Player Matchup

Mulan
Mulan
JayStephan13
Mulan
Level 140
God Stats
3W - 0L
1,650 SR
Queue Stats
56W - 46L
1,553 Elo+
Party 2
Olorun
Olorun
LilxNut
Olorun
Level 89
God Stats
3W - 0L
1,823 SR
Queue Stats
38W - 30L
1,540 Elo+
Solo
Athena
Athena
ZaddyLongLeg-
Athena
Level 100
God Stats
8W - 6L
1,501 SR
Queue Stats
75W - 72L
1,463 Elo+
Party 2
Da Ji
Da Ji
d_money031
Da Ji
Level 149
God Stats
1W - 0L
1,241 SR
Queue Stats
63W - 42L
1,563 Elo+
Party 2
Hera
Hera
ellie-mussr
Hera
Level 123
God Stats
79W - 52L
1,610 SR
Queue Stats
151W - 148L
1,514 Elo+
Solo
Team Averages
Level 120
1,565 SR
1,527 Elo+

VS

Team Averages
Level 116
1,614 SR
1,596 Elo+
Hel
Hel
JimFrigglnLahey
Hel
Level 140
God Stats
47W - 40L
1,594 SR
Queue Stats
356W - 348L
1,508 Elo+
Party 1
Baron Samedi
Baron Samedi
UnlivedRoom8
Baron Samedi
Level 28
God Stats
0W - 2L
1,524 SR
Queue Stats
2W - 2L
1,730 Elo+
Party 3
Chronos
Chronos
Who is Kasper
Chronos
Level 157
God Stats
9W - 13L
1,537 SR
Queue Stats
380W - 366L
1,489 Elo+
Party 1
Cu Chulainn
Cu Chulainn
kongo147
Cu Chulainn
Level 126
God Stats
0W - 1L
1,513 SR
Queue Stats
4W - 6L
1,730 Elo+
Party 3
Bakasura
Bakasura
xFROZEN_KNIGHTx
Bakasura
Level 128
God Stats
6W - 2L
1,900 SR
Queue Stats
197W - 188L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 0
8,597
614
8,430
13,670
12,965
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
LilxNut
Olorun
12
2 / 2 / 3
7,034
502
12,847
9,670
3,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
2 / 1 / 5
7,974
570
4,026
12,145
8,279
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Da Ji
14
8 / 2 / 5
8,626
616
11,959
10,718
4,424
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 2 / 2
8,097
578
6,171
6,238
2,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 4
5,904
422
6,176
14,312
10,266
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Baron Samedi
UnlivedRoom8
Baron Samedi
11
1 / 4 / 2
6,541
467
3,546
9,109
4,193
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
9
0 / 6 / 4
5,750
411
8,110
12,047
4,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
kongo147
Cu Chulainn
13
1 / 2 / 0
7,408
529
7,335
12,079
11,380
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
16
6 / 4 / 1
8,787
628
9,139
14,374
6,649
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
19
17
Kills
8
8
Deaths
18
15
Assists
11
Player
Kills
Deaths
Assists
KDA
W
3
1
0
3
L
0
2
4
1
W
Olorun
LilxNut
Olorun
2
2
3
1.75
L
Baron Samedi
UnlivedRoom8
Baron Samedi
1
4
2
0.5
L
Chronos
0
6
4
0.33
W
2
1
5
4.5
W
Da Ji
8
2
5
5.25
W
2
2
2
1.5
L
Cu Chulainn
kongo147
Cu Chulainn
1
2
0
0.5
L
Bakasura
6
4
1
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,433
Damage
34,306
52,441
Taken
61,921
32,175
Mitigated
36,864
16,622
Healing
14,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,430
936
0
5,457
13,670
12,965
0
418
12,877
88
73,413
L
6,176
587
2,250
5,474
14,312
10,266
0
9,094
5,218
21,596
0
W
Olorun
LilxNut
Olorun
12,847
6,514
358
3,842
9,670
3,919
604
6,060
3,330
60,100
0
L
Baron Samedi
UnlivedRoom8
Baron Samedi
3,546
303
62
1,016
9,109
4,193
140
5,178
3,931
36,682
0
L
Chronos
8,110
2,596
0
1,231
12,047
4,376
0
7,248
4,787
37,732
0
W
4,026
770
1,857
3,084
12,145
8,279
130
6,619
5,108
22,853
0
W
Da Ji
11,959
2,627
0
790
10,718
4,424
0
3,316
6,631
0
53,185
W
6,171
1,186
0
1,234
6,238
2,588
253
1,454
4,509
72,229
0
L
Cu Chulainn
kongo147
Cu Chulainn
7,335
1,437
0
1,688
12,079
11,380
0
88
11,991
2,814
60,209
L
Bakasura
9,139
6,493
0
2,711
14,374
6,649
75
1,561
12,813
0
78,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,328
Gold Earned
34,390
461
Minions Killed
370
0
Camps Cleared
0
1,316,508
Distance Traveled
1,364,416
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,597
614
124
9
0
258,762
0
L
Hel
5,904
422
37
3
0
291,246
0
W
Olorun
7,034
502
94
7
0
239,838
0
L
Baron Samedi
6,541
467
53
4
0
246,560
1
L
Chronos
5,750
411
51
4
0
260,469
0
W
Athena
7,974
570
25
2
0
270,889
1
W
Da Ji
8,626
616
80
6
0
299,772
3
W
Hera
8,097
578
138
10
0
247,247
0
L
Cu Chulainn
7,408
529
101
7
0
267,751
3
L
Bakasura
8,787
628
128
9
0
298,390
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role