Player Matchup

Loki
Loki
Diamond V
 
Loki
Diamond V
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Jormungandr
Jormungandr
Platinum II
Loquendero345
Jormungandr
Platinum II
Level 128
God Stats
5W - 5L
1,748 SR
Queue Stats
60W - 52L
1,981 MMR
Party 1
Xing Tian
Xing Tian
Platinum III
SinisterMagic
Xing Tian
Platinum III
Level 201
God Stats
3W - 4L
1,628 SR
Queue Stats
532W - 536L
1,896 MMR
Solo
Shiva
Shiva
Diamond II
T0tal9O
Shiva
Diamond II
Level 49
God Stats
35W - 21L
1,661 SR
Queue Stats
96W - 78L
2,243 MMR
Solo
Rama
Rama
Platinum III
jaka9876
Rama
Platinum III
Level 71
God Stats
1W - 2L
1,613 SR
Queue Stats
111W - 94L
1,869 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 103
1,630 SR
1,898 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 150
1,554 SR
1,899 MMR
Agni
Agni
Diamond V
 
Agni
Diamond V
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Platinum III
Billvy
Sun Wukong
Platinum III
Level 208
God Stats
6W - 3L
1,602 SR
Queue Stats
29W - 10L
2,187 MMR
Party 2
Hou Yi
Hou Yi
Platinum III
DestroyerViZs
Hou Yi
Platinum III
Level 154
God Stats
15W - 19L
1,460 SR
Queue Stats
926W - 923L
1,796 MMR
Solo
Susano
Susano
Platinum II
MarleyBuds
Susano
Platinum II
Level 108
God Stats
8W - 0L
1,964 SR
Queue Stats
26W - 7L
2,187 MMR
Party 2
Ymir
Ymir
Platinum IV
Xx_candlewall_xX
Ymir
Platinum IV
Level 130
God Stats
8W - 11L
1,243 SR
Queue Stats
387W - 376L
1,827 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
3 / 2 / 0
6,046
605
3,935
6,938
2,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jormungandr
Loquendero345
Jormungandr
10
0 / 2 / 2
5,555
556
3,913
8,573
4,661
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
SinisterMagic
Xing Tian
8
1 / 3 / 0
5,284
528
3,704
8,063
5,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Shiva
T0tal9O
Shiva
11
1 / 1 / 2
6,485
649
6,628
7,948
3,609
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Rama
8
0 / 4 / 0
4,601
460
3,396
6,064
1,780
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
Ao KuangMartichorasKali

VS

Bans
ThorRavanaBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
2 / 1 / 1
5,944
594
7,319
5,755
2,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Sun Wukong
Billvy
Sun Wukong
11
0 / 2 / 0
5,925
593
3,232
9,176
5,063
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

11
4 / 0 / 1
6,668
667
4,845
5,248
1,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Susano
MarleyBuds
Susano
11
4 / 2 / 0
5,985
599
3,341
8,899
3,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
2 / 0 / 3
5,836
584
2,938
8,919
5,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
17
5
Kills
12
12
Deaths
5
4
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
3
2
0
1.5
W
Agni
 
Agni
2
1
1
2.5
W
Sun Wukong
Billvy
Sun Wukong
0
2
0
0
W
4
0
1
4.5
L
Jormungandr
Loquendero345
Jormungandr
0
2
2
0.5
W
Susano
MarleyBuds
Susano
4
2
0
2
L
Xing Tian
SinisterMagic
Xing Tian
1
3
0
0.33
L
Shiva
T0tal9O
Shiva
1
1
2
2
W
2
0
3
3.5
L
Rama
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,576
Damage
21,675
37,586
Taken
37,997
17,956
Mitigated
18,668
10,159
Healing
16,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
3,935
1,063
0
3,625
6,938
2,164
0
776
6,089
0
39,229
W
Agni
 
Agni
7,319
1,333
0
1,863
5,755
2,564
0
2,263
3,492
48,520
0
W
Sun Wukong
Billvy
Sun Wukong
3,232
535
0
2,619
9,176
5,063
0
0
9,176
0
46,452
W
4,845
2,546
0
2,966
5,248
1,775
882
585
4,663
0
47,460
L
Jormungandr
Loquendero345
Jormungandr
3,913
760
0
1,497
8,573
4,661
0
4,798
3,381
44,964
0
W
Susano
MarleyBuds
Susano
3,341
880
0
4,812
8,899
3,487
0
987
7,912
0
30,859
L
Xing Tian
SinisterMagic
Xing Tian
3,704
320
0
1,029
8,063
5,742
0
3,156
4,781
17,457
0
L
Shiva
T0tal9O
Shiva
6,628
1,435
0
2,886
7,948
3,609
0
0
7,948
0
51,433
W
2,938
798
0
3,758
8,919
5,779
0
3,740
5,099
14,528
0
L
Rama
3,396
2,660
0
1,122
6,064
1,780
0
946
5,118
0
27,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,971
Gold Earned
30,358
306
Minions Killed
342
0
Camps Cleared
0
1,034,616
Distance Traveled
994,694
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,046
605
65
7
0
247,731
0
W
Agni
5,944
594
98
10
0
198,963
0
W
Sun Wukong
5,925
593
93
9
0
190,292
0
W
Hou Yi
6,668
667
90
9
0
172,408
0
L
Jormungandr
5,555
556
80
8
0
199,393
1
W
Susano
5,985
599
47
5
0
234,150
1
L
Xing Tian
5,284
528
20
2
0
212,302
4
L
Shiva
6,485
649
84
8
0
203,576
0
W
Ymir
5,836
584
14
1
0
198,881
2
L
Rama
4,601
460
57
6
0
171,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role