Player Matchup

Mercury
Mercury
SergioH20049
Mercury
Level 16
God Stats
5W - 10L
1,549 SR
Queue Stats
59W - 61L
1,498 Elo+
Party 1
Nox
Nox
pablojm12
Nox
Level 123
God Stats
7W - 4L
1,812 SR
Queue Stats
277W - 270L
1,487 Elo+
Party 1
Anubis
Anubis
souldie27
Anubis
Level 29
God Stats
0W - 2L
1,372 SR
Queue Stats
4W - 11L
1,164 Elo+
Party 1
Izanami
Izanami
zAdrii
Izanami
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Athena
Athena
zruloak
Athena
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,536 Elo+
Party 1
Team Averages
Level 38
1,547 SR
1,437 Elo+

VS

Team Averages
Level 142
1,495 SR
1,488 Elo+
Achilles
Achilles
 
Achilles
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
 
Ullr
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
AidraFoxy
Chang'e
Level 117
God Stats
5W - 8L
1,404 SR
Queue Stats
466W - 445L
1,419 Elo+
Solo
Tiamat
Tiamat
MateMeHorus
Tiamat
Level 128
God Stats
28W - 29L
1,569 SR
Queue Stats
279W - 279L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
SergioH20049
Mercury
11
0 / 2 / 2
6,044
504
3,676
8,436
3,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
1 / 1 / 3
6,286
524
5,710
6,929
2,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
souldie27
Anubis
12
3 / 7 / 1
7,283
607
8,274
10,522
5,430
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
zAdrii
Izanami
10
1 / 4 / 0
5,737
478
961
6,097
2,134
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Athena
zruloak
Athena
10
0 / 3 / 5
6,070
506
3,269
11,939
8,481
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
6 / 1 / 5
7,357
613
6,379
9,208
3,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ullr
 
Ullr
12
2 / 2 / 3
7,172
598
5,653
7,657
2,854
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
 
Zhong Kui
12
2 / 1 / 4
6,875
573
5,888
4,505
4,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
AidraFoxy
Chang'e
13
5 / 0 / 6
8,042
670
9,557
10,449
3,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiamat
11
2 / 1 / 5
7,271
606
5,219
7,663
8,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
40
5
Kills
17
17
Deaths
5
11
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
6
1
5
8.5
W
Ullr
 
Ullr
2
2
3
1.75
W
Zhong Kui
 
Zhong Kui
2
1
4
4
W
Chang'e
AidraFoxy
Chang'e
5
0
6
8
W
Tiamat
2
1
5
4.5
L
Mercury
SergioH20049
Mercury
0
2
2
0.5
L
1
1
3
2.5
L
Anubis
souldie27
Anubis
3
7
1
0.5
L
Izanami
zAdrii
Izanami
1
4
0
0.25
L
Athena
zruloak
Athena
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,890
Damage
32,696
43,923
Taken
39,482
21,799
Mitigated
23,489
6,877
Healing
14,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
6,379
1,900
0
3,308
9,208
3,882
432
3,584
5,512
0
41,516
W
Ullr
 
Ullr
5,653
2,059
0
1,334
7,657
2,854
2,395
1,751
5,906
0
53,005
W
Zhong Kui
 
Zhong Kui
5,888
580
0
1,108
4,505
4,305
316
2,522
1,983
46,201
0
W
Chang'e
AidraFoxy
Chang'e
9,557
796
1,282
5,633
10,449
3,777
106
5,893
4,452
55,496
0
W
Tiamat
5,219
353
0
2,316
7,663
8,671
0
3,534
4,045
24,843
487
L
Mercury
SergioH20049
Mercury
3,676
1,488
0
1,000
8,436
3,031
0
1,779
6,603
0
47,456
L
5,710
418
0
998
6,929
2,723
0
4,043
2,724
47,385
0
L
Anubis
souldie27
Anubis
8,274
672
0
2,225
10,522
5,430
0
7,713
2,775
51,886
0
L
Izanami
zAdrii
Izanami
961
686
83
769
6,097
2,134
74
645
5,412
0
22,550
L
Athena
zruloak
Athena
3,269
1,480
0
1,802
11,939
8,481
0
5,622
6,169
18,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,420
Gold Earned
36,717
344
Minions Killed
375
0
Camps Cleared
0
1,179,947
Distance Traveled
1,236,435
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,357
613
60
5
0
295,345
0
W
Ullr
7,172
598
102
9
0
204,695
0
W
Zhong Kui
6,875
573
105
9
0
245,719
2
W
Chang'e
8,042
670
85
7
0
247,267
0
W
Tiamat
7,271
606
23
2
0
243,409
1
L
Mercury
6,044
504
71
6
0
245,656
0
L
Nox
6,286
524
98
8
0
237,190
2
L
Anubis
7,283
607
97
8
0
217,665
2
L
Izanami
5,737
478
53
4
0
215,050
0
L
Athena
6,070
506
25
2
0
264,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role