Player Matchup

Ullr
Ullr
Diamond I
Beеzy
Ullr
Diamond I
Level 102
God Stats
6W - 7L
1,650 SR
Queue Stats
272W - 263L
2,559 MMR
Solo
Camazotz
Camazotz
Masters
NotNotMason
Camazotz
Masters
Level 175
God Stats
7W - 12L
1,587 SR
Queue Stats
301W - 259L
2,659 MMR
Solo
Geb
Geb
Masters
Omarrrrrrrr
Geb
Masters
Level 155
God Stats
2W - 1L
1,674 SR
Queue Stats
351W - 316L
2,609 MMR
Party 1
Cthulhu
Cthulhu
Masters
TrynFindMe
Cthulhu
Masters
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 64L
2,570 MMR
Solo
Cliodhna
Cliodhna
Masters
kiijo
Cliodhna
Masters
Level 147
God Stats
1W - 6L
1,441 SR
Queue Stats
330W - 292L
2,543 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 130
1,571 SR
2,588 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 133
1,552 SR
2,584 MMR
Hachiman
Hachiman
Masters
CJLopez1
Hachiman
Masters
Level 159
God Stats
18W - 15L
1,669 SR
Queue Stats
206W - 184L
3,164 MMR
Solo
Ao Kuang
Ao Kuang
Masters
HeyImFernando
Ao Kuang
Masters
Level 141
God Stats
4W - 3L
1,500 SR
Queue Stats
101W - 78L
2,669 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond II
Rivqah
Morgan Le Fay
Diamond II
Level 109
God Stats
12W - 8L
1,654 SR
Queue Stats
187W - 138L
2,313 MMR
Solo
Erlang Shen
Erlang Shen
Diamond II
Roselina1
Erlang Shen
Diamond II
Level 95
God Stats
2W - 1L
1,615 SR
Queue Stats
128W - 112L
2,472 MMR
Party 2
Atlas
Atlas
Diamond III
Washeddd
Atlas
Diamond III
Level 159
God Stats
5W - 4L
1,320 SR
Queue Stats
603W - 577L
2,302 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Beеzy
Ullr
15
2 / 4 / 1
9,104
536
8,344
15,366
5,897
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Camazotz
NotNotMason
Camazotz
15
2 / 1 / 0
8,604
506
4,838
15,189
6,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 4 / 2
7,938
467
6,526
16,099
13,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cthulhu
TrynFindMe
Cthulhu
14
0 / 3 / 1
8,519
501
10,179
13,542
10,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cliodhna
kiijo
Cliodhna
14
1 / 3 / 0
8,498
500
9,407
14,996
6,802
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
KaliGaneshaKuzenbo

VS

Bans
MartichorasThorRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CJLopez1
Hachiman
17
2 / 2 / 1
10,487
617
14,120
13,156
6,164
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
HeyImFernando
Ao Kuang
17
4 / 0 / 2
10,588
623
10,871
18,204
11,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Morgan Le Fay
Rivqah
Morgan Le Fay
16
4 / 0 / 3
9,549
562
10,032
5,191
3,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Erlang Shen
Roselina1
Erlang Shen
17
5 / 2 / 6
10,024
590
9,540
14,486
11,464
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Atlas
Washeddd
Atlas
13
0 / 2 / 7
8,682
511
7,559
16,222
17,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
6
Kills
15
15
Deaths
6
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ullr
Beеzy
Ullr
2
4
1
0.63
W
Hachiman
CJLopez1
Hachiman
2
2
1
1.25
W
Ao Kuang
HeyImFernando
Ao Kuang
4
0
2
5
L
Camazotz
NotNotMason
Camazotz
2
1
0
2
L
1
4
2
0.5
W
Morgan Le Fay
Rivqah
Morgan Le Fay
4
0
3
5.5
W
Erlang Shen
Roselina1
Erlang Shen
5
2
6
4
L
Cthulhu
TrynFindMe
Cthulhu
0
3
1
0.17
W
Atlas
Washeddd
Atlas
0
2
7
1.75
L
Cliodhna
kiijo
Cliodhna
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,294
Damage
52,122
75,192
Taken
67,259
42,945
Mitigated
49,030
21,144
Healing
27,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
Beеzy
Ullr
8,344
3,090
0
1,720
15,366
5,897
672
651
14,715
0
77,030
W
Hachiman
CJLopez1
Hachiman
14,120
9,207
0
6,423
13,156
6,164
616
840
12,236
0
98,568
W
Ao Kuang
HeyImFernando
Ao Kuang
10,871
2,505
0
12,893
18,204
11,234
1,141
7,929
9,347
79,372
0
L
Camazotz
NotNotMason
Camazotz
4,838
1,815
0
11,369
15,189
6,519
0
2,113
12,966
0
85,048
L
6,526
867
0
3,079
16,099
13,727
0
6,532
9,189
20,112
0
W
Morgan Le Fay
Rivqah
Morgan Le Fay
10,032
720
0
563
5,191
3,058
0
1,031
4,160
95,072
0
W
Erlang Shen
Roselina1
Erlang Shen
9,540
5,179
0
3,366
14,486
11,464
0
2,540
11,698
0
91,365
L
Cthulhu
TrynFindMe
Cthulhu
10,179
830
0
1,055
13,542
10,000
0
9,428
4,055
60,323
90
W
Atlas
Washeddd
Atlas
7,559
2,879
0
4,663
16,222
17,110
0
3,261
12,817
23,083
0
L
Cliodhna
kiijo
Cliodhna
9,407
1,540
0
3,921
14,996
6,802
0
8,631
5,723
0
94,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,663
Gold Earned
49,330
568
Minions Killed
586
0
Camps Cleared
0
1,867,450
Distance Traveled
1,903,432
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
9,104
536
134
8
0
340,179
4
W
Hachiman
10,487
617
158
9
0
333,583
6
W
Ao Kuang
10,588
623
119
7
0
376,659
5
L
Camazotz
8,604
506
131
8
0
398,365
4
L
Geb
7,938
467
18
1
0
375,870
1
W
Morgan Le Fay
9,549
562
170
10
0
372,324
1
W
Erlang Shen
10,024
590
121
7
0
424,608
5
L
Cthulhu
8,519
501
111
7
0
374,906
0
W
Atlas
8,682
511
18
1
0
396,258
0
L
Cliodhna
8,498
500
174
10
0
378,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role