Player Matchup

Apollo
Apollo
 
Apollo
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
AdReNaLiNe1999
Vulcan
Level 78
God Stats
5W - 2L
1,922 SR
Queue Stats
136W - 134L
1,540 Elo+
Solo
Maui
Maui
Gilgamesh119
Maui
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 23L
1,585 Elo+
Solo
Guan Yu
Guan Yu
Specqq
Guan Yu
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 62L
1,517 Elo+
Solo
Set
Set
txtCapi
Set
Level 191
God Stats
0W - 2L
1,260 SR
Queue Stats
128W - 133L
1,600 Elo+
Solo
Team Averages
Level 105
1,536 SR
1,548 Elo+

VS

Team Averages
Level 133
1,474 SR
1,491 Elo+
Vulcan
Vulcan
 
Vulcan
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Adisiti
Anhur
Level 158
God Stats
6W - 6L
1,337 SR
Queue Stats
666W - 697L
1,490 Elo+
Solo
Artemis
Artemis
Alchemikk
Artemis
Level 123
God Stats
9W - 10L
1,538 SR
Queue Stats
333W - 402L
1,429 Elo+
Solo
Cthulhu
Cthulhu
Vaarpard
Cthulhu
Level 127
God Stats
3W - 1L
1,495 SR
Queue Stats
346W - 347L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
12
3 / 1 / 0
5,769
1,154
4,236
3,284
1,235
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 3 / 1
5,338
1,068
8,534
4,894
2,356
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 2 / 2
5,215
1,043
1,085
5,942
4,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Guan Yu
Specqq
Guan Yu
5
0 / 0 / 0
4,320
864
0
0
0
Set
9
1 / 2 / 2
5,343
1,069
4,538
5,001
2,730
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
12
4 / 0 / 3
6,427
1,285
5,356
2,872
1,137
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sylvanus
 
Sylvanus
10
1 / 1 / 3
5,868
1,174
991
5,763
2,540
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
Adisiti
Anhur
9
0 / 1 / 3
5,409
1,082
1,826
4,662
1,474
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Artemis
Alchemikk
Artemis
10
2 / 1 / 3
6,042
1,208
5,339
3,824
1,478
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
Vaarpard
Cthulhu
11
1 / 1 / 4
5,723
1,145
4,346
5,052
3,913
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
4
Kills
8
8
Deaths
4
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
3
1
0
3
W
Vulcan
 
Vulcan
4
0
3
5.5
W
Sylvanus
 
Sylvanus
1
1
3
2.5
L
0
3
1
0.17
W
Anhur
Adisiti
Anhur
0
1
3
1.5
W
Artemis
Alchemikk
Artemis
2
1
3
3.5
L
0
2
2
0.5
L
Guan Yu
Specqq
Guan Yu
0
0
0
0
W
Cthulhu
Vaarpard
Cthulhu
1
1
4
3
L
Set
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,393
Damage
17,858
19,121
Taken
22,173
10,984
Mitigated
10,542
4,400
Healing
9,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
4,236
2,076
260
1,464
3,284
1,235
0
1,650
1,634
0
10,117
W
Vulcan
 
Vulcan
5,356
2,114
26
664
2,872
1,137
175
1,234
1,638
13,301
0
W
Sylvanus
 
Sylvanus
991
242
3,759
2,380
5,763
2,540
377
3,594
2,105
1,972
0
L
8,534
4,611
331
699
4,894
2,356
0
2,331
2,563
17,022
0
W
Anhur
Adisiti
Anhur
1,826
358
531
1,163
4,662
1,474
292
1,539
3,123
0
5,380
W
Artemis
Alchemikk
Artemis
5,339
2,508
0
954
3,824
1,478
826
1,521
2,303
0
15,070
L
1,085
93
0
586
5,942
4,663
0
2,811
2,945
2,564
0
L
Guan Yu
Specqq
Guan Yu
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
Vaarpard
Cthulhu
4,346
163
410
104
5,052
3,913
0
1,715
3,337
13,178
513
L
Set
4,538
1,469
0
1,060
5,001
2,730
0
3,209
1,792
0
8,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,985
Gold Earned
29,469
45
Minions Killed
75
0
Camps Cleared
0
417,161
Distance Traveled
573,176
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,769
1,154
10
2
0
95,575
0
W
Vulcan
6,427
1,285
17
3
0
129,833
0
W
Sylvanus
5,868
1,174
4
1
0
108,488
0
L
Vulcan
5,338
1,068
22
4
0
120,113
0
W
Anhur
5,409
1,082
12
2
0
122,198
0
W
Artemis
6,042
1,208
29
6
0
109,251
0
L
Maui
5,215
1,043
5
1
0
111,757
0
L
Guan Yu
4,320
864
0
0
0
0
0
W
Cthulhu
5,723
1,145
13
3
0
103,406
0
L
Set
5,343
1,069
8
2
0
89,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role