Player Matchup

Awilix
Awilix
Platinum I
 
Awilix
Platinum I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Shiva
Shiva
Platinum III
Colehy
Shiva
Platinum III
Level 160
God Stats
5W - 1L
1,845 SR
Queue Stats
37W - 20L
1,860 MMR
Party 1
Kukulkan
Kukulkan
Platinum I
DrWKey
Kukulkan
Platinum I
Level 54
God Stats
3W - 1L
1,866 SR
Queue Stats
42W - 36L
1,887 MMR
Solo
Artemis
Artemis
Diamond V
Victormunro
Artemis
Diamond V
Level 195
God Stats
6W - 2L
1,576 SR
Queue Stats
256W - 234L
1,910 MMR
Solo
Sylvanus
Sylvanus
Platinum I
YoungPliskers
Sylvanus
Platinum I
Level 106
God Stats
12W - 11L
1,757 SR
Queue Stats
233W - 226L
1,911 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 135
1,709 SR
1,813 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 115
1,503 SR
1,899 MMR
Xbalanque
Xbalanque
Platinum III
Kynzlo
Xbalanque
Platinum III
Level 67
God Stats
87W - 88L
1,604 SR
Queue Stats
174W - 191L
1,923 MMR
Solo
Sun Wukong
Sun Wukong
Platinum III
RealSyn
Sun Wukong
Platinum III
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 30L
1,961 MMR
Party 2
Athena
Athena
Gold I
Xjuke00
Athena
Gold I
Level 148
God Stats
0W - 1L
1,285 SR
Queue Stats
38W - 34L
1,863 MMR
Party 2
Xing Tian
Xing Tian
Platinum II
byjesus17x
Xing Tian
Platinum II
Level 184
God Stats
1W - 2L
1,625 SR
Queue Stats
204W - 209L
1,820 MMR
Solo
Ix Chel
Ix Chel
Diamond V
dredjuko
Ix Chel
Diamond V
Level 67
God Stats
4W - 5L
1,500 SR
Queue Stats
361W - 345L
1,927 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
19
4 / 2 / 13
12,679
604
17,003
18,349
8,325
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shiva
Colehy
Shiva
19
2 / 2 / 7
12,892
614
21,997
25,182
26,672
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Kukulkan
DrWKey
Kukulkan
20
9 / 2 / 3
13,984
666
21,265
10,893
5,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Artemis
Victormunro
Artemis
20
7 / 0 / 8
13,540
645
14,951
14,726
7,285
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
YoungPliskers
Sylvanus
18
7 / 0 / 13
12,736
606
6,339
17,497
16,764
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
Ao KuangMartichorasKaliMorgan Le FayRavana

VS

Bans
AchillesJanusHachimanThorHel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Kynzlo
Xbalanque
16
0 / 5 / 1
9,860
470
3,477
13,516
4,691
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
RealSyn
Sun Wukong
16
3 / 5 / 2
10,169
484
12,003
23,686
13,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Athena
Xjuke00
Athena
13
1 / 8 / 3
8,839
421
5,193
28,264
25,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
byjesus17x
Xing Tian
16
1 / 3 / 2
9,316
444
10,353
19,309
15,326
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ix Chel
dredjuko
Ix Chel
16
1 / 8 / 3
9,810
467
14,829
20,473
7,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
17
29
Kills
6
6
Deaths
29
44
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
4
2
13
5.25
W
Shiva
Colehy
Shiva
2
2
7
2.75
W
Kukulkan
DrWKey
Kukulkan
9
2
3
5.25
L
Xbalanque
Kynzlo
Xbalanque
0
5
1
0.1
L
Sun Wukong
RealSyn
Sun Wukong
3
5
2
0.8
W
Artemis
Victormunro
Artemis
7
0
8
11
L
Athena
Xjuke00
Athena
1
8
3
0.31
W
Sylvanus
YoungPliskers
Sylvanus
7
0
13
13.5
L
Xing Tian
byjesus17x
Xing Tian
1
3
2
0.67
L
Ix Chel
dredjuko
Ix Chel
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,555
Damage
45,855
86,647
Taken
105,248
64,435
Mitigated
66,129
26,237
Healing
19,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
17,003
7,712
0
750
18,349
8,325
1,135
6,729
11,620
0
126,699
W
Shiva
Colehy
Shiva
21,997
3,216
170
4,404
25,182
26,672
121
10,471
14,368
2,787
113,455
W
Kukulkan
DrWKey
Kukulkan
21,265
2,271
0
1,224
10,893
5,389
2,988
5,378
5,515
132,118
0
L
Xbalanque
Kynzlo
Xbalanque
3,477
1,449
0
3,032
13,516
4,691
0
1,966
11,534
0
76,366
L
Sun Wukong
RealSyn
Sun Wukong
12,003
3,804
0
6,654
23,686
13,404
0
6,472
16,990
0
70,041
W
Artemis
Victormunro
Artemis
14,951
8,112
0
5,585
14,726
7,285
2,793
4,899
9,827
0
125,823
L
Athena
Xjuke00
Athena
5,193
1,597
0
2,995
28,264
25,184
0
10,126
17,555
26,739
0
W
Sylvanus
YoungPliskers
Sylvanus
6,339
1,203
6,234
7,870
17,497
16,764
1,436
4,187
13,310
37,167
0
L
Xing Tian
byjesus17x
Xing Tian
10,353
672
0
4,423
19,309
15,326
0
3,242
15,547
62,675
0
L
Ix Chel
dredjuko
Ix Chel
14,829
1,877
1,327
881
20,473
7,524
0
6,723
13,538
85,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,831
Gold Earned
47,994
726
Minions Killed
553
0
Camps Cleared
0
2,201,820
Distance Traveled
2,068,914
25
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
12,679
604
158
8
0
487,924
2
W
Shiva
12,892
614
161
8
0
431,301
2
W
Kukulkan
13,984
666
202
10
0
433,231
4
L
Xbalanque
9,860
470
155
7
0
366,694
1
L
Sun Wukong
10,169
484
90
4
0
464,309
1
W
Artemis
13,540
645
167
8
0
424,816
10
L
Athena
8,839
421
51
2
0
417,338
9
W
Sylvanus
12,736
606
38
2
0
424,548
7
L
Xing Tian
9,316
444
93
4
0
442,676
4
L
Ix Chel
9,810
467
164
8
0
377,897
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role