Player Matchup

Horus
Horus
Platinum III
Crona-MEI
Horus
Platinum III
Level 139
God Stats
3W - 10L
1,499 SR
Queue Stats
125W - 102L
1,999 MMR
Party 1
Cthulhu
Cthulhu
Gold III
Get_off_My_Lawn0
Cthulhu
Gold III
Level 105
God Stats
10W - 6L
1,740 SR
Queue Stats
35W - 31L
1,539 MMR
Party 1
Sol
Sol
Gold II
godly_t-rex
Sol
Gold II
Level 129
God Stats
14W - 9L
1,635 SR
Queue Stats
78W - 77L
1,592 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 124
1,625 SR
1,710 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 125
1,458 SR
1,635 MMR
Bacchus
Bacchus
Platinum IV
DrTwiggy7229
Bacchus
Platinum IV
Level 105
God Stats
52W - 39L
1,640 SR
Queue Stats
65W - 55L
1,808 MMR
Party 2
Hachiman
Hachiman
Platinum V
JayTooRaw
Hachiman
Platinum V
Level 114
God Stats
3W - 1L
1,296 SR
Queue Stats
73W - 76L
1,626 MMR
Solo
Vulcan
Vulcan
Gold IV
yagirlamz
Vulcan
Gold IV
Level 155
God Stats
4W - 9L
1,436 SR
Queue Stats
105W - 108L
1,472 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Crona-MEI
Horus
16
4 / 4 / 7
14,147
745
10,055
22,191
17,283
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
2 / 4 / 9
14,435
760
15,011
26,645
35,551
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

17
5 / 3 / 3
14,463
761
13,081
14,740
7,063
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
RavanaGaneshaAtlasVamanaIx Chel

VS

Bans
Ao KuangChang'eMorgan Le FayAchillesBaba Yaga
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DrTwiggy7229
Bacchus
15
0 / 3 / 10
12,706
669
7,437
18,226
26,368
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hachiman
JayTooRaw
Hachiman
18
7 / 5 / 3
14,837
781
20,455
18,476
8,340
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Vulcan
yagirlamz
Vulcan
18
4 / 3 / 7
14,859
782
23,435
11,008
4,969
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
31
11
Kills
11
11
Deaths
11
19
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Horus
Crona-MEI
Horus
4
4
7
1.88
L
Bacchus
DrTwiggy7229
Bacchus
0
3
10
1.67
W
2
4
9
1.63
L
Hachiman
JayTooRaw
Hachiman
7
5
3
1.7
W
5
3
3
2.17
L
Vulcan
yagirlamz
Vulcan
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,147
Damage
51,327
63,576
Taken
47,710
59,897
Mitigated
39,677
18,623
Healing
5,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Crona-MEI
Horus
10,055
5,028
1,000
7,277
22,191
17,283
771
10,607
11,499
0
41,405
L
Bacchus
DrTwiggy7229
Bacchus
7,437
331
0
2,238
18,226
26,368
18
7,360
10,654
14,806
0
W
15,011
154
348
4,170
26,645
35,551
140
10,880
15,765
40,978
1,741
L
Hachiman
JayTooRaw
Hachiman
20,455
13,804
0
2,510
18,476
8,340
2,321
12,785
5,671
0
71,046
W
13,081
1,625
0
5,828
14,740
7,063
2,686
9,862
4,874
81,338
0
L
Vulcan
yagirlamz
Vulcan
23,435
9,619
0
500
11,008
4,969
718
6,249
4,695
95,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,045
Gold Earned
42,402
211
Minions Killed
219
0
Camps Cleared
0
1,027,941
Distance Traveled
1,050,802
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
14,147
745
48
3
0
354,106
2
L
Bacchus
12,706
669
11
1
0
378,438
0
W
Cthulhu
14,435
760
45
2
0
357,005
0
L
Hachiman
14,837
781
82
4
0
303,395
0
W
Sol
14,463
761
118
6
0
316,830
0
L
Vulcan
14,859
782
126
7
0
368,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role