Player Matchup

Janus
Janus
JaqRyan
Janus
Level 129
God Stats
1W - 1L
1,260 SR
Queue Stats
314W - 324L
1,575 Elo+
Party 1
Neith
Neith
LouieFlo
Neith
Level 84
God Stats
9W - 8L
1,641 SR
Queue Stats
348W - 371L
1,555 Elo+
Party 1
Loki
Loki
STAYYYWOKEEE
Loki
Level 80
God Stats
16W - 19L
1,522 SR
Queue Stats
214W - 200L
1,493 Elo+
Solo
Athena
Athena
clock2000
Athena
Level 120
God Stats
2W - 1L
1,675 SR
Queue Stats
25W - 32L
1,576 Elo+
Party 3
Tiamat
Tiamat
fralopor
Tiamat
Level 158
God Stats
4W - 4L
1,343 SR
Queue Stats
148W - 130L
1,561 Elo+
Party 3
Team Averages
Level 114
1,488 SR
1,552 Elo+

VS

Team Averages
Level 102
1,478 SR
1,485 Elo+
Pele
Pele
Ahwhale
Pele
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
127W - 120L
1,511 Elo+
Party 2
Jing Wei
Jing Wei
ChamorruWarrior
Jing Wei
Level 18
God Stats
1W - 2L
1,499 SR
Queue Stats
1W - 3L
1,489 Elo+
Party 2
Charon
Charon
Nitas423
Charon
Level 141
God Stats
2W - 6L
1,186 SR
Queue Stats
267W - 256L
1,495 Elo+
Party 2
Poseidon
Poseidon
SpiketheCactus0
Poseidon
Level 102
God Stats
2W - 1L
1,835 SR
Queue Stats
89W - 95L
1,508 Elo+
Party 2
Cthulhu
Cthulhu
thejantasy
Cthulhu
Level 121
God Stats
20W - 39L
1,371 SR
Queue Stats
922W - 868L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
JaqRyan
Janus
15
7 / 1 / 5
9,350
584
10,778
9,988
3,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
LouieFlo
Neith
14
3 / 0 / 4
8,362
523
7,752
10,070
3,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 2 / 4
8,674
542
6,585
12,070
4,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
clock2000
Athena
12
2 / 3 / 8
7,946
497
8,016
16,237
14,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
fralopor
Tiamat
16
4 / 0 / 4
9,795
612
9,781
11,130
11,129
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Ahwhale
Pele
13
1 / 6 / 2
7,881
493
10,303
17,558
7,522
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jing Wei
13
0 / 2 / 0
7,364
460
2,793
8,917
3,291
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charon
Nitas423
Charon
13
0 / 5 / 0
7,552
472
6,165
13,930
8,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Poseidon
13
3 / 6 / 0
8,087
505
9,203
9,855
3,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
thejantasy
Cthulhu
10
1 / 3 / 2
7,182
449
8,161
14,674
10,035
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
9
21
Kills
5
6
Deaths
22
25
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Pele
Ahwhale
Pele
1
6
2
0.33
L
Jing Wei
0
2
0
0
W
Janus
JaqRyan
Janus
7
1
5
9.5
W
Neith
LouieFlo
Neith
3
0
4
5
L
Charon
Nitas423
Charon
0
5
0
0
W
5
2
4
3.5
L
Poseidon
3
6
0
0.5
W
Athena
clock2000
Athena
2
3
8
2
W
Tiamat
fralopor
Tiamat
4
0
4
6
L
Cthulhu
thejantasy
Cthulhu
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,912
Damage
36,625
59,495
Taken
64,934
38,290
Mitigated
33,539
20,031
Healing
12,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
Ahwhale
Pele
10,303
1,933
0
2,975
17,558
7,522
0
6,295
11,183
0
72,442
L
Jing Wei
2,793
2,294
0
1,911
8,917
3,291
801
1,195
7,722
0
47,571
W
Janus
JaqRyan
Janus
10,778
1,041
0
477
9,988
3,547
936
4,564
5,064
68,904
0
W
Neith
LouieFlo
Neith
7,752
3,813
0
6,369
10,070
3,685
2,270
2,148
7,868
0
65,267
L
Charon
Nitas423
Charon
6,165
543
0
3,160
13,930
8,856
0
7,914
5,880
53,554
0
W
6,585
1,408
0
4,038
12,070
4,986
874
4,323
7,541
0
54,213
L
Poseidon
9,203
2,623
0
250
9,855
3,835
0
5,237
4,590
61,283
0
W
Athena
clock2000
Athena
8,016
2,504
191
2,190
16,237
14,943
303
6,306
9,467
20,476
0
W
Tiamat
fralopor
Tiamat
9,781
1,146
0
6,766
11,130
11,129
755
4,442
5,937
72,792
0
L
Cthulhu
thejantasy
Cthulhu
8,161
1,086
1,540
2,177
14,674
10,035
0
7,523
6,813
29,541
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,127
Gold Earned
38,066
454
Minions Killed
427
0
Camps Cleared
0
1,643,779
Distance Traveled
1,488,680
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,881
493
93
6
0
307,850
0
L
Jing Wei
7,364
460
91
6
0
298,341
0
W
Janus
9,350
584
126
8
0
332,097
0
W
Neith
8,362
523
98
6
0
292,683
0
L
Charon
7,552
472
94
6
0
285,120
1
W
Loki
8,674
542
84
5
0
347,721
0
L
Poseidon
8,087
505
120
8
0
282,431
7
W
Athena
7,946
497
16
1
0
352,753
0
W
Tiamat
9,795
612
130
8
0
318,525
0
L
Cthulhu
7,182
449
29
2
0
314,938
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role