Player Matchup

Ah Puch
Ah Puch
AccursedKhan565
Ah Puch
Level 42
God Stats
1W - 0L
1,194 SR
Queue Stats
37W - 37L
1,423 Elo+
Party 2
Eset
Eset
KristianityX780
Eset
Level 115
God Stats
2W - 1L
1,530 SR
Queue Stats
250W - 294L
1,481 Elo+
Solo
Sol
Sol
PERfEKTi0N
Sol
Level 81
God Stats
15W - 6L
1,628 SR
Queue Stats
347W - 332L
1,449 Elo+
Party 2
Anhur
Anhur
TheDonster94
Anhur
Level 157
God Stats
10W - 6L
1,494 SR
Queue Stats
526W - 556L
1,480 Elo+
Solo
Raijin
Raijin
leonotjohnny
Raijin
Level 101
God Stats
19W - 8L
1,670 SR
Queue Stats
364W - 359L
1,438 Elo+
Party 2
Team Averages
Level 99
1,503 SR
1,454 Elo+

VS

Team Averages
Level 131
1,459 SR
1,425 Elo+
Olorun
Olorun
ALottieTTV
Olorun
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,398 Elo+
Solo
Ne Zha
Ne Zha
Chronic_420_Weed
Ne Zha
Level 157
God Stats
4W - 7L
1,483 SR
Queue Stats
487W - 515L
1,444 Elo+
Party 1
He Bo
He Bo
GrayMist
He Bo
Level 210
God Stats
8W - 18L
1,313 SR
Queue Stats
837W - 854L
1,536 Elo+
Solo
Yu Huang
Yu Huang
LunarMoo_moo3
Yu Huang
Level 110
God Stats
2W - 3L
1,500 SR
Queue Stats
237W - 255L
1,436 Elo+
Party 1
Charybdis
Charybdis
gvilaseca25
Charybdis
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 43L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 11
9,492
791
11,865
10,274
4,488
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
2 / 2 / 10
9,535
795
4,765
8,121
3,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
10 / 3 / 9
11,005
917
14,280
15,061
6,842
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
2 / 2 / 10
9,564
797
7,056
7,706
3,714
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
17
14 / 4 / 10
11,256
938
17,187
9,676
4,547
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
ALottieTTV
Olorun
15
1 / 6 / 5
7,834
653
5,495
12,833
6,406
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
1 / 4 / 5
8,226
686
4,544
11,135
15,377
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

He Bo
GrayMist
He Bo
14
6 / 7 / 4
8,780
732
11,594
12,103
5,530
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yu Huang
LunarMoo_moo3
Yu Huang
14
1 / 7 / 6
7,652
638
4,167
11,226
5,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charybdis
gvilaseca25
Charybdis
15
4 / 7 / 0
8,566
714
9,727
13,419
5,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
33
31
Kills
13
14
Deaths
31
50
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Olorun
ALottieTTV
Olorun
1
6
5
0.58
W
3
3
11
2.83
L
1
4
5
0.88
L
He Bo
GrayMist
He Bo
6
7
4
1.14
W
2
2
10
3.5
L
Yu Huang
LunarMoo_moo3
Yu Huang
1
7
6
0.57
W
10
3
9
4.83
W
2
2
10
3.5
L
Charybdis
gvilaseca25
Charybdis
4
7
0
0.57
W
Raijin
14
4
10
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,153
Damage
35,527
50,838
Taken
60,716
23,370
Mitigated
38,151
16,822
Healing
8,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
ALottieTTV
Olorun
5,495
2,229
606
1,902
12,833
6,406
0
10,476
2,313
18,815
0
W
11,865
449
652
2,065
10,274
4,488
1,283
3,984
5,920
20,148
0
L
4,544
635
240
2,082
11,135
15,377
0
8,357
2,480
0
10,029
L
He Bo
GrayMist
He Bo
11,594
216
216
1,462
12,103
5,530
0
9,757
2,270
17,018
0
W
4,765
715
1,426
2,130
8,121
3,779
796
3,329
4,792
12,351
0
L
Yu Huang
LunarMoo_moo3
Yu Huang
4,167
450
355
413
11,226
5,135
0
9,856
1,242
6,437
0
W
14,280
3,259
766
7,099
15,061
6,842
1,604
5,849
9,006
33,324
0
W
7,056
4,898
365
1,166
7,706
3,714
3,027
3,567
4,079
0
19,943
L
Charybdis
gvilaseca25
Charybdis
9,727
2,853
224
1,125
13,419
5,703
0
8,993
4,212
0
22,457
W
Raijin
17,187
1,632
359
794
9,676
4,547
513
4,748
4,580
31,572
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,852
Gold Earned
41,058
134
Minions Killed
105
0
Camps Cleared
0
1,097,741
Distance Traveled
862,028
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,834
653
34
3
0
171,497
0
W
Ah Puch
9,492
791
19
2
0
241,760
0
L
Ne Zha
8,226
686
13
1
0
150,038
0
L
He Bo
8,780
732
11
1
0
210,246
2
W
Eset
9,535
795
20
2
0
214,964
0
L
Yu Huang
7,652
638
17
1
0
170,558
0
W
Sol
11,005
917
39
3
0
230,879
0
W
Anhur
9,564
797
36
3
0
208,495
0
L
Charybdis
8,566
714
30
3
0
159,689
2
W
Raijin
11,256
938
20
2
0
201,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role