Player Matchup

He Bo
He Bo
FunKekc
He Bo
Level 129
God Stats
2W - 0L
1,482 SR
Queue Stats
120W - 64L
1,662 Elo+
Solo
Camazotz
Camazotz
KING_ENGEL19
Camazotz
Level 144
God Stats
4W - 1L
1,678 SR
Queue Stats
144W - 158L
1,547 Elo+
Solo
Neith
Neith
hongbuduo
Neith
Level 65
God Stats
66W - 54L
1,624 SR
Queue Stats
145W - 147L
1,490 Elo+
Solo
Ymir
Ymir
xxxKNSxxx
Ymir
Level 98
God Stats
5W - 4L
1,527 SR
Queue Stats
325W - 346L
1,509 Elo+
Solo
Zhong Kui
Zhong Kui
ЛИТОР
Zhong Kui
Level 123
God Stats
40W - 55L
1,472 SR
Queue Stats
542W - 568L
1,551 Elo+
Solo
Team Averages
Level 112
1,557 SR
1,552 Elo+

VS

Team Averages
Level 75
1,466 SR
1,470 Elo+
Discordia
Discordia
 
Discordia
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Asier800
Cernunnos
Level 41
God Stats
4W - 3L
1,332 SR
Queue Stats
57W - 56L
1,487 Elo+
Solo
Fafnir
Fafnir
GR33NTEA00
Fafnir
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,383 Elo+
Solo
Hercules
Hercules
Klacktos
Hercules
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 59L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
FunKekc
He Bo
16
7 / 0 / 3
11,216
1,122
17,171
5,629
2,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Camazotz
KING_ENGEL19
Camazotz
16
4 / 0 / 7
10,567
1,057
7,936
9,303
4,835
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
hongbuduo
Neith
16
0 / 0 / 9
10,308
1,031
12,669
8,664
4,147
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
16
1 / 0 / 10
11,128
1,113
8,442
12,968
16,088
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Zhong Kui
ЛИТОР
Zhong Kui
16
0 / 0 / 9
9,749
975
9,191
7,010
7,427
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

279

VS

Team 2 Tickets

224

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
0 / 2 / 0
9,314
931
16,590
6,830
3,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Morgan Le Fay
 
Morgan Le Fay
14
0 / 0 / 0
8,737
874
1,069
989
372
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
Asier800
Cernunnos
15
0 / 5 / 0
9,594
959
10,309
15,457
7,633
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fafnir
GR33NTEA00
Fafnir
16
0 / 1 / 0
11,376
1,138
4,428
20,523
30,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hercules
Klacktos
Hercules
14
0 / 4 / 0
9,127
913
6,581
15,974
17,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
0
12
Kills
0
0
Deaths
12
38
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
2
0
0
L
Morgan Le Fay
 
Morgan Le Fay
0
0
0
0
L
Cernunnos
Asier800
Cernunnos
0
5
0
0
W
He Bo
FunKekc
He Bo
7
0
3
8.5
L
Fafnir
GR33NTEA00
Fafnir
0
1
0
0
W
Camazotz
KING_ENGEL19
Camazotz
4
0
7
7.5
L
Hercules
Klacktos
Hercules
0
4
0
0
W
Neith
hongbuduo
Neith
0
0
9
4.5
W
Ymir
1
0
10
6
W
Zhong Kui
ЛИТОР
Zhong Kui
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,409
Damage
38,977
43,574
Taken
59,773
35,218
Mitigated
58,659
8,654
Healing
7,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
16,590
631
0
60
6,830
3,198
0
3,360
3,416
44,838
0
L
Morgan Le Fay
 
Morgan Le Fay
1,069
39
0
97
989
372
0
787
202
7,136
0
L
Cernunnos
Asier800
Cernunnos
10,309
3,154
0
1,545
15,457
7,633
0
8,072
6,897
0
42,513
W
He Bo
FunKekc
He Bo
17,171
618
583
1,660
5,629
2,721
0
3,130
2,360
32,163
0
L
Fafnir
GR33NTEA00
Fafnir
4,428
1,251
0
2,181
20,523
30,266
0
11,033
8,362
17,614
0
W
Camazotz
KING_ENGEL19
Camazotz
7,936
2,184
0
1,639
9,303
4,835
0
5,601
3,622
0
29,079
L
Hercules
Klacktos
Hercules
6,581
868
0
3,613
15,974
17,190
0
9,560
6,058
3,119
7,722
W
Neith
hongbuduo
Neith
12,669
5,393
0
1,244
8,664
4,147
0
4,053
4,377
0
40,616
W
Ymir
8,442
908
0
2,815
12,968
16,088
0
6,695
5,861
17,422
0
W
Zhong Kui
ЛИТОР
Zhong Kui
9,191
446
0
713
7,010
7,427
0
4,285
2,633
24,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,968
Gold Earned
48,148
213
Minions Killed
208
13
Camps Cleared
4
1,060,573
Distance Traveled
726,737
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,314
931
69
7
0
142,337
0
L
Morgan Le Fay
8,737
874
9
1
1
43,119
0
L
Cernunnos
9,594
959
92
9
2
177,581
0
W
He Bo
11,216
1,122
50
5
1
214,709
0
L
Fafnir
11,376
1,138
24
2
0
184,947
0
W
Camazotz
10,567
1,057
54
5
3
233,516
0
L
Hercules
9,127
913
14
1
1
178,753
0
W
Neith
10,308
1,031
58
6
4
179,860
0
W
Ymir
11,128
1,113
26
3
1
210,436
0
W
Zhong Kui
9,749
975
25
3
4
222,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role