Player Matchup

Fenrir
Fenrir
Majin Wolf1
Fenrir
Level 104
God Stats
0W - 1L
1,726 SR
Queue Stats
7W - 7L
1,523 Elo+
Party 2
Nike
Nike
NXV3R
Nike
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,619 Elo+
Party 2
Charon
Charon
NextGamePls
Charon
Level 69
God Stats
1W - 3L
1,560 SR
Queue Stats
1W - 6L
1,265 Elo+
Party 2
Nox
Nox
kingtravis852
Nox
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,669 Elo+
Party 2
Medusa
Medusa
qjme2qnee
Medusa
Level 121
God Stats
0W - 4L
1,753 SR
Queue Stats
40W - 46L
1,474 Elo+
Solo
Team Averages
Level 107
1,608 SR
1,510 Elo+

VS

Team Averages
Level 129
1,565 SR
1,460 Elo+
Artemis
Artemis
 
Artemis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Balthizar1234
Loki
Level 132
God Stats
1W - 1L
1,500 SR
Queue Stats
152W - 167L
1,455 Elo+
Party 1
Nox
Nox
Bubblybobble742
Nox
Level 43
God Stats
15W - 18L
1,480 SR
Queue Stats
150W - 163L
1,447 Elo+
Party 1
Odin
Odin
MKWarWizard
Odin
Level 154
God Stats
3W - 1L
1,492 SR
Queue Stats
48W - 44L
1,557 Elo+
Solo
Merlin
Merlin
blakout25
Merlin
Level 156
God Stats
2W - 0L
1,852 SR
Queue Stats
3W - 3L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
7
0 / 1 / 0
4,139
690
0
969
338
Nike
NXV3R
Nike
10
1 / 1 / 2
4,750
792
3,273
3,739
2,088
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charon
10
1 / 1 / 2
4,895
816
3,290
5,017
3,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 0 / 1
4,998
833
697
3,691
1,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
qjme2qnee
Medusa
11
1 / 0 / 0
4,953
826
3,069
2,857
1,009
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
1 / 0 / 1
5,311
885
2,992
684
263
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
0 / 1 / 1
4,832
805
1,097
3,043
1,095
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 0 / 1
4,496
749
1,467
2,515
959
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 1 / 1
5,277
880
2,626
4,681
2,603
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
blakout25
Merlin
10
0 / 1 / 0
4,710
785
3,376
3,176
1,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
6
3
Kills
2
3
Deaths
3
5
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
1
0
1
1.5
W
0
1
1
0.5
W
0
0
1
0.5
W
1
1
1
1.5
L
Fenrir
0
1
0
0
L
Nike
NXV3R
Nike
1
1
2
2
L
Charon
1
1
2
2
W
Merlin
blakout25
Merlin
0
1
0
0
L
0
0
1
0.5
L
Medusa
qjme2qnee
Medusa
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,329
Damage
11,558
16,273
Taken
14,099
8,698
Mitigated
6,004
1,445
Healing
2,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
2,992
866
0
176
684
263
919
104
580
0
16,837
W
1,097
102
0
590
3,043
1,095
0
701
2,271
0
14,033
W
1,467
38
0
0
2,515
959
0
827
1,501
2,844
0
W
2,626
476
0
952
4,681
2,603
0
1,003
3,445
0
14,845
L
Fenrir
0
0
0
0
969
338
0
0
969
0
186
L
Nike
NXV3R
Nike
3,273
299
140
447
3,739
2,088
0
1,208
2,531
0
6,015
L
Charon
3,290
403
0
370
5,017
3,835
0
1,593
3,424
10,784
0
W
Merlin
blakout25
Merlin
3,376
126
0
750
3,176
1,084
28
758
2,291
14,990
0
L
697
322
0
0
3,691
1,428
48
1,744
1,947
16,277
0
L
Medusa
qjme2qnee
Medusa
3,069
663
0
488
2,857
1,009
0
330
2,527
0
13,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,735
Gold Earned
24,626
89
Minions Killed
124
0
Camps Cleared
0
553,250
Distance Traveled
679,255
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
5,311
885
32
5
0
127,523
0
W
Loki
4,832
805
26
4
0
146,466
0
W
Nox
4,496
749
7
1
0
143,878
0
W
Odin
5,277
880
33
6
0
128,409
0
L
Fenrir
4,139
690
0
0
0
20,627
0
L
Nike
4,750
792
6
1
0
136,979
0
L
Charon
4,895
816
23
4
0
119,642
0
W
Merlin
4,710
785
26
4
0
132,979
1
L
Nox
4,998
833
41
7
0
124,718
0
L
Medusa
4,953
826
19
3
0
151,284
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role