Player Matchup

Xbalanque
Xbalanque
Bbrandtt
Xbalanque
Level 146
God Stats
2W - 7L
1,298 SR
Queue Stats
170W - 181L
1,455 Elo+
Party 1
Hel
Hel
BiIIyNoSkin
Hel
Level 120
God Stats
2W - 1L
1,819 SR
Queue Stats
186W - 184L
1,458 Elo+
Party 1
Danzaburou
Danzaburou
DogSpunk
Danzaburou
Level 24
God Stats
2W - 1L
1,781 SR
Queue Stats
23W - 22L
1,493 Elo+
Party 1
Xing Tian
Xing Tian
Tate the tot462
Xing Tian
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
rulas reyes
Morgan Le Fay
Level 151
God Stats
0W - 2L
1,334 SR
Queue Stats
51W - 36L
1,531 Elo+
Solo
Team Averages
Level 91
1,546 SR
1,487 Elo+

VS

Team Averages
Level 88
1,451 SR
1,471 Elo+
Surtr
Surtr
Border7heLands
Surtr
Level 108
God Stats
1W - 1L
1,319 SR
Queue Stats
35W - 47L
1,435 Elo+
Party 2
Chaac
Chaac
Nemfoe9181
Chaac
Level 61
God Stats
6W - 2L
1,529 SR
Queue Stats
592W - 588L
1,432 Elo+
Solo
Danzaburou
Danzaburou
Primo56
Danzaburou
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 28L
1,383 Elo+
Solo
Hel
Hel
RetroTam
Hel
Level 76
God Stats
5W - 1L
1,612 SR
Queue Stats
243W - 250L
1,539 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Waldo3ed
Morgan Le Fay
Level 170
God Stats
2W - 2L
1,293 SR
Queue Stats
342W - 293L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Bbrandtt
Xbalanque
15
2 / 7 / 6
9,449
675
20,051
17,531
7,768
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

16
0 / 4 / 8
8,364
597
4,869
19,481
8,218
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Danzaburou
DogSpunk
Danzaburou
17
3 / 5 / 5
9,582
684
15,030
18,645
8,932
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
Tate the tot462
Xing Tian
15
1 / 6 / 7
8,347
596
7,287
23,739
19,498
Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morgan Le Fay
rulas reyes
Morgan Le Fay
19
8 / 3 / 3
10,369
741
25,045
14,902
7,423
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 13
9,948
711
11,965
21,167
24,455
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
17
1 / 5 / 20
10,525
752
22,204
24,659
29,290
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
Primo56
Danzaburou
19
8 / 1 / 10
12,047
861
12,147
12,064
6,185
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
8 / 1 / 13
11,597
828
14,576
22,466
13,607
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Morgan Le Fay
Waldo3ed
Morgan Le Fay
17
7 / 4 / 10
11,090
792
22,569
14,808
7,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
91
14
Kills
25
25
Deaths
14
29
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Bbrandtt
Xbalanque
2
7
6
0.71
L
0
4
8
1
W
1
3
13
2.5
L
Danzaburou
DogSpunk
Danzaburou
3
5
5
1.1
W
Chaac
1
5
20
2.2
W
Danzaburou
Primo56
Danzaburou
8
1
10
13
W
8
1
13
14.5
L
Xing Tian
Tate the tot462
Xing Tian
1
6
7
0.75
W
Morgan Le Fay
Waldo3ed
Morgan Le Fay
7
4
10
3
L
Morgan Le Fay
rulas reyes
Morgan Le Fay
8
3
3
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,282
Damage
83,461
94,298
Taken
95,164
51,839
Mitigated
80,681
44,054
Healing
54,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Bbrandtt
Xbalanque
20,051
3,208
1,116
1,394
17,531
7,768
0
6,495
10,988
0
35,412
L
4,869
391
14,753
11,017
19,481
8,218
24
8,699
10,782
11,394
0
W
11,965
3,409
1,515
4,224
21,167
24,455
1,137
8,354
12,643
801
23,769
L
Danzaburou
DogSpunk
Danzaburou
15,030
4,066
521
3,232
18,645
8,932
144
7,865
10,534
0
38,672
W
Chaac
22,204
494
2,264
5,490
24,659
29,290
334
8,168
16,008
6,593
36,428
W
Danzaburou
Primo56
Danzaburou
12,147
2,189
1,105
3,708
12,064
6,185
4,369
5,169
6,787
0
28,079
W
14,576
236
17,807
17,579
22,466
13,607
518
7,575
14,801
25,690
0
L
Xing Tian
Tate the tot462
Xing Tian
7,287
586
1,162
3,622
23,739
19,498
0
11,294
12,302
15,818
0
W
Morgan Le Fay
Waldo3ed
Morgan Le Fay
22,569
1,390
91
801
14,808
7,144
1,321
7,737
7,071
39,509
0
L
Morgan Le Fay
rulas reyes
Morgan Le Fay
25,045
1,458
2,559
4,678
14,902
7,423
0
7,237
7,665
41,178
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,111
Gold Earned
55,207
152
Minions Killed
146
0
Camps Cleared
0
1,326,452
Distance Traveled
1,383,315
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
9,449
675
33
2
0
235,276
0
L
Hel
8,364
597
17
1
0
269,426
0
W
Surtr
9,948
711
28
2
0
256,818
0
L
Danzaburou
9,582
684
54
4
0
259,623
0
W
Chaac
10,525
752
35
3
0
274,636
0
W
Danzaburou
12,047
861
22
2
0
295,895
0
W
Hel
11,597
828
24
2
0
315,922
0
L
Xing Tian
8,347
596
15
1
0
268,304
0
W
Morgan Le Fay
11,090
792
37
3
0
240,044
0
L
Morgan Le Fay
10,369
741
33
2
0
293,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role