Player Matchup

Neith
Neith
ChickenMcNibble
Neith
Level 27
God Stats
1W - 9L
1,238 SR
Queue Stats
1W - 11L
1,169 Elo+
Party 2
Nu Wa
Nu Wa
oSphynx
Nu Wa
Level 67
God Stats
35W - 26L
1,699 SR
Queue Stats
223W - 248L
1,497 Elo+
Solo
Odin
Odin
x_Goth_Angel_x
Odin
Level 45
God Stats
2W - 1L
1,782 SR
Queue Stats
18W - 40L
1,230 Elo+
Party 2
Team Averages
Level 46
1,573 SR
1,299 Elo+

VS

Team Averages
Level 48
1,515 SR
1,447 Elo+
Kali
Kali
RunthatFade8524
Kali
Level 64
God Stats
19W - 6L
1,644 SR
Queue Stats
287W - 61L
1,663 Elo+
Solo
Vulcan
Vulcan
Sk8rProductions
Vulcan
Level 52
God Stats
18W - 19L
1,379 SR
Queue Stats
31W - 40L
1,354 Elo+
Party 1
Surtr
Surtr
StonedWood6601
Surtr
Level 27
God Stats
20W - 21L
1,523 SR
Queue Stats
28W - 37L
1,324 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 2
7,593
759
2,387
5,405
1,940
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
oSphynx
Nu Wa
10
0 / 5 / 2
7,287
729
3,889
8,568
2,694
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
1 / 3 / 2
7,330
733
2,220
10,257
7,219
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 3
7,918
792
5,903
7,877
3,040
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
4 / 1 / 4
8,582
858
10,019
5,079
1,745
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
3 / 2 / 6
7,997
800
5,134
9,355
4,110
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
2
Kills
10
10
Deaths
5
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
W
3
2
3
2.25
W
4
1
4
6
W
3
2
6
3
L
Nu Wa
oSphynx
Nu Wa
0
5
2
0.2
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,496
Damage
21,056
24,230
Taken
22,311
11,853
Mitigated
8,895
2,208
Healing
6,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,387
372
297
396
5,405
1,940
0
3,629
1,708
0
15,763
W
5,903
2,714
0
1,692
7,877
3,040
276
1,505
6,292
0
35,946
W
10,019
2,329
0
944
5,079
1,745
973
1,232
3,815
36,075
0
W
5,134
2,180
0
4,091
9,355
4,110
1,159
1,970
7,277
183
20,975
L
Nu Wa
oSphynx
Nu Wa
3,889
1,008
55
602
8,568
2,694
0
3,648
4,920
37,237
0
L
2,220
361
45
813
10,257
7,219
0
2,881
7,340
0
8,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,210
Gold Earned
24,497
102
Minions Killed
107
0
Camps Cleared
0
457,412
Distance Traveled
557,820
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,593
759
27
3
0
120,356
0
W
Kali
7,918
792
54
5
0
169,052
0
W
Vulcan
8,582
858
39
4
0
198,416
0
W
Surtr
7,997
800
14
1
0
190,352
0
L
Nu Wa
7,287
729
65
7
0
150,343
0
L
Odin
7,330
733
10
1
0
186,713
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role