Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
 
Xbalanque
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
KMS-Z23
Kukulkan
Level 108
God Stats
2W - 0L
1,756 SR
Queue Stats
75W - 68L
1,527 Elo+
Solo
Cerberus
Cerberus
Steeve76r
Cerberus
Level 202
God Stats
13W - 14L
1,519 SR
Queue Stats
239W - 244L
1,443 Elo+
Solo
Vamana
Vamana
UrekMAZlNO
Vamana
Level 215
God Stats
4W - 3L
1,959 SR
Queue Stats
137W - 107L
1,578 Elo+
Solo
Team Averages
Level 156
1,647 SR
1,510 Elo+

VS

Team Averages
Level 93
1,584 SR
1,478 Elo+
Fafnir
Fafnir
Ponciy
Fafnir
Level 69
God Stats
0W - 2L
1,206 SR
Queue Stats
21W - 28L
1,266 Elo+
Solo
Arachne
Arachne
Pride2Escanor
Arachne
Level 80
God Stats
2W - 1L
1,675 SR
Queue Stats
143W - 122L
1,524 Elo+
Party 1
Janus
Janus
TowerofFlowers
Janus
Level 133
God Stats
3W - 2L
1,741 SR
Queue Stats
89W - 55L
1,570 Elo+
Solo
Nike
Nike
byMax2002
Nike
Level 98
God Stats
9W - 7L
1,629 SR
Queue Stats
170W - 129L
1,556 Elo+
Party 1
Sol
Sol
fearboy92
Sol
Level 87
God Stats
28W - 13L
1,668 SR
Queue Stats
572W - 537L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
13
10 / 3 / 4
8,016
617
13,264
10,751
4,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Xbalanque
 
Xbalanque
13
1 / 1 / 8
7,300
562
5,378
7,018
2,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
KMS-Z23
Kukulkan
12
3 / 0 / 5
7,077
544
5,275
3,963
1,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
Steeve76r
Cerberus
10
2 / 2 / 10
6,439
495
5,426
16,028
12,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vamana
UrekMAZlNO
Vamana
12
1 / 3 / 2
7,381
568
9,424
12,885
13,981
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Ponciy
Fafnir
9
1 / 3 / 1
6,885
530
4,072
10,502
9,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
12
5 / 3 / 1
7,456
574
5,778
13,051
5,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
1 / 5 / 2
7,443
573
4,735
8,654
2,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nike
13
2 / 2 / 2
7,493
576
7,800
13,878
10,333
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

10
0 / 4 / 2
6,572
506
6,436
9,922
2,866
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
17
17
Kills
9
9
Deaths
17
29
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
10
3
4
4
W
Xbalanque
 
Xbalanque
1
1
8
5
W
Kukulkan
KMS-Z23
Kukulkan
3
0
5
5.5
L
Fafnir
Ponciy
Fafnir
1
3
1
0.5
L
Arachne
5
3
1
1.83
W
Cerberus
Steeve76r
Cerberus
2
2
10
3.5
L
1
5
2
0.4
W
Vamana
UrekMAZlNO
Vamana
1
3
2
0.67
L
Nike
2
2
2
1.5
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,767
Damage
28,821
50,645
Taken
56,007
34,897
Mitigated
30,721
13,470
Healing
10,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
13,264
3,015
0
4,196
10,751
4,641
54
4,775
5,738
0
53,491
W
Xbalanque
 
Xbalanque
5,378
1,592
0
3,437
7,018
2,694
803
2,082
4,936
0
58,794
W
Kukulkan
KMS-Z23
Kukulkan
5,275
573
0
730
3,963
1,519
168
1,113
2,748
48,073
0
L
Fafnir
Ponciy
Fafnir
4,072
1,284
0
1,896
10,502
9,586
108
2,942
7,560
8,271
0
L
Arachne
5,778
3,530
0
3,929
13,051
5,173
0
2,276
10,775
0
55,794
W
Cerberus
Steeve76r
Cerberus
5,426
118
0
3,107
16,028
12,062
0
7,318
8,650
16,375
0
L
4,735
342
0
604
8,654
2,763
0
2,652
6,002
52,022
0
W
Vamana
UrekMAZlNO
Vamana
9,424
4,812
0
2,000
12,885
13,981
0
66
12,819
9,710
49,969
L
Nike
7,800
1,541
0
700
13,878
10,333
0
2,192
11,626
0
56,045
L
6,436
4,405
0
3,546
9,922
2,866
2,057
2,487
7,435
54,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,213
Gold Earned
35,849
403
Minions Killed
369
0
Camps Cleared
0
1,316,274
Distance Traveled
1,244,143
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
8,016
617
89
7
0
328,473
0
W
Xbalanque
7,300
562
105
8
0
242,565
0
W
Kukulkan
7,077
544
91
7
0
260,112
1
L
Fafnir
6,885
530
8
1
0
248,377
0
L
Arachne
7,456
574
76
6
0
287,468
0
W
Cerberus
6,439
495
14
1
0
257,782
1
L
Janus
7,443
573
111
9
0
250,318
0
W
Vamana
7,381
568
104
8
0
227,342
0
L
Nike
7,493
576
80
6
0
229,851
2
L
Sol
6,572
506
94
7
0
228,129
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role