Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Greeds
Ymir
Level 15
God Stats
3W - 6L
1,537 SR
Queue Stats
3W - 6L
1,427 Elo+
Party 1
Cthulhu
Cthulhu
Salwin2
Cthulhu
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
123W - 110L
1,610 Elo+
Party 1
Chaac
Chaac
khenetix
Chaac
Level 118
God Stats
1W - 2L
1,500 SR
Queue Stats
76W - 84L
1,550 Elo+
Party 1
Achilles
Achilles
thedrifter75
Achilles
Level 107
God Stats
21W - 30L
1,457 SR
Queue Stats
141W - 147L
1,453 Elo+
Solo
Team Averages
Level 88
1,499 SR
1,508 Elo+

VS

Team Averages
Level 121
1,538 SR
1,566 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Janus
Janus
AyoBurch
Janus
Level 123
God Stats
2W - 1L
1,546 SR
Queue Stats
57W - 30L
1,612 Elo+
Party 3
Izanami
Izanami
Cloudinator
Izanami
Level 124
God Stats
23W - 9L
1,899 SR
Queue Stats
168W - 124L
1,591 Elo+
Party 2
Aphrodite
Aphrodite
phaethon
Aphrodite
Level 108
God Stats
5W - 4L
1,148 SR
Queue Stats
79W - 62L
1,563 Elo+
Party 2
Charon
Charon
solology
Charon
Level 109
God Stats
6W - 7L
1,595 SR
Queue Stats
83W - 56L
1,563 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
16
5 / 3 / 5
9,038
822
7,769
5,060
2,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
Greeds
Ymir
13
0 / 2 / 4
6,864
624
2,438
12,960
10,598
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cthulhu
Salwin2
Cthulhu
14
2 / 4 / 9
8,161
742
10,825
16,283
11,682
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chaac
khenetix
Chaac
14
1 / 5 / 8
7,618
693
10,738
14,215
10,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
thedrifter75
Achilles
14
3 / 4 / 4
7,910
719
10,683
14,085
10,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
16
6 / 5 / 8
9,176
834
11,369
18,033
14,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Janus
AyoBurch
Janus
17
7 / 2 / 9
9,892
899
14,120
6,916
3,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Cloudinator
Izanami
18
3 / 1 / 2
9,952
905
7,518
10,303
5,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
phaethon
Aphrodite
14
0 / 3 / 10
7,938
722
7,698
9,512
5,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Charon
solology
Charon
15
2 / 0 / 14
9,243
840
8,015
11,915
14,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
61
11
Kills
18
18
Deaths
11
30
Assists
43
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
5
3
5
2.5
W
Amaterasu
 
Amaterasu
6
5
8
2
W
Janus
AyoBurch
Janus
7
2
9
5.75
W
Izanami
Cloudinator
Izanami
3
1
2
4
L
Ymir
Greeds
Ymir
0
2
4
1
L
Cthulhu
Salwin2
Cthulhu
2
4
9
1.63
L
Chaac
khenetix
Chaac
1
5
8
1
W
Aphrodite
phaethon
Aphrodite
0
3
10
1.67
W
Charon
solology
Charon
2
0
14
9
L
Achilles
thedrifter75
Achilles
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,453
Damage
48,720
62,603
Taken
56,679
45,690
Mitigated
42,655
9,793
Healing
20,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
7,769
674
1,002
853
5,060
2,121
0
2,686
2,200
24,258
0
W
Amaterasu
 
Amaterasu
11,369
4,478
71
5,538
18,033
14,361
743
7,921
9,361
0
27,693
W
Janus
AyoBurch
Janus
14,120
326
0
981
6,916
3,602
230
2,918
3,737
39,929
0
W
Izanami
Cloudinator
Izanami
7,518
5,428
0
2,195
10,303
5,107
2,818
2,234
7,624
0
59,823
L
Ymir
Greeds
Ymir
2,438
429
0
50
12,960
10,598
73
6,250
6,331
3,600
0
L
Cthulhu
Salwin2
Cthulhu
10,825
619
221
3,470
16,283
11,682
0
8,320
7,576
19,009
0
L
Chaac
khenetix
Chaac
10,738
1,113
0
2,502
14,215
10,880
0
6,437
7,618
0
25,586
W
Aphrodite
phaethon
Aphrodite
7,698
793
6,227
4,429
9,512
5,584
581
4,100
4,987
18,130
0
W
Charon
solology
Charon
8,015
1,101
0
843
11,915
14,001
318
3,359
7,995
21,484
726
L
Achilles
thedrifter75
Achilles
10,683
2,881
0
1,695
14,085
10,409
0
5,580
7,924
0
26,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,591
Gold Earned
46,201
142
Minions Killed
269
0
Camps Cleared
0
1,074,211
Distance Traveled
1,210,994
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
9,038
822
41
4
0
206,583
0
W
Amaterasu
9,176
834
32
3
0
232,187
0
W
Janus
9,892
899
60
5
0
263,655
0
W
Izanami
9,952
905
134
12
0
208,654
0
L
Ymir
6,864
624
6
1
0
198,814
0
L
Cthulhu
8,161
742
12
1
0
225,289
0
L
Chaac
7,618
693
40
4
0
212,366
0
W
Aphrodite
7,938
722
27
2
0
252,431
0
W
Charon
9,243
840
16
1
0
254,067
0
L
Achilles
7,910
719
43
4
0
231,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role