Player Matchup

Fafnir
Fafnir
Dittzappointment
Fafnir
Level 121
God Stats
1W - 3L
1,431 SR
Queue Stats
217W - 207L
1,414 Elo+
Solo
Arachne
Arachne
Lil_SeaPancake
Arachne
Level 107
God Stats
36W - 27L
1,602 SR
Queue Stats
185W - 188L
1,494 Elo+
Party 3
Erlang Shen
Erlang Shen
amaredagoat06
Erlang Shen
Level 128
God Stats
11W - 8L
1,474 SR
Queue Stats
107W - 100L
1,486 Elo+
Party 2
Xbalanque
Xbalanque
lifessouleater
Xbalanque
Level 109
God Stats
6W - 5L
1,542 SR
Queue Stats
127W - 138L
1,490 Elo+
Party 3
Ra
Ra
yuboikd
Ra
Level 109
God Stats
5W - 4L
1,383 SR
Queue Stats
103W - 98L
1,481 Elo+
Party 2
Team Averages
Level 115
1,487 SR
1,473 Elo+

VS

Team Averages
Level 113
1,589 SR
1,450 Elo+
Artio
Artio
ALEX 4NDR333
Artio
Level 104
God Stats
1W - 1L
1,734 SR
Queue Stats
242W - 234L
1,471 Elo+
Party 1
Danzaburou
Danzaburou
GamerEGTS9598
Danzaburou
Level 100
God Stats
1W - 1L
1,917 SR
Queue Stats
154W - 152L
1,431 Elo+
Party 1
Cabrakan
Cabrakan
Robby24
Cabrakan
Level 96
God Stats
0W - 4L
1,235 SR
Queue Stats
76W - 76L
1,438 Elo+
Solo
Kukulkan
Kukulkan
baziko333
Kukulkan
Level 177
God Stats
5W - 6L
1,599 SR
Queue Stats
321W - 286L
1,530 Elo+
Solo
Ne Zha
Ne Zha
itoschiro
Ne Zha
Level 89
God Stats
9W - 14L
1,460 SR
Queue Stats
52W - 69L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 4
6,546
546
4,390
10,045
10,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
2 / 0 / 0
7,052
588
4,089
9,351
3,854
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Erlang Shen
amaredagoat06
Erlang Shen
13
6 / 1 / 3
8,070
673
10,249
9,625
6,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xbalanque
lifessouleater
Xbalanque
11
2 / 0 / 1
6,050
504
10,393
9,300
3,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
3 / 1 / 1
6,123
510
3,247
4,717
1,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
5,272
439
3,481
13,832
10,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
GamerEGTS9598
Danzaburou
8
0 / 2 / 0
4,996
416
5,217
7,290
2,611
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cabrakan
Robby24
Cabrakan
8
0 / 7 / 0
5,440
453
3,434
12,644
14,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
baziko333
Kukulkan
12
1 / 2 / 0
6,492
541
5,540
6,669
2,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
itoschiro
Ne Zha
10
1 / 1 / 1
5,880
490
2,331
8,919
2,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
13
Kills
2
2
Deaths
13
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
0
0
4
2
L
Danzaburou
GamerEGTS9598
Danzaburou
0
2
0
0
W
2
0
0
2
L
Cabrakan
Robby24
Cabrakan
0
7
0
0
W
Erlang Shen
amaredagoat06
Erlang Shen
6
1
3
7.5
L
Kukulkan
baziko333
Kukulkan
1
2
0
0.5
L
Ne Zha
itoschiro
Ne Zha
1
1
1
1.5
W
Xbalanque
lifessouleater
Xbalanque
2
0
1
2.5
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,368
Damage
20,003
43,038
Taken
49,354
26,241
Mitigated
33,161
19,538
Healing
11,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,481
733
220
3,682
13,832
10,389
0
2,878
10,832
14,533
0
W
4,390
1,174
0
4,146
10,045
10,729
156
3,600
6,445
14,581
0
L
Danzaburou
GamerEGTS9598
Danzaburou
5,217
2,089
0
1,117
7,290
2,611
0
1,311
5,939
0
27,999
W
4,089
2,913
0
4,278
9,351
3,854
0
480
8,871
0
71,707
L
Cabrakan
Robby24
Cabrakan
3,434
688
0
1,042
12,644
14,512
0
104
12,348
25,746
301
W
Erlang Shen
amaredagoat06
Erlang Shen
10,249
6,196
0
4,599
9,625
6,500
0
2,829
6,496
0
60,921
L
Kukulkan
baziko333
Kukulkan
5,540
655
0
1,334
6,669
2,661
105
2,643
3,816
57,328
0
L
Ne Zha
itoschiro
Ne Zha
2,331
815
0
4,414
8,919
2,988
0
283
8,449
0
32,216
W
Xbalanque
lifessouleater
Xbalanque
10,393
4,892
0
5,529
9,300
3,543
186
2,601
6,699
0
50,913
W
3,247
572
96
890
4,717
1,615
182
2,368
2,309
31,157
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,841
Gold Earned
28,080
369
Minions Killed
290
0
Camps Cleared
0
1,172,645
Distance Traveled
1,075,829
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
5,272
439
13
1
0
252,296
0
W
Fafnir
6,546
546
16
1
0
211,593
0
L
Danzaburou
4,996
416
56
5
0
186,112
0
W
Arachne
7,052
588
102
9
0
253,852
0
L
Cabrakan
5,440
453
50
4
0
151,947
2
W
Erlang Shen
8,070
673
97
8
0
251,034
2
L
Kukulkan
6,492
541
112
9
0
250,955
2
L
Ne Zha
5,880
490
59
5
0
234,519
0
W
Xbalanque
6,050
504
94
8
0
213,482
0
W
Ra
6,123
510
60
5
0
242,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role