Player Matchup

Discordia
Discordia
Frankieoff
Discordia
Level 7
God Stats
2W - 1L
1,708 SR
Queue Stats
5W - 6L
1,476 Elo+
Party 1
Izanami
Izanami
Nilneris
Izanami
Level 29
God Stats
5W - 5L
1,444 SR
Queue Stats
420W - 422L
1,358 Elo+
Party 1
Ravana
Ravana
NoMoneyManny
Ravana
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 26L
1,553 Elo+
Party 2
Thor
Thor
Planturd
Thor
Level 10
God Stats
0W - 3L
1,500 SR
Queue Stats
46W - 37L
1,389 Elo+
Party 2
Heimdallr
Heimdallr
YerrPuCStinks
Heimdallr
Level 37
God Stats
0W - 5L
1,199 SR
Queue Stats
347W - 328L
1,379 Elo+
Party 1
Team Averages
Level 25
1,470 SR
1,431 Elo+

VS

Team Averages
Level 65
1,509 SR
1,527 Elo+
Anubis
Anubis
D0WNP0UR
Anubis
Level 49
God Stats
2W - 1L
1,495 SR
Queue Stats
114W - 101L
1,502 Elo+
Solo
Danzaburou
Danzaburou
HelmuttChikito_
Danzaburou
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,486 Elo+
Party 4
Maui
Maui
Jack-todorico
Maui
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 4
Hachiman
Hachiman
TRelated
Hachiman
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
79W - 63L
1,570 Elo+
Party 3
Tyr
Tyr
noah2x
Tyr
Level 139
God Stats
3W - 2L
1,552 SR
Queue Stats
73W - 51L
1,576 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Frankieoff
Discordia
14
0 / 4 / 6
8,651
455
10,226
11,376
3,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Nilneris
Izanami
13
0 / 3 / 1
8,063
424
5,513
9,046
3,037
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ravana
17
7 / 6 / 3
10,710
564
13,083
16,613
6,296
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thor
14
2 / 2 / 3
9,959
524
10,853
14,205
13,242
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Heimdallr
YerrPuCStinks
Heimdallr
13
3 / 5 / 2
8,546
450
7,202
17,208
7,002
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
D0WNP0UR
Anubis
17
11 / 4 / 4
11,245
592
20,587
14,556
7,062
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
HelmuttChikito_
Danzaburou
15
5 / 2 / 6
10,132
533
9,620
19,399
8,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
0 / 3 / 3
8,302
437
1,911
10,166
8,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
TRelated
Hachiman
16
1 / 1 / 3
9,918
522
4,921
10,472
4,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tyr
noah2x
Tyr
13
3 / 2 / 9
9,738
513
11,570
20,435
16,067
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
45
12
Kills
20
20
Deaths
12
15
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Anubis
D0WNP0UR
Anubis
11
4
4
3.25
L
Discordia
Frankieoff
Discordia
0
4
6
0.75
W
Danzaburou
HelmuttChikito_
Danzaburou
5
2
6
4
W
0
3
3
0.5
L
Izanami
Nilneris
Izanami
0
3
1
0.17
L
Ravana
7
6
3
1.42
L
Thor
2
2
3
1.75
W
Hachiman
TRelated
Hachiman
1
1
3
2.5
L
Heimdallr
YerrPuCStinks
Heimdallr
3
5
2
0.8
W
Tyr
noah2x
Tyr
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,877
Damage
48,609
68,448
Taken
75,028
32,888
Mitigated
44,059
9,761
Healing
27,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
D0WNP0UR
Anubis
20,587
1,614
0
7,090
14,556
7,062
102
4,659
9,774
100,599
0
L
Discordia
Frankieoff
Discordia
10,226
861
0
2,422
11,376
3,311
330
6,701
4,675
55,940
0
W
Danzaburou
HelmuttChikito_
Danzaburou
9,620
4,669
0
7,456
19,399
8,143
0
3,461
15,938
0
79,414
W
1,911
723
0
1,294
10,166
8,486
0
518
9,648
34,394
0
L
Izanami
Nilneris
Izanami
5,513
3,169
0
1,078
9,046
3,037
423
2,111
6,935
0
50,610
L
Ravana
13,083
3,090
0
4,032
16,613
6,296
366
6,430
10,059
29
78,037
L
Thor
10,853
972
0
716
14,205
13,242
425
4,241
9,623
645
73,857
W
Hachiman
TRelated
Hachiman
4,921
2,108
0
6,206
10,472
4,301
923
717
9,617
0
76,917
L
Heimdallr
YerrPuCStinks
Heimdallr
7,202
2,759
0
1,513
17,208
7,002
1,251
2,947
14,261
0
49,166
W
Tyr
noah2x
Tyr
11,570
838
0
5,016
20,435
16,067
566
2,052
18,378
194
36,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,929
Gold Earned
49,335
477
Minions Killed
444
0
Camps Cleared
0
1,756,789
Distance Traveled
1,965,051
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,245
592
149
8
0
334,192
0
L
Discordia
8,651
455
98
5
0
364,913
0
W
Danzaburou
10,132
533
87
5
0
404,199
0
W
Maui
8,302
437
49
3
0
354,029
0
L
Izanami
8,063
424
100
5
0
317,556
0
L
Ravana
10,710
564
97
5
0
389,846
0
L
Thor
9,959
524
127
7
0
311,669
2
W
Hachiman
9,918
522
123
6
0
373,367
0
L
Heimdallr
8,546
450
55
3
0
372,805
0
W
Tyr
9,738
513
36
2
0
499,264
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role