Player Matchup

Surtr
Surtr
Bronze I
 
Surtr
Bronze I
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chernobog
Chernobog
Silver IV
 
Chernobog
Silver IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cu Chulainn
Cu Chulainn
Silver II
Bhivs
Cu Chulainn
Silver II
Level 127
God Stats
27W - 24L
1,506 SR
Queue Stats
107W - 117L
1,099 MMR
Party 1
Fenrir
Fenrir
Silver V
dlovve
Fenrir
Silver V
Level 108
God Stats
3W - 6L
1,527 SR
Queue Stats
17W - 33L
868 MMR
Solo
Ix Chel
Ix Chel
Silver IV
elwalaPS
Ix Chel
Silver IV
Level 156
God Stats
14W - 18L
1,466 SR
Queue Stats
285W - 323L
734 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 120
1,500 SR
1,140 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 142
1,431 SR
868 MMR
Kuzenbo
Kuzenbo
Silver I
BaNNeD-AiD
Kuzenbo
Silver I
Level 147
God Stats
41W - 36L
1,377 SR
Queue Stats
336W - 352L
1,108 MMR
Party 2
Zhong Kui
Zhong Kui
Silver II
JimmyKudo87-TTV
Zhong Kui
Silver II
Level 149
God Stats
15W - 14L
1,348 SR
Queue Stats
265W - 275L
832 MMR
Solo
Ra
Ra
Silver III
SkiftUi
Ra
Silver III
Level 158
God Stats
24W - 29L
1,353 SR
Queue Stats
463W - 512L
846 MMR
Solo
Loki
Loki
Silver III
Xero_NYC
Loki
Silver III
Level 129
God Stats
9W - 4L
1,626 SR
Queue Stats
330W - 368L
841 MMR
Party 2
Izanami
Izanami
Silver III
bobtherobber107
Izanami
Silver III
Level 129
God Stats
6W - 5L
1,453 SR
Queue Stats
179W - 195L
712 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
8
2 / 2 / 0
5,129
513
3,884
7,724
5,586
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chernobog
 
Chernobog
9
0 / 3 / 1
4,951
495
3,646
8,521
2,853
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
Bhivs
Cu Chulainn
11
2 / 3 / 0
6,320
632
8,138
11,226
6,275
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
dlovve
Fenrir
11
2 / 1 / 2
6,034
603
3,406
7,502
3,309
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ix Chel
elwalaPS
Ix Chel
6
1 / 2 / 0
4,967
497
2,759
4,209
1,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
IshtarAo KuangMartichorasKali

VS

Bans
He BoSun WukongMulanThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BaNNeD-AiD
Kuzenbo
10
1 / 0 / 2
5,941
594
3,452
7,044
6,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
JimmyKudo87-TTV
Zhong Kui
12
3 / 2 / 0
6,269
627
6,921
10,280
8,739
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate

Breastplate

+20
Physical Protection

12
2 / 1 / 1
6,494
649
3,596
5,991
2,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Loki
11
3 / 1 / 2
5,960
596
2,844
6,346
2,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
2 / 3 / 2
5,914
591
3,956
7,490
2,382
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
18
7
Kills
11
11
Deaths
7
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
2
2
0
1
L
Chernobog
 
Chernobog
0
3
1
0.17
W
Kuzenbo
BaNNeD-AiD
Kuzenbo
1
0
2
2
L
Cu Chulainn
Bhivs
Cu Chulainn
2
3
0
0.67
W
Zhong Kui
JimmyKudo87-TTV
Zhong Kui
3
2
0
1.5
W
2
1
1
2.5
W
Loki
3
1
2
4
W
2
3
2
1
L
Fenrir
dlovve
Fenrir
2
1
2
3
L
Ix Chel
elwalaPS
Ix Chel
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,833
Damage
20,769
39,182
Taken
37,151
19,391
Mitigated
22,104
8,274
Healing
16,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
3,884
1,089
0
2,045
7,724
5,586
0
2,092
5,458
421
22,698
L
Chernobog
 
Chernobog
3,646
1,595
0
788
8,521
2,853
0
1,366
7,135
0
36,766
W
Kuzenbo
BaNNeD-AiD
Kuzenbo
3,452
1,707
179
2,603
7,044
6,503
12
571
5,917
22,846
0
L
Cu Chulainn
Bhivs
Cu Chulainn
8,138
1,501
0
3,034
11,226
6,275
0
6,921
4,305
0
45,137
W
Zhong Kui
JimmyKudo87-TTV
Zhong Kui
6,921
1,149
0
5,582
10,280
8,739
0
0
10,280
47,048
0
W
3,596
612
165
2,358
5,991
2,293
776
2,007
3,964
51,559
0
W
Loki
2,844
448
0
4,186
6,346
2,187
0
790
5,556
0
36,357
W
3,956
2,232
0
1,844
7,490
2,382
610
131
7,359
0
44,781
L
Fenrir
dlovve
Fenrir
3,406
620
0
1,015
7,502
3,309
0
1,809
5,573
0
33,105
L
Ix Chel
elwalaPS
Ix Chel
2,759
584
50
1,342
4,209
1,368
0
1,509
2,672
26,585
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,401
Gold Earned
30,578
270
Minions Killed
350
0
Camps Cleared
0
938,836
Distance Traveled
1,015,489
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
5,129
513
32
3
0
213,694
2
L
Chernobog
4,951
495
63
6
0
212,232
4
W
Kuzenbo
5,941
594
30
3
0
213,746
6
L
Cu Chulainn
6,320
632
67
7
0
191,537
1
W
Zhong Kui
6,269
627
81
8
0
189,583
2
W
Ra
6,494
649
97
10
0
206,319
2
W
Loki
5,960
596
61
6
0
224,756
0
W
Izanami
5,914
591
81
8
0
181,085
0
L
Fenrir
6,034
603
61
6
0
222,803
2
L
Ix Chel
4,967
497
47
5
0
98,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role