Player Matchup

He Bo
He Bo
Platinum I
 
He Bo
Platinum I
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Platinum I
Douzepack
Raijin
Platinum I
Level 189
God Stats
8W - 3L
1,759 SR
Queue Stats
352W - 315L
1,959 MMR
Solo
Anubis
Anubis
Platinum II
Ghettô
Anubis
Platinum II
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
304W - 275L
1,857 MMR
Solo
Anhur
Anhur
Platinum II
Lyykke
Anhur
Platinum II
Level 155
God Stats
32W - 28L
1,877 SR
Queue Stats
214W - 200L
1,880 MMR
Solo
Mulan
Mulan
Platinum II
Ysoo
Mulan
Platinum II
Level 188
God Stats
0W - 1L
1,088 SR
Queue Stats
170W - 151L
1,869 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 155
1,545 SR
1,813 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 133
1,680 SR
1,913 MMR
Achilles
Achilles
Diamond V
Fansome
Achilles
Diamond V
Level 128
God Stats
48W - 51L
1,578 SR
Queue Stats
427W - 418L
1,920 MMR
Party 1
Thanatos
Thanatos
Diamond V
Francesco2009
Thanatos
Diamond V
Level 87
God Stats
4W - 1L
1,826 SR
Queue Stats
107W - 94L
1,978 MMR
Solo
Scylla
Scylla
Platinum I
MythLoki
Scylla
Platinum I
Level 158
God Stats
21W - 18L
1,540 SR
Queue Stats
463W - 451L
1,848 MMR
Solo
Sol
Sol
Diamond V
Nielsss123
Sol
Diamond V
Level 146
God Stats
4W - 0L
1,875 SR
Queue Stats
182W - 169L
1,976 MMR
Party 1
Bastet
Bastet
Diamond V
skif2004
Bastet
Diamond V
Level 144
God Stats
7W - 6L
1,580 SR
Queue Stats
212W - 193L
1,843 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
15
2 / 5 / 3
9,649
536
9,761
13,202
4,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Raijin
Douzepack
Raijin
16
2 / 6 / 3
10,096
561
9,594
14,336
4,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
Ghettô
Anubis
17
4 / 9 / 2
10,790
599
12,200
18,743
8,628
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
Lyykke
Anhur
16
3 / 5 / 3
9,891
550
5,015
12,936
4,112
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mulan
Ysoo
Mulan
12
3 / 8 / 2
8,453
470
8,785
19,652
19,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bans
SusanoThorRavana

VS

Bans
KaliMartichorasGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Fansome
Achilles
15
6 / 1 / 14
10,414
579
9,293
15,433
16,715
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
Francesco2009
Thanatos
17
6 / 2 / 9
10,962
609
12,773
15,019
6,196
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
MythLoki
Scylla
18
4 / 2 / 9
10,584
588
10,386
8,018
2,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
10 / 5 / 6
12,276
682
11,599
13,715
5,094
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bastet
skif2004
Bastet
18
7 / 4 / 9
11,500
639
15,448
18,695
6,935
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
80
14
Kills
33
33
Deaths
14
13
Assists
47
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
2
5
3
0.7
L
Raijin
Douzepack
Raijin
2
6
3
0.58
W
Achilles
Fansome
Achilles
6
1
14
13
W
Thanatos
Francesco2009
Thanatos
6
2
9
5.25
L
Anubis
Ghettô
Anubis
4
9
2
0.56
L
Anhur
Lyykke
Anhur
3
5
3
0.9
W
Scylla
MythLoki
Scylla
4
2
9
4.25
W
10
5
6
2.6
L
Mulan
Ysoo
Mulan
3
8
2
0.5
W
Bastet
skif2004
Bastet
7
4
9
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,355
Damage
59,499
78,869
Taken
70,880
41,420
Mitigated
37,414
17,243
Healing
29,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
9,761
339
0
3,329
13,202
4,346
1,124
2,436
10,766
75,250
0
L
Raijin
Douzepack
Raijin
9,594
671
0
490
14,336
4,723
0
5,944
8,392
89,805
0
W
Achilles
Fansome
Achilles
9,293
2,611
0
2,967
15,433
16,715
0
5,676
9,543
0
21,713
W
Thanatos
Francesco2009
Thanatos
12,773
3,985
0
14,046
15,019
6,196
0
4,864
10,019
0
102,615
L
Anubis
Ghettô
Anubis
12,200
377
0
6,432
18,743
8,628
536
3,090
15,650
85,554
0
L
Anhur
Lyykke
Anhur
5,015
2,858
0
3,704
12,936
4,112
0
5,029
7,907
0
70,103
W
Scylla
MythLoki
Scylla
10,386
910
0
1,075
8,018
2,474
0
5,728
2,266
89,510
0
W
11,599
4,458
0
4,648
13,715
5,094
2,864
5,222
8,472
107,182
0
L
Mulan
Ysoo
Mulan
8,785
827
0
3,288
19,652
19,611
0
5,193
14,101
742
21,505
W
Bastet
skif2004
Bastet
15,448
3,916
0
6,782
18,695
6,935
245
11,612
6,899
0
92,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,879
Gold Earned
55,736
604
Minions Killed
581
0
Camps Cleared
0
1,639,576
Distance Traveled
1,984,770
10
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,649
536
112
6
0
367,046
2
L
Raijin
10,096
561
168
9
0
317,905
0
W
Achilles
10,414
579
17
1
0
415,412
4
W
Thanatos
10,962
609
126
7
0
439,854
3
L
Anubis
10,790
599
152
8
0
295,097
3
L
Anhur
9,891
550
147
8
0
302,706
2
W
Scylla
10,584
588
158
9
0
391,006
7
W
Sol
12,276
682
145
8
0
339,222
4
L
Mulan
8,453
470
25
1
0
356,822
3
W
Bastet
11,500
639
135
8
0
399,276
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role