Player Matchup

Merlin
Merlin
Blufrairy
Merlin
Level 62
God Stats
186W - 164L
1,535 SR
Queue Stats
276W - 264L
1,459 Elo+
Solo
Poseidon
Poseidon
Ducoma
Poseidon
Level 104
God Stats
0W - 1L
1,659 SR
Queue Stats
7W - 8L
1,636 Elo+
Party 1
Janus
Janus
KeyworkSentry
Janus
Level 141
God Stats
119W - 143L
1,448 SR
Queue Stats
700W - 714L
1,473 Elo+
Party 2
Izanami
Izanami
Nylxxx
Izanami
Level 26
God Stats
1W - 3L
1,432 SR
Queue Stats
7W - 8L
1,636 Elo+
Party 1
Charon
Charon
Possum__Princess
Charon
Level 143
God Stats
41W - 54L
1,479 SR
Queue Stats
546W - 564L
1,473 Elo+
Party 2
Team Averages
Level 95
1,511 SR
1,535 Elo+

VS

Team Averages
Level 125
1,443 SR
1,473 Elo+
Fenrir
Fenrir
 
Fenrir
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
DragoChops
Ullr
Level 162
God Stats
1W - 1L
1,274 SR
Queue Stats
43W - 46L
1,479 Elo+
Solo
Charon
Charon
PocketTaker
Charon
Level 148
God Stats
1W - 2L
1,441 SR
Queue Stats
23W - 21L
1,507 Elo+
Solo
Nemesis
Nemesis
VZLA0001
Nemesis
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 42L
1,378 Elo+
Solo
Baron Samedi
Baron Samedi
Your Pal Fry
Baron Samedi
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Blufrairy
Merlin
10
0 / 3 / 1
5,344
1,069
3,802
4,991
1,748
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Poseidon
Ducoma
Poseidon
10
0 / 0 / 1
5,566
1,113
7,098
3,180
942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 1 / 0
5,764
1,153
4,342
2,227
1,066
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
Nylxxx
Izanami
8
0 / 0 / 0
3,421
684
0
0
0
10
0 / 0 / 1
6,035
1,207
3,880
3,235
2,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Team 1 Tickets

365

VS

Team 2 Tickets

399

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
3 / 1 / 1
6,026
1,205
1,978
3,932
1,659
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

11
0 / 0 / 2
5,954
1,191
3,079
4,479
2,020
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charon
11
1 / 0 / 3
6,051
1,210
3,409
6,153
5,653
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nemesis
VZLA0001
Nemesis
10
0 / 0 / 2
5,536
1,107
3,660
4,177
2,036
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
Your Pal Fry
Baron Samedi
10
0 / 0 / 1
5,364
1,073
399
3,535
1,681

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
13
1
Kills
4
4
Deaths
1
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
3
1
1
3.5
L
Merlin
Blufrairy
Merlin
0
3
1
0.17
W
0
0
2
1
L
Poseidon
Ducoma
Poseidon
0
0
1
0.5
L
1
1
0
1
L
Izanami
Nylxxx
Izanami
0
0
0
0
W
Charon
1
0
3
2.5
L
0
0
1
0.5
W
Nemesis
VZLA0001
Nemesis
0
0
2
1
W
Baron Samedi
Your Pal Fry
Baron Samedi
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,122
Damage
12,525
13,633
Taken
22,276
6,594
Mitigated
13,049
2,093
Healing
2,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
1,978
101
0
13
3,932
1,659
0
3,458
474
0
3,092
L
Merlin
Blufrairy
Merlin
3,802
137
0
0
4,991
1,748
0
1,419
3,572
5,804
0
W
3,079
1,246
0
0
4,479
2,020
0
4,070
409
0
24,821
L
Poseidon
Ducoma
Poseidon
7,098
965
0
239
3,180
942
0
851
2,329
18,063
0
L
4,342
0
0
146
2,227
1,066
0
577
1,650
17,760
0
L
Izanami
Nylxxx
Izanami
0
0
0
0
0
0
0
0
0
0
0
W
Charon
3,409
635
0
945
6,153
5,653
0
5,445
708
8,709
0
L
3,880
112
0
1,708
3,235
2,838
0
961
2,274
11,070
0
W
Nemesis
VZLA0001
Nemesis
3,660
1,255
0
537
4,177
2,036
0
3,015
1,162
0
10,716
W
Baron Samedi
Your Pal Fry
Baron Samedi
399
0
209
664
3,535
1,681
0
3,239
296
9,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,130
Gold Earned
28,931
81
Minions Killed
110
3
Camps Cleared
5
392,213
Distance Traveled
500,242
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,026
1,205
5
1
0
98,546
0
L
Merlin
5,344
1,069
6
1
1
66,094
0
W
Ullr
5,954
1,191
75
15
4
90,567
0
L
Poseidon
5,566
1,113
33
7
0
109,201
0
L
Janus
5,764
1,153
29
6
1
101,809
0
L
Izanami
3,421
684
0
0
0
0
0
W
Charon
6,051
1,210
12
2
0
110,360
0
L
Charon
6,035
1,207
13
3
1
115,109
0
W
Nemesis
5,536
1,107
9
2
1
106,358
0
W
Baron Samedi
5,364
1,073
9
2
0
94,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role