Player Matchup

Bellona
Bellona
MUA2A62
Bellona
Level 46
God Stats
3W - 6L
1,455 SR
Queue Stats
23W - 28L
1,427 Elo+
Party 3
Gilgamesh
Gilgamesh
Matysseus
Gilgamesh
Level 122
God Stats
10W - 6L
1,624 SR
Queue Stats
204W - 174L
1,542 Elo+
Party 3
Hel
Hel
ROCKINTIGER220
Hel
Level 65
God Stats
12W - 11L
1,598 SR
Queue Stats
25W - 19L
1,532 Elo+
Party 3
Chernobog
Chernobog
peacebruh98
Chernobog
Level 21
God Stats
10W - 9L
1,648 SR
Queue Stats
13W - 10L
1,532 Elo+
Party 3
Thor
Thor
yacksin0345
Thor
Level 99
God Stats
17W - 15L
1,469 SR
Queue Stats
181W - 184L
1,488 Elo+
Solo
Team Averages
Level 71
1,559 SR
1,504 Elo+

VS

Team Averages
Level 86
1,616 SR
1,546 Elo+
Ao Kuang
Ao Kuang
BABYBEAR12
Ao Kuang
Level 137
God Stats
0W - 1L
1,777 SR
Queue Stats
5W - 2L
1,855 Elo+
Party 1
Vamana
Vamana
FMJM3ZA
Vamana
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 39L
1,561 Elo+
Solo
Scylla
Scylla
jvrvmiah
Scylla
Level 117
God Stats
2W - 3L
1,804 SR
Queue Stats
29W - 31L
1,777 Elo+
Party 1
Jing Wei
Jing Wei
wakas76
Jing Wei
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,268 Elo+
Party 2
Athena
Athena
whytewulf
Athena
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,268 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
MUA2A62
Bellona
14
8 / 2 / 12
9,780
611
15,460
18,444
17,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilgamesh
Matysseus
Gilgamesh
13
5 / 2 / 20
9,608
601
10,119
15,902
16,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
2 / 1 / 21
9,349
584
14,458
11,074
6,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
peacebruh98
Chernobog
15
6 / 4 / 8
9,865
617
8,269
11,262
4,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

15
14 / 1 / 7
9,853
616
14,510
11,669
5,235
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BABYBEAR12
Ao Kuang
17
4 / 1 / 2
10,033
627
10,075
14,271
6,736
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vamana
FMJM3ZA
Vamana
13
1 / 4 / 4
7,969
498
8,144
19,566
17,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
jvrvmiah
Scylla
11
0 / 10 / 4
7,101
444
4,156
12,268
3,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jing Wei
wakas76
Jing Wei
11
2 / 11 / 3
7,353
460
8,003
15,344
5,662
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
whytewulf
Athena
11
2 / 9 / 3
7,538
471
6,043
19,672
19,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
25
35
Kills
9
10
Deaths
35
68
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
BABYBEAR12
Ao Kuang
4
1
2
5
L
Vamana
FMJM3ZA
Vamana
1
4
4
0.75
W
Bellona
MUA2A62
Bellona
8
2
12
7
W
Gilgamesh
Matysseus
Gilgamesh
5
2
20
7.5
W
2
1
21
12.5
L
Scylla
jvrvmiah
Scylla
0
10
4
0.2
W
Chernobog
peacebruh98
Chernobog
6
4
8
2.5
L
Jing Wei
wakas76
Jing Wei
2
11
3
0.32
L
Athena
whytewulf
Athena
2
9
3
0.39
W
14
1
7
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,816
Damage
36,421
68,351
Taken
81,121
50,230
Mitigated
52,674
28,604
Healing
11,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
BABYBEAR12
Ao Kuang
10,075
1,950
0
2,694
14,271
6,736
0
2,262
12,009
93,121
0
L
Vamana
FMJM3ZA
Vamana
8,144
3,299
0
6,048
19,566
17,097
0
3,950
15,609
0
55,575
W
Bellona
MUA2A62
Bellona
15,460
6,428
0
7,420
18,444
17,631
910
5,355
12,849
38
55,468
W
Gilgamesh
Matysseus
Gilgamesh
10,119
2,423
0
2,537
15,902
16,471
205
2,662
12,920
0
30,861
W
14,458
429
7,025
7,546
11,074
6,117
830
5,059
6,015
60,933
0
L
Scylla
jvrvmiah
Scylla
4,156
428
0
850
12,268
3,908
240
2,234
10,034
38,548
0
W
Chernobog
peacebruh98
Chernobog
8,269
4,907
0
3,178
11,262
4,776
6,710
4,953
6,309
0
70,481
L
Jing Wei
wakas76
Jing Wei
8,003
4,644
0
1,267
15,344
5,662
312
1,858
13,486
0
36,505
L
Athena
whytewulf
Athena
6,043
1,480
0
915
19,672
19,271
0
4,268
15,404
19,146
0
W
14,510
2,249
0
898
11,669
5,235
1,916
2,774
8,807
0
53,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,455
Gold Earned
39,994
392
Minions Killed
356
0
Camps Cleared
0
1,609,136
Distance Traveled
1,555,414
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
10,033
627
140
9
0
338,811
4
L
Vamana
7,969
498
89
6
0
338,309
2
W
Bellona
9,780
611
81
5
0
289,236
1
W
Gilgamesh
9,608
601
29
2
0
353,442
1
W
Hel
9,349
584
89
6
0
364,884
0
L
Scylla
7,101
444
62
4
0
247,503
0
W
Chernobog
9,865
617
127
8
0
299,973
0
L
Jing Wei
7,353
460
47
3
0
322,160
0
L
Athena
7,538
471
18
1
0
308,631
0
W
Thor
9,853
616
66
4
0
301,601
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role