Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
GamingOrange106
Ravana
Level 88
God Stats
3W - 1L
1,453 SR
Queue Stats
49W - 49L
1,525 Elo+
Party 1
Izanami
Izanami
HarryBalzack0
Izanami
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 16L
1,471 Elo+
Party 1
Thanatos
Thanatos
TheGamerV2
Thanatos
Level 29
God Stats
2W - 2L
1,382 SR
Queue Stats
23W - 25L
1,559 Elo+
Party 1
Charon
Charon
ZanyHyena
Charon
Level 125
God Stats
20W - 13L
1,617 SR
Queue Stats
167W - 143L
1,531 Elo+
Solo
Team Averages
Level 72
1,490 SR
1,517 Elo+

VS

Team Averages
Level 135
1,532 SR
1,405 Elo+
Sylvanus
Sylvanus
BoomstickUVH
Sylvanus
Level 143
God Stats
3W - 5L
1,429 SR
Queue Stats
157W - 221L
1,393 Elo+
Party 2
Anubis
Anubis
BreakingMan2005
Anubis
Level 123
God Stats
4W - 2L
1,824 SR
Queue Stats
80W - 120L
1,422 Elo+
Party 2
Skadi
Skadi
DarthQu4ker
Skadi
Level 156
God Stats
3W - 4L
1,459 SR
Queue Stats
321W - 362L
1,379 Elo+
Party 2
Tsukuyomi
Tsukuyomi
LordConquest760
Tsukuyomi
Level 130
God Stats
10W - 6L
1,530 SR
Queue Stats
204W - 255L
1,445 Elo+
Party 2
Sun Wukong
Sun Wukong
Yung Mucha
Sun Wukong
Level 122
God Stats
12W - 19L
1,417 SR
Queue Stats
276W - 330L
1,388 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
1 / 4 / 0
6,440
495
3,696
7,901
3,148
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
2 / 2 / 2
6,350
488
8,168
12,089
8,259
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Izanami
13
2 / 2 / 2
7,530
579
6,025
7,861
3,095
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
TheGamerV2
Thanatos
11
5 / 6 / 0
6,826
525
7,303
13,392
4,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charon
ZanyHyena
Charon
7
0 / 2 / 2
5,403
416
2,517
5,930
3,468
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BoomstickUVH
Sylvanus
12
1 / 3 / 2
7,438
572
7,228
12,732
10,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
7 / 2 / 1
8,252
635
7,899
6,874
3,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
2 / 2 / 1
7,226
556
5,123
7,249
2,354
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
LordConquest760
Tsukuyomi
14
4 / 0 / 4
8,390
645
5,441
8,301
3,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Yung Mucha
Sun Wukong
10
1 / 3 / 3
6,826
525
3,028
12,358
10,092
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
26
10
Kills
15
16
Deaths
10
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
4
0
0.25
W
Sylvanus
BoomstickUVH
Sylvanus
1
3
2
0.67
W
7
2
1
3.75
W
2
2
1
1.25
L
2
2
2
1.5
L
Izanami
2
2
2
1.5
W
Tsukuyomi
LordConquest760
Tsukuyomi
4
0
4
6
L
Thanatos
TheGamerV2
Thanatos
5
6
0
0.83
W
Sun Wukong
Yung Mucha
Sun Wukong
1
3
3
0.83
L
Charon
ZanyHyena
Charon
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,709
Damage
28,719
47,173
Taken
47,514
22,235
Mitigated
29,830
13,627
Healing
18,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
3,696
306
0
729
7,901
3,148
0
3,297
4,604
44,306
0
W
Sylvanus
BoomstickUVH
Sylvanus
7,228
2,105
288
5,607
12,732
10,710
49
804
11,928
38,558
11,089
W
7,899
359
0
2,210
6,874
3,391
216
2,363
4,511
51,900
0
W
5,123
1,842
0
773
7,249
2,354
948
836
6,413
0
53,291
L
8,168
1,799
0
3,236
12,089
8,259
0
7,724
4,365
0
35,394
L
Izanami
6,025
3,463
0
2,579
7,861
3,095
1,098
0
7,861
0
70,432
W
Tsukuyomi
LordConquest760
Tsukuyomi
5,441
1,547
0
5,910
8,301
3,283
62
814
7,487
0
69,763
L
Thanatos
TheGamerV2
Thanatos
7,303
1,575
0
6,099
13,392
4,265
0
3,678
9,714
0
38,351
W
Sun Wukong
Yung Mucha
Sun Wukong
3,028
644
0
3,631
12,358
10,092
34
1,396
10,962
0
21,237
L
Charon
ZanyHyena
Charon
2,517
933
0
984
5,930
3,468
5
0
5,930
12,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,549
Gold Earned
38,132
337
Minions Killed
400
0
Camps Cleared
0
1,125,652
Distance Traveled
1,280,905
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,440
495
73
6
0
237,490
5
W
Sylvanus
7,438
572
85
7
0
208,679
0
W
Anubis
8,252
635
97
7
0
254,348
0
W
Skadi
7,226
556
92
7
0
243,731
0
L
Ravana
6,350
488
48
4
0
239,095
0
L
Izanami
7,530
579
139
11
0
215,049
0
W
Tsukuyomi
8,390
645
96
7
0
319,382
0
L
Thanatos
6,826
525
62
5
0
272,987
0
W
Sun Wukong
6,826
525
30
2
0
254,765
0
L
Charon
5,403
416
15
1
0
161,031
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role