Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
CornetLait94521
Thanatos
Level 100
God Stats
15W - 12L
1,830 SR
Queue Stats
145W - 124L
1,505 Elo+
Party 3
Hachiman
Hachiman
Judiz_
Hachiman
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 77L
1,322 Elo+
Solo
Nu Wa
Nu Wa
eldarionv
Nu Wa
Level 124
God Stats
90W - 66L
1,569 SR
Queue Stats
214W - 202L
1,518 Elo+
Party 3
Achilles
Achilles
punicher59000
Achilles
Level 39
God Stats
2W - 2L
1,759 SR
Queue Stats
7W - 11L
1,331 Elo+
Solo
Team Averages
Level 100
1,631 SR
1,435 Elo+

VS

Team Averages
Level 58
1,648 SR
1,412 Elo+
Izanami
Izanami
ClayDN
Izanami
Level 99
God Stats
4W - 3L
1,500 SR
Queue Stats
70W - 58L
1,443 Elo+
Party 1
King Arthur
King Arthur
Law908941
King Arthur
Level 74
God Stats
5W - 2L
1,853 SR
Queue Stats
115W - 130L
1,277 Elo+
Solo
Atlas
Atlas
ThatSeaHorseMan
Atlas
Level 18
God Stats
4W - 1L
1,695 SR
Queue Stats
44W - 38L
1,487 Elo+
Party 1
Da Ji
Da Ji
VIIKNIGHT99
Da Ji
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 68L
1,406 Elo+
Party 2
Ah Puch
Ah Puch
itsNightmare-_-
Ah Puch
Level 40
God Stats
5W - 4L
1,693 SR
Queue Stats
94W - 104L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
8
2 / 0 / 3
5,459
546
3,566
7,463
6,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
9
3 / 3 / 2
5,584
558
4,948
9,261
3,220
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
Judiz_
Hachiman
9
0 / 0 / 2
4,724
472
1,950
4,224
1,229
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
eldarionv
Nu Wa
10
1 / 2 / 2
5,813
581
4,545
4,454
1,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Achilles
punicher59000
Achilles
10
2 / 0 / 0
5,419
542
3,554
5,379
4,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ClayDN
Izanami
10
1 / 0 / 0
5,687
569
1,519
3,596
1,208
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

King Arthur
Law908941
King Arthur
10
0 / 1 / 0
5,594
559
2,785
7,699
5,479
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

7
0 / 1 / 1
4,944
494
3,312
7,946
5,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
1 / 4 / 1
4,895
490
2,581
7,765
2,459
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
3 / 2 / 0
5,701
570
3,932
4,886
1,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
7
8
Kills
5
5
Deaths
8
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
0
3
3.5
L
Izanami
ClayDN
Izanami
1
0
0
1
W
Thanatos
3
3
2
1.33
W
Hachiman
Judiz_
Hachiman
0
0
2
1
L
King Arthur
Law908941
King Arthur
0
1
0
0
L
0
1
1
0.5
L
1
4
1
0.38
W
Nu Wa
eldarionv
Nu Wa
1
2
2
1
L
3
2
0
1.5
W
Achilles
punicher59000
Achilles
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,563
Damage
14,129
30,781
Taken
31,892
16,991
Mitigated
15,974
10,155
Healing
5,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
3,566
288
202
3,340
7,463
6,200
0
2,431
4,932
19,329
0
L
Izanami
ClayDN
Izanami
1,519
1,381
0
1,740
3,596
1,208
0
861
2,735
0
43,994
W
Thanatos
4,948
1,204
0
3,669
9,261
3,220
0
842
8,419
0
31,681
W
Hachiman
Judiz_
Hachiman
1,950
1,075
0
1,334
4,224
1,229
0
883
3,341
0
26,623
L
King Arthur
Law908941
King Arthur
2,785
149
0
390
7,699
5,479
0
296
6,900
0
36,917
L
3,312
1,325
0
2,509
7,946
5,345
0
2,291
5,655
16,924
0
L
2,581
695
0
624
7,765
2,459
0
1,708
5,999
0
19,491
W
Nu Wa
eldarionv
Nu Wa
4,545
1,549
170
207
4,454
1,495
310
3,206
1,248
40,412
0
L
3,932
204
0
312
4,886
1,483
0
3,019
1,867
40,647
0
W
Achilles
punicher59000
Achilles
3,554
757
0
1,233
5,379
4,847
0
0
5,379
0
27,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,999
Gold Earned
26,821
233
Minions Killed
252
0
Camps Cleared
0
1,050,048
Distance Traveled
987,799
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,459
546
15
2
0
237,156
0
L
Izanami
5,687
569
83
8
0
179,338
0
W
Thanatos
5,584
558
44
4
0
207,212
0
W
Hachiman
4,724
472
52
5
0
191,210
4
L
King Arthur
5,594
559
53
5
0
201,284
0
L
Atlas
4,944
494
12
1
0
196,034
2
L
Da Ji
4,895
490
32
3
0
224,016
0
W
Nu Wa
5,813
581
80
8
0
201,359
2
L
Ah Puch
5,701
570
72
7
0
187,127
0
W
Achilles
5,419
542
42
4
0
213,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role