Player Matchup

Geb
Geb
Bilbobaggnuts
Geb
Level 109
God Stats
2W - 1L
1,291 SR
Queue Stats
13W - 12L
1,233 Elo+
Party 2
Hachiman
Hachiman
BrotherJPL
Hachiman
Level 52
God Stats
1W - 5L
1,500 SR
Queue Stats
18W - 17L
1,691 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Mittzen
Tsukuyomi
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 25L
1,131 Elo+
Party 2
Nu Wa
Nu Wa
Opu5045
Nu Wa
Level 108
God Stats
1W - 1L
1,717 SR
Queue Stats
168W - 172L
1,470 Elo+
Solo
Achilles
Achilles
Weewooicus
Achilles
Level 3
God Stats
1W - 2L
1,756 SR
Queue Stats
2W - 7L
1,691 Elo+
Party 2
Team Averages
Level 63
1,553 SR
1,443 Elo+

VS

Team Averages
Level 48
1,520 SR
1,449 Elo+
Thor
Thor
 
Thor
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
 
Geb
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
KobeniPlush
Medusa
Level 25
God Stats
7W - 0L
1,768 SR
Queue Stats
328W - 366L
1,417 Elo+
Party 1
Susano
Susano
SenseiP
Susano
Level 41
God Stats
3W - 0L
1,500 SR
Queue Stats
367W - 403L
1,427 Elo+
Party 1
Thoth
Thoth
zelristik
Thoth
Level 46
God Stats
2W - 5L
1,331 SR
Queue Stats
236W - 261L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 2
5,662
472
2,797
6,111
3,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hachiman
BrotherJPL
Hachiman
11
1 / 0 / 2
6,353
529
6,152
5,538
1,881
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
Mittzen
Tsukuyomi
10
2 / 2 / 0
6,097
508
3,411
9,709
3,280
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Nu Wa
Opu5045
Nu Wa
10
2 / 4 / 1
6,142
512
7,305
7,886
2,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Weewooicus
Achilles
10
1 / 3 / 0
5,836
486
6,962
11,143
11,271
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
2 / 1 / 1
7,434
620
7,074
11,544
8,825
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Geb
 
Geb
9
1 / 2 / 4
5,960
497
2,460
7,752
5,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
10
1 / 1 / 0
6,045
504
3,888
6,907
2,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
SenseiP
Susano
11
4 / 1 / 2
6,665
555
4,595
8,442
3,401
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thoth
zelristik
Thoth
11
2 / 2 / 4
6,832
569
6,348
6,503
2,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
21
6
Kills
10
10
Deaths
7
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
2
1
1
2.5
W
Geb
 
Geb
1
2
4
1.5
L
0
1
2
1
L
Hachiman
BrotherJPL
Hachiman
1
0
2
2
W
Medusa
1
1
0
1
L
Tsukuyomi
Mittzen
Tsukuyomi
2
2
0
1
L
Nu Wa
Opu5045
Nu Wa
2
4
1
0.63
W
Susano
SenseiP
Susano
4
1
2
5
L
Achilles
Weewooicus
Achilles
1
3
0
0.33
W
Thoth
zelristik
Thoth
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,627
Damage
24,365
40,387
Taken
41,148
22,658
Mitigated
21,936
9,275
Healing
9,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
7,074
1,432
0
1,719
11,544
8,825
0
1,354
10,190
0
56,090
W
Geb
 
Geb
2,460
288
0
855
7,752
5,256
0
2,623
5,129
15,221
0
L
2,797
236
0
1,634
6,111
3,976
0
1,230
4,783
16,514
0
L
Hachiman
BrotherJPL
Hachiman
6,152
3,928
0
3,136
5,538
1,881
0
386
5,152
0
40,670
W
Medusa
3,888
1,333
0
2,855
6,907
2,310
0
990
5,917
0
38,064
L
Tsukuyomi
Mittzen
Tsukuyomi
3,411
1,174
0
747
9,709
3,280
0
1,765
7,800
0
43,251
L
Nu Wa
Opu5045
Nu Wa
7,305
1,635
0
1,232
7,886
2,250
0
4,409
3,096
43,920
0
W
Susano
SenseiP
Susano
4,595
1,904
0
1,470
8,442
3,401
0
1,372
7,070
0
44,170
L
Achilles
Weewooicus
Achilles
6,962
1,716
0
2,526
11,143
11,271
0
465
10,678
0
39,515
W
Thoth
zelristik
Thoth
6,348
554
0
2,340
6,503
2,144
817
4,019
2,484
40,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,090
Gold Earned
32,936
278
Minions Killed
324
0
Camps Cleared
0
1,148,850
Distance Traveled
1,194,196
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,434
620
106
9
0
204,616
4
W
Geb
5,960
497
15
1
0
257,900
0
L
Geb
5,662
472
13
1
0
238,299
0
L
Hachiman
6,353
529
84
7
0
216,275
0
W
Medusa
6,045
504
55
5
0
228,905
2
L
Tsukuyomi
6,097
508
60
5
0
264,974
0
L
Nu Wa
6,142
512
63
5
0
197,004
2
W
Susano
6,665
555
63
5
0
279,557
1
L
Achilles
5,836
486
58
5
0
232,298
0
W
Thoth
6,832
569
85
7
0
223,218
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role