Samedi
3,271
654
9
2
0
71,642
0
L
Ravana
3,200
640
18
4
0
74,516
2
W
Cthulhu
3,046
609
20
4
0
84,459
0
L
Olorun
2,406
481
0
0
0
20,429
0
W
Rama
3,010
602
22
4
0
93,497
2
W
He Bo
4,314
863
28
6
0
110,787
2
L
Horus
3,410
682
20
4
0
120,430
1
L
Anubis
3,128
626
11
2
0
72,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role