Player Matchup

Charon
Charon
ARAB x SYCHO
Charon
Level 125
God Stats
13W - 7L
1,585 SR
Queue Stats
176W - 199L
1,497 Elo+
Party 1
Danzaburou
Danzaburou
Myst Nifty
Danzaburou
Level 158
God Stats
13W - 10L
1,726 SR
Queue Stats
283W - 289L
1,508 Elo+
Party 1
Surtr
Surtr
N3 Name
Surtr
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,300 Elo+
Solo
He Bo
He Bo
StRaiGHtUpxDoWn
He Bo
Level 127
God Stats
3W - 3L
1,532 SR
Queue Stats
252W - 242L
1,549 Elo+
Party 1
Vulcan
Vulcan
mrsmg15
Vulcan
Level 109
God Stats
2W - 3L
1,653 SR
Queue Stats
144W - 137L
1,541 Elo+
Party 1
Team Averages
Level 112
1,599 SR
1,479 Elo+

VS

Team Averages
Level 111
1,628 SR
1,449 Elo+
Ravana
Ravana
CluTchK3Ls
Ravana
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 48L
1,084 Elo+
Solo
Charybdis
Charybdis
Rumbs
Charybdis
Level 157
God Stats
0W - 1L
1,774 SR
Queue Stats
35W - 29L
1,551 Elo+
Solo
Ymir
Ymir
TacoInspector54
Ymir
Level 128
God Stats
0W - 2L
1,749 SR
Queue Stats
143W - 143L
1,539 Elo+
Party 2
Ix Chel
Ix Chel
ToxiccixoT
Ix Chel
Level 137
God Stats
3W - 5L
1,642 SR
Queue Stats
194W - 86L
1,529 Elo+
Solo
Hercules
Hercules
mfkinmarin
Hercules
Level 126
God Stats
31W - 28L
1,477 SR
Queue Stats
132W - 135L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
15
2 / 4 / 3
9,175
765
7,124
16,503
14,156
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Danzaburou
Myst Nifty
Danzaburou
16
2 / 1 / 4
9,466
789
12,642
10,422
4,696
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Surtr
N3 Name
Surtr
13
0 / 2 / 2
7,683
640
4,443
11,926
9,700
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 2 / 3
8,197
683
10,037
6,496
2,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
mrsmg15
Vulcan
17
2 / 0 / 3
9,760
813
12,678
5,041
2,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
CluTchK3Ls
Ravana
12
0 / 3 / 6
7,130
594
1,521
5,071
2,874
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Charybdis
Rumbs
Charybdis
16
2 / 2 / 4
8,791
733
7,556
11,420
5,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
0 / 2 / 4
8,167
681
3,776
14,135
14,339
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ix Chel
ToxiccixoT
Ix Chel
16
5 / 0 / 3
9,382
782
16,539
10,765
4,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
mfkinmarin
Hercules
15
2 / 1 / 5
8,329
694
10,252
14,033
13,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
31
8
Kills
9
9
Deaths
8
15
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Charon
2
4
3
0.88
L
Ravana
CluTchK3Ls
Ravana
0
3
6
1
W
Danzaburou
Myst Nifty
Danzaburou
2
1
4
4
W
Surtr
N3 Name
Surtr
0
2
2
0.5
L
Charybdis
Rumbs
Charybdis
2
2
4
2
W
2
2
3
1.75
L
0
2
4
1
L
Ix Chel
ToxiccixoT
Ix Chel
5
0
3
6.5
L
Hercules
mfkinmarin
Hercules
2
1
5
4.5
W
Vulcan
mrsmg15
Vulcan
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,924
Damage
39,644
50,388
Taken
55,424
33,576
Mitigated
40,199
8,153
Healing
17,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
7,124
455
1,417
2,226
16,503
14,156
0
7,178
9,197
19,623
634
L
Ravana
CluTchK3Ls
Ravana
1,521
321
0
40
5,071
2,874
0
2,258
2,704
0
2,724
W
Danzaburou
Myst Nifty
Danzaburou
12,642
5,078
0
3,066
10,422
4,696
2,368
4,592
5,460
0
43,604
W
Surtr
N3 Name
Surtr
4,443
974
0
804
11,926
9,700
290
4,598
7,017
245
14,202
L
Charybdis
Rumbs
Charybdis
7,556
3,813
0
3,950
11,420
5,081
0
6,354
4,772
0
40,503
W
10,037
286
0
0
6,496
2,395
0
1,841
4,370
22,253
0
L
3,776
124
0
504
14,135
14,339
0
6,452
6,859
18,857
0
L
Ix Chel
ToxiccixoT
Ix Chel
16,539
2,388
2,196
4,534
10,765
4,830
0
5,564
4,721
52,725
0
L
Hercules
mfkinmarin
Hercules
10,252
3,078
0
5,855
14,033
13,075
345
6,835
6,792
0
28,402
W
Vulcan
mrsmg15
Vulcan
12,678
4,585
0
640
5,041
2,629
832
2,209
2,734
53,554
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,281
Gold Earned
41,799
252
Minions Killed
269
0
Camps Cleared
0
1,338,537
Distance Traveled
1,103,904
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
9,175
765
28
2
0
276,751
0
L
Ravana
7,130
594
5
0
0
120,365
0
W
Danzaburou
9,466
789
79
7
0
252,160
0
W
Surtr
7,683
640
19
2
0
270,215
0
L
Charybdis
8,791
733
98
8
0
227,567
0
W
He Bo
8,197
683
32
3
0
244,321
0
L
Ymir
8,167
681
33
3
0
227,716
0
L
Ix Chel
9,382
782
88
7
0
253,972
0
L
Hercules
8,329
694
45
4
0
274,284
0
W
Vulcan
9,760
813
94
8
0
295,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role