Player Matchup

Jormungandr
Jormungandr
iKoniqs
Jormungandr
Level 163
God Stats
14W - 15L
1,481 SR
Queue Stats
460W - 488L
1,506 Elo+
Solo
Janus
Janus
puchaaa
Janus
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 26L
1,454 Elo+
Party 2
Artemis
Artemis
rufosirraptor
Artemis
Level 28
God Stats
4W - 1L
1,500 SR
Queue Stats
27W - 29L
1,450 Elo+
Party 2
Team Averages
Level 100
1,494 SR
1,470 Elo+

VS

Team Averages
Level 104
1,517 SR
1,395 Elo+
Bacchus
Bacchus
BadBidWills
Bacchus
Level 145
God Stats
19W - 29L
1,454 SR
Queue Stats
90W - 112L
1,263 Elo+
Solo
Ah Puch
Ah Puch
httpzombiekid
Ah Puch
Level 82
God Stats
11W - 7L
1,457 SR
Queue Stats
45W - 36L
1,489 Elo+
Party 1
Fenrir
Fenrir
ozpy
Fenrir
Level 86
God Stats
4W - 3L
1,642 SR
Queue Stats
83W - 78L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
iKoniqs
Jormungandr
15
8 / 1 / 10
11,735
838
13,855
13,240
16,297
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Janus
puchaaa
Janus
14
5 / 2 / 12
11,085
792
10,215
6,670
2,777
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artemis
13
6 / 2 / 11
10,860
776
10,651
9,961
4,385
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BadBidWills
Bacchus
11
0 / 5 / 1
8,699
621
5,741
15,656
19,316
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ah Puch
13
3 / 7 / 2
10,655
761
9,566
14,631
7,438
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
ozpy
Fenrir
11
2 / 7 / 2
9,277
663
7,303
14,285
6,214
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
10
19
Kills
5
5
Deaths
19
33
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bacchus
BadBidWills
Bacchus
0
5
1
0.1
L
Ah Puch
3
7
2
0.57
W
Jormungandr
iKoniqs
Jormungandr
8
1
10
13
L
Fenrir
ozpy
Fenrir
2
7
2
0.43
W
Janus
puchaaa
Janus
5
2
12
5.5
W
Artemis
6
2
11
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,721
Damage
22,610
29,871
Taken
44,572
23,459
Mitigated
32,968
2,935
Healing
4,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
BadBidWills
Bacchus
5,741
546
0
500
15,656
19,316
0
6,923
8,639
17,453
0
L
Ah Puch
9,566
39
0
3,307
14,631
7,438
136
8,771
5,727
55,992
0
W
Jormungandr
iKoniqs
Jormungandr
13,855
2,755
0
930
13,240
16,297
266
5,723
7,487
46,286
1,946
L
Fenrir
ozpy
Fenrir
7,303
966
0
589
14,285
6,214
0
6,898
7,387
0
17,306
W
Janus
puchaaa
Janus
10,215
776
0
1
6,670
2,777
369
3,579
2,983
39,170
0
W
Artemis
10,651
4,476
0
2,004
9,961
4,385
1,050
6,354
3,605
0
29,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,680
Gold Earned
28,631
152
Minions Killed
106
0
Camps Cleared
0
773,257
Distance Traveled
627,716
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,699
621
12
1
0
205,325
0
L
Ah Puch
10,655
761
83
6
0
211,812
1
W
Jormungandr
11,735
838
65
5
0
265,654
2
L
Fenrir
9,277
663
11
1
0
210,579
2
W
Janus
11,085
792
51
4
0
252,098
0
W
Artemis
10,860
776
36
3
0
255,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role