Player Matchup

Merlin
Merlin
Janiki84
Merlin
Level 54
God Stats
39W - 42L
1,458 SR
Queue Stats
214W - 222L
1,352 Elo+
Solo
Gilgamesh
Gilgamesh
Veldanva
Gilgamesh
Level 79
God Stats
31W - 18L
1,564 SR
Queue Stats
92W - 84L
1,420 Elo+
Solo
Cernunnos
Cernunnos
YT-_-YvngTrixx
Cernunnos
Level 36
God Stats
2W - 1L
1,821 SR
Queue Stats
45W - 57L
1,285 Elo+
Party 1
Mercury
Mercury
bubbaBballin
Mercury
Level 29
God Stats
10W - 12L
1,500 SR
Queue Stats
315W - 318L
1,253 Elo+
Party 1
Sobek
Sobek
iTryEarth---
Sobek
Level 10
God Stats
3W - 4L
1,286 SR
Queue Stats
259W - 279L
1,235 Elo+
Party 1
Team Averages
Level 42
1,526 SR
1,309 Elo+

VS

Team Averages
Level 79
1,334 SR
1,390 Elo+
Kuzenbo
Kuzenbo
Coltdawg99
Kuzenbo
Level 19
God Stats
8W - 17L
1,003 SR
Queue Stats
23W - 41L
1,313 Elo+
Party 2
Horus
Horus
FreeCarDiddy
Horus
Level 48
God Stats
0W - 2L
1,191 SR
Queue Stats
190W - 202L
1,384 Elo+
Solo
Zhong Kui
Zhong Kui
Jtw2275
Zhong Kui
Level 82
God Stats
1W - 3L
1,504 SR
Queue Stats
36W - 48L
1,393 Elo+
Party 2
Izanami
Izanami
Shtogie
Izanami
Level 128
God Stats
14W - 18L
1,469 SR
Queue Stats
541W - 516L
1,452 Elo+
Solo
Susano
Susano
VOLTEED
Susano
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 69L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Janiki84
Merlin
12
1 / 0 / 2
7,303
562
6,964
4,644
1,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
Veldanva
Gilgamesh
14
4 / 0 / 1
8,555
658
7,846
6,201
3,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
YT-_-YvngTrixx
Cernunnos
12
1 / 0 / 2
6,505
500
4,324
7,435
2,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mercury
bubbaBballin
Mercury
11
3 / 3 / 1
6,694
515
3,580
9,196
3,323
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
1 / 0 / 4
5,662
436
1,787
9,105
7,043
Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Coltdawg99
Kuzenbo
8
0 / 0 / 3
5,849
450
3,074
10,107
11,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
0 / 3 / 0
4,784
368
1,676
8,086
6,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
Jtw2275
Zhong Kui
11
1 / 2 / 1
6,126
471
6,266
10,064
7,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Shtogie
Izanami
12
0 / 2 / 0
6,704
516
5,513
8,593
3,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Susano
VOLTEED
Susano
11
2 / 3 / 0
6,133
472
4,924
11,114
4,084
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
10
Kills
3
3
Deaths
10
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Coltdawg99
Kuzenbo
0
0
3
1.5
L
0
3
0
0
W
Merlin
Janiki84
Merlin
1
0
2
2
L
Zhong Kui
Jtw2275
Zhong Kui
1
2
1
0.75
L
Izanami
Shtogie
Izanami
0
2
0
0
L
Susano
VOLTEED
Susano
2
3
0
0.67
W
Gilgamesh
Veldanva
Gilgamesh
4
0
1
4.5
W
Cernunnos
YT-_-YvngTrixx
Cernunnos
1
0
2
2
W
Mercury
bubbaBballin
Mercury
3
3
1
1.17
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,501
Damage
21,453
36,581
Taken
47,964
18,651
Mitigated
32,721
8,181
Healing
13,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Coltdawg99
Kuzenbo
3,074
1,440
0
3,318
10,107
11,030
23
2,947
7,078
10,681
0
L
1,676
655
30
1,453
8,086
6,671
0
0
7,665
0
14,844
W
Merlin
Janiki84
Merlin
6,964
234
0
2,187
4,644
1,783
82
2,029
2,449
58,162
0
L
Zhong Kui
Jtw2275
Zhong Kui
6,266
556
0
3,733
10,064
7,583
0
3,966
6,098
40,404
0
L
Izanami
Shtogie
Izanami
5,513
4,367
0
4,345
8,593
3,353
515
700
7,844
0
64,096
L
Susano
VOLTEED
Susano
4,924
1,804
0
750
11,114
4,084
0
1,138
9,887
0
42,106
W
Gilgamesh
Veldanva
Gilgamesh
7,846
2,984
0
1,182
6,201
3,937
438
260
5,553
0
64,073
W
Cernunnos
YT-_-YvngTrixx
Cernunnos
4,324
2,204
0
3,598
7,435
2,565
696
750
6,619
0
45,895
W
Mercury
bubbaBballin
Mercury
3,580
1,983
0
312
9,196
3,323
0
3,106
5,980
0
43,226
W
1,787
178
0
902
9,105
7,043
0
2,708
6,230
13,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,719
Gold Earned
29,596
374
Minions Killed
278
0
Camps Cleared
0
1,276,621
Distance Traveled
1,175,445
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
5,849
450
14
1
0
279,834
1
L
Horus
4,784
368
14
1
0
162,663
0
W
Merlin
7,303
562
105
8
0
227,015
0
L
Zhong Kui
6,126
471
78
6
0
239,311
1
L
Izanami
6,704
516
107
8
0
209,452
1
L
Susano
6,133
472
65
5
0
284,185
2
W
Gilgamesh
8,555
658
110
8
0
249,781
0
W
Cernunnos
6,505
500
80
6
0
250,428
0
W
Mercury
6,694
515
64
5
0
282,710
0
W
Sobek
5,662
436
15
1
0
266,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role