Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
A-K-S89
Ishtar
Level 107
God Stats
11W - 11L
1,526 SR
Queue Stats
878W - 892L
1,435 Elo+
Solo
Surtr
Surtr
BiskLeni
Surtr
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 7L
1,716 Elo+
Solo
Charon
Charon
Lunarforce7
Charon
Level 79
God Stats
7W - 8L
1,669 SR
Queue Stats
104W - 128L
1,387 Elo+
Solo
Chang'e
Chang'e
Yaouf
Chang'e
Level 128
God Stats
1W - 1L
1,496 SR
Queue Stats
19W - 11L
1,574 Elo+
Solo
Team Averages
Level 107
1,538 SR
1,523 Elo+

VS

Team Averages
Level 120
1,580 SR
1,494 Elo+
Anubis
Anubis
 
Anubis
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Athore
Thor
Level 127
God Stats
15W - 6L
1,718 SR
Queue Stats
220W - 166L
1,591 Elo+
Solo
Ymir
Ymir
D_e_S_t_R_o_Y948
Ymir
Level 113
God Stats
16W - 27L
1,477 SR
Queue Stats
335W - 330L
1,479 Elo+
Solo
Sylvanus
Sylvanus
Ilkian
Sylvanus
Level 93
God Stats
16W - 6L
1,706 SR
Queue Stats
246W - 258L
1,457 Elo+
Solo
Sol
Sol
npjensen90
Sol
Level 123
God Stats
30W - 25L
1,500 SR
Queue Stats
390W - 412L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
10
0 / 0 / 0
5,548
555
1,651
7,111
2,521
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ishtar
A-K-S89
Ishtar
8
0 / 2 / 0
4,583
458
2,445
5,122
1,739
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Surtr
BiskLeni
Surtr
8
0 / 3 / 0
4,809
481
2,229
9,128
4,135
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charon
7
0 / 2 / 0
4,761
476
2,249
6,939
3,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
Yaouf
Chang'e
9
0 / 3 / 0
5,024
502
1,548
6,561
1,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
3 / 0 / 0
6,736
674
3,588
5,093
2,293
Magic Focus

Magic Focus

+20
Magical Power

Thor
Athore
Thor
11
2 / 0 / 1
6,728
673
4,737
4,935
2,517
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

9
1 / 0 / 4
5,382
538
4,010
6,577
3,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
Ilkian
Sylvanus
9
2 / 0 / 2
5,712
571
2,356
5,581
2,328
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

9
2 / 0 / 2
5,561
556
4,408
4,152
1,388
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
19
0
Kills
10
10
Deaths
0
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
0
0
0
0
W
Anubis
 
Anubis
3
0
0
3
L
Ishtar
A-K-S89
Ishtar
0
2
0
0
W
Thor
Athore
Thor
2
0
1
2.5
L
Surtr
BiskLeni
Surtr
0
3
0
0
W
1
0
4
3
W
Sylvanus
Ilkian
Sylvanus
2
0
2
3
L
Charon
0
2
0
0
L
Chang'e
Yaouf
Chang'e
0
3
0
0
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,122
Damage
19,099
34,861
Taken
26,338
13,681
Mitigated
12,384
7,142
Healing
12,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
1,651
826
0
1,000
7,111
2,521
0
1,146
5,965
0
48,783
W
Anubis
 
Anubis
3,588
388
0
3,824
5,093
2,293
0
1,548
3,545
63,466
0
L
Ishtar
A-K-S89
Ishtar
2,445
1,324
0
2,005
5,122
1,739
0
2,882
2,240
0
33,473
W
Thor
Athore
Thor
4,737
414
0
446
4,935
2,517
14
193
4,742
0
49,972
L
Surtr
BiskLeni
Surtr
2,229
558
0
1,367
9,128
4,135
0
1,291
7,837
273
25,880
W
4,010
1,532
0
2,598
6,577
3,858
0
167
6,306
29,837
6,148
W
Sylvanus
Ilkian
Sylvanus
2,356
1,330
2,259
3,110
5,581
2,328
98
1,077
4,504
17,238
0
L
Charon
2,249
363
0
745
6,939
3,594
0
4,994
1,945
10,380
0
L
Chang'e
Yaouf
Chang'e
1,548
72
0
2,025
6,561
1,692
0
3,934
2,627
30,936
0
W
4,408
2,521
0
621
4,152
1,388
0
922
3,230
38,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,725
Gold Earned
30,119
260
Minions Killed
378
0
Camps Cleared
0
919,029
Distance Traveled
932,598
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,548
555
86
9
0
182,245
0
W
Anubis
6,736
674
116
12
0
188,492
0
L
Ishtar
4,583
458
60
6
0
159,784
0
W
Thor
6,728
673
104
10
0
184,275
0
L
Surtr
4,809
481
40
4
0
203,487
0
W
Ymir
5,382
538
58
6
0
209,691
0
W
Sylvanus
5,712
571
32
3
0
174,928
2
L
Charon
4,761
476
15
2
0
171,691
0
L
Chang'e
5,024
502
59
6
0
201,822
1
W
Sol
5,561
556
68
7
0
175,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role